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Zendikar
Zendikar Rising
Magic
Tajuru Blightblade | 208 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 208
Creature Type or Sub Type: Creature — Elf Rogue
P: 1
T: 1
Rules Text Contains: Deathtouch
Flavor: Ora Ondar, the Khalni Garden, is a lush tangle of growth in the harsh lands of Akoum. Its plant growth is marvelously diverse: a brilliant spectrum of vibrant life . . . and speedy death.
Rarity: C
#: 208
Creature Type or Sub Type: Creature — Elf Rogue
P: 1
T: 1
Rules Text Contains: Deathtouch
Flavor: Ora Ondar, the Khalni Garden, is a lush tangle of growth in the harsh lands of Akoum. Its plant growth is marvelously diverse: a brilliant spectrum of vibrant life . . . and speedy death.
Magic
Ghastly Gloomhunter | 103 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 103
Creature Type or Sub Type: Creature — Zombie Bat
P: 1
T: 1
Rules Text Contains: Kicker 3B
Flying, lifelink
If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it.
Flavor: Stinking, silent death.
Rarity: C
#: 103
Creature Type or Sub Type: Creature — Zombie Bat
P: 1
T: 1
Rules Text Contains: Kicker 3B
Flying, lifelink
If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it.
Flavor: Stinking, silent death.
Magic
Pressure Point | 33 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 33
Creature Type or Sub Type: Instant
Rules Text Contains: Tap target creature.
Draw a card.
Flavor: Poke a drake in the right place and it becomes as docile as a pet. Poke it in the wrong place and goodbye, hand.
Rarity: C
#: 33
Creature Type or Sub Type: Instant
Rules Text Contains: Tap target creature.
Draw a card.
Flavor: Poke a drake in the right place and it becomes as docile as a pet. Poke it in the wrong place and goodbye, hand.
Magic
Smite the Monstrous | 42 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 42
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target creature with power 4 or greater.
Flavor: "Darkness always flees from the light, and I am the breaking dawn." -Kordain, luminarch of Kabira
Rarity: C
#: 42
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target creature with power 4 or greater.
Flavor: "Darkness always flees from the light, and I am the breaking dawn." -Kordain, luminarch of Kabira
Magic
Tormenting Voice | 172 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 172
Creature Type or Sub Type: Sorcery
Rules Text Contains: As an additional cost to cast this spell, discard a card.
Draw two cards.
Flavor: Kargan tribal lands rarely have issues with goblin raids. Coincidentally, they also rarely have issues keeping their dragons fed.
Rarity: C
#: 172
Creature Type or Sub Type: Sorcery
Rules Text Contains: As an additional cost to cast this spell, discard a card.
Draw two cards.
Flavor: Kargan tribal lands rarely have issues with goblin raids. Coincidentally, they also rarely have issues keeping their dragons fed.
Magic
Rabid Bite | 199 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 199
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target Creature you control deals damage equal to its power to target creature you don't control.
Flavor: A healthy felidar is voracious yet regal. A rabid felidar is nothing more than appetite lashed to frothing jaws.
Rarity: C
#: 199
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target Creature you control deals damage equal to its power to target creature you don't control.
Flavor: A healthy felidar is voracious yet regal. A rabid felidar is nothing more than appetite lashed to frothing jaws.
Magic
Zulaport Duelist | 88 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 88
Creature Type or Sub Type: Creature — Human Rogue
P: 1
T: 1
Rules Text Contains: Flash
When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)
Rarity: C
#: 88
Creature Type or Sub Type: Creature — Human Rogue
P: 1
T: 1
Rules Text Contains: Flash
When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)
Magic
Windrider Wizard | 87 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 87
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 2
Rules Text Contains: Flying
Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.
Flavor: "It's an ideal method for exploring sky ruins. The drakes sniff me briefly but then lose interest."
Rarity: U
#: 87
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 2
Rules Text Contains: Flying
Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.
Flavor: "It's an ideal method for exploring sky ruins. The drakes sniff me briefly but then lose interest."
Magic
Wayward Guide-Beast | 176 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: R
#: 176
Creature Type or Sub Type: Creature — Beast
P: 2
T: 2
Rules Text Contains: Trample, haste
Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.
Rarity: R
#: 176
Creature Type or Sub Type: Creature — Beast
P: 2
T: 2
Rules Text Contains: Trample, haste
Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.
Magic
Vine Gecko | 219 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 219
Creature Type or Sub Type: Creature — Elemental Lizard
P: 2
T: 2
Rules Text Contains: The first kicked spell you cast each turn costs 1 less to cast.
Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko.
Flavor: "It's cute now, but those things tend to get a lot bigger when you're not looking." —Fahar, expedition wizard
Rarity: U
#: 219
Creature Type or Sub Type: Creature — Elemental Lizard
P: 2
T: 2
Rules Text Contains: The first kicked spell you cast each turn costs 1 less to cast.
Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko.
Flavor: "It's cute now, but those things tend to get a lot bigger when you're not looking." —Fahar, expedition wizard
Magic
Veteran Adventurer | 218 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 218
Creature Type or Sub Type: Creature — Human
P: 5
T: 5
Rules Text Contains: Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.
This spell costs 1 less to cast for each creature in your party.
Vigilance
Flavor: "How can I be of assistance?"
Rarity: U
#: 218
Creature Type or Sub Type: Creature — Human
P: 5
T: 5
Rules Text Contains: Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.
This spell costs 1 less to cast for each creature in your party.
Vigilance
Flavor: "How can I be of assistance?"
Magic
Vastwood Surge | 217 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 217
Creature Type or Sub Type: Sorcery
Rules Text Contains: Kicker 4 (You may pay an additional 4 as you cast this spell.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. If this spell was kicked, put two +1/+1 counters on each creature you control.
Rarity: U
#: 217
Creature Type or Sub Type: Sorcery
Rules Text Contains: Kicker 4 (You may pay an additional 4 as you cast this spell.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. If this spell was kicked, put two +1/+1 counters on each creature you control.
Magic
Vanquish the Weak | 131 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 131
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target creature with power 3 or less.
Flavor: Open conflict between expeditionary houses—or even individual adventuring parties—is discouraged, but "accidents" happen.
Rarity: C
#: 131
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target creature with power 3 or less.
Flavor: Open conflict between expeditionary houses—or even individual adventuring parties—is discouraged, but "accidents" happen.
Magic
Utility Knife | 256 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 256
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Utility Knife enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1.
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Flavor: "Hold on a second, I have just the thing."
Rarity: C
#: 256
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Utility Knife enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1.
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Flavor: "Hold on a second, I have just the thing."
Magic
Umara Mystic | 238 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 238
Creature Type or Sub Type: Creature — Merfolk Wizard
P: 1
T: 3
Rules Text Contains: Flying
Whenever you cast an instant, sorcery, or Wizard spell, Umara mystic gets +2/+0 until end of turn.
Flavor: "We tolerate the North Hada thieves' den, but cutthroats who wander downriver earn a skymanta ride out to sea."
Rarity: U
#: 238
Creature Type or Sub Type: Creature — Merfolk Wizard
P: 1
T: 3
Rules Text Contains: Flying
Whenever you cast an instant, sorcery, or Wizard spell, Umara mystic gets +2/+0 until end of turn.
Flavor: "We tolerate the North Hada thieves' den, but cutthroats who wander downriver earn a skymanta ride out to sea."
Magic
Umara Wizard | 86 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 86
Creature Type or Sub Type: Creature — Merfolk Wizard // Land
P: 4
T: 3
Rules Text Contains: Umara Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.
Umara Skyfalls
Land
Umara Skyfalls enters the battlefield tapped
T: Add U
Flavor: “You see a waterfall. I see a way up.” —Ko Dari, expedition wizard
“The source of the Umara River sits high above Oran-Rief, ever weeping on the jungle below.” —Ko Dari, expedition wizard
Rarity: U
#: 86
Creature Type or Sub Type: Creature — Merfolk Wizard // Land
P: 4
T: 3
Rules Text Contains: Umara Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.
Umara Skyfalls
Land
Umara Skyfalls enters the battlefield tapped
T: Add U
Flavor: “You see a waterfall. I see a way up.” —Ko Dari, expedition wizard
“The source of the Umara River sits high above Oran-Rief, ever weeping on the jungle below.” —Ko Dari, expedition wizard
Magic
Turntimber Ascetic | 214 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 214
Creature Type or Sub Type: Creature — Giant Cleric
P: 5
T: 4
Rules Text Contains: When Turntimber Ascetic enters the battlefield, you gain 3 life.
Flavor: "For so long, this land cried out in pain. Now, as the flow returns to its balance point, a new harmony echoes in the trees."
Rarity: C
#: 214
Creature Type or Sub Type: Creature — Giant Cleric
P: 5
T: 4
Rules Text Contains: When Turntimber Ascetic enters the battlefield, you gain 3 life.
Flavor: "For so long, this land cried out in pain. Now, as the flow returns to its balance point, a new harmony echoes in the trees."
Magic
Tuktuk Rubblefort | 173 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 173
Creature Type or Sub Type: Creature — Wall
P: 0
T: 3
Rules Text Contains: Defender, reach
Creatures you control have haste.
Flavor: As with everything else, goblins believe fortifications benefit from as many spiky bits as possible.
Rarity: C
#: 173
Creature Type or Sub Type: Creature — Wall
P: 0
T: 3
Rules Text Contains: Defender, reach
Creatures you control have haste.
Flavor: As with everything else, goblins believe fortifications benefit from as many spiky bits as possible.
Magic
Thwart the Grave | 130 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 130
Creature Type or Sub Type: Sorcery
Rules Text Contains: This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
Rarity: U
#: 130
Creature Type or Sub Type: Sorcery
Rules Text Contains: This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
Magic
Thundering Sparkmage | 171 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 171
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 2
Rules Text Contains: When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.)
Flavor: “Stay away from my friends!”
Rarity: U
#: 171
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 2
Rules Text Contains: When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.)
Flavor: “Stay away from my friends!”
Magic
Thundering Rebuke | 170 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 170
Creature Type or Sub Type: Sorcery
Rules Text Contains: Thundering Rebuke deals 4 damage to target creature or planeswalker.
Flavor: "Fire is too imprecise for my tastes. I'd rather rely on a single, well-placed bolt of lightning." –Lyrus, Sea Gate Wizard
Rarity: U
#: 170
Creature Type or Sub Type: Sorcery
Rules Text Contains: Thundering Rebuke deals 4 damage to target creature or planeswalker.
Flavor: "Fire is too imprecise for my tastes. I'd rather rely on a single, well-placed bolt of lightning." –Lyrus, Sea Gate Wizard
Magic
Throne of Makindi | 265 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: R
#: 265
Creature Type or Sub Type: Land
Rules Text Contains: T: Add C.
1, T: Put a charge counter on Throne of Makindi.
T, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells.
Rarity: R
#: 265
Creature Type or Sub Type: Land
Rules Text Contains: T: Add C.
1, T: Put a charge counter on Throne of Makindi.
T, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells.
Magic
Territorial Scythecat (Showcase) | 310 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 310
Creature Type or Sub Type: Creature — Cat
P: 2
T: 1
Rules Text Contains: Trample
Landfall – Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
Rarity: C
#: 310
Creature Type or Sub Type: Creature — Cat
P: 2
T: 1
Rules Text Contains: Trample
Landfall – Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
Magic
Territorial Scythecat | 213 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 213
Creature Type or Sub Type: Creature — Cat
P: 2
T: 1
Rules Text Contains: Trample
Landfall – Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
Flavor: Standing between a scythecat and its prey makes you the appetizer.
Rarity: C
#: 213
Creature Type or Sub Type: Creature — Cat
P: 2
T: 1
Rules Text Contains: Trample
Landfall – Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
Flavor: Standing between a scythecat and its prey makes you the appetizer.
Magic
Teeterpeak Ambusher | 169 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 169
Creature Type or Sub Type: Creature — Goblin Warrior
P: 1
T: 3
Rules Text Contains: 2R: Teeterpeak Ambusher gets +2/+0 until end of turn.
Flavor: Goblins from the Makindi Trenches of Ondu make surprisingly skilled climbing guides due to their habit of scaling the cliffs to drop onto unsuspecting foes.
Rarity: C
#: 169
Creature Type or Sub Type: Creature — Goblin Warrior
P: 1
T: 3
Rules Text Contains: 2R: Teeterpeak Ambusher gets +2/+0 until end of turn.
Flavor: Goblins from the Makindi Trenches of Ondu make surprisingly skilled climbing guides due to their habit of scaling the cliffs to drop onto unsuspecting foes.
Magic
Tazeem Raptor | 43 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 43
Creature Type or Sub Type: Creature — Bird
P: 2
T: 2
Rules Text Contains: Flying
When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.
Flavor: "It's good to see the eagles circling the Lighthouse once again." —Tazri
Rarity: C
#: 43
Creature Type or Sub Type: Creature — Bird
P: 2
T: 2
Rules Text Contains: Flying
When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.
Flavor: "It's good to see the eagles circling the Lighthouse once again." —Tazri
Magic
Tazeem Roilmage | 84 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 84
Creature Type or Sub Type: Creature — Merfolk Wizard
P: 2
T: 1
Rules Text Contains: Kicker 4 (You may pay an additional 4 as you cast this spell.)
When Tazeem Roilmage enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
Flavor: "The Roil can be directed. Observe."
Rarity: C
#: 84
Creature Type or Sub Type: Creature — Merfolk Wizard
P: 2
T: 1
Rules Text Contains: Kicker 4 (You may pay an additional 4 as you cast this spell.)
When Tazeem Roilmage enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
Flavor: "The Roil can be directed. Observe."
Magic
Taunting Arbormage | 212 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 212
Creature Type or Sub Type: Creature — Elf Wizard
P: 2
T: 3
Rules Text Contains: Kicker 3 (You may pay an additional 3 as you cast this spell.)
When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.
Flavor: “Eyes on me!”
Rarity: U
#: 212
Creature Type or Sub Type: Creature — Elf Wizard
P: 2
T: 3
Rules Text Contains: Kicker 3 (You may pay an additional 3 as you cast this spell.)
When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.
Flavor: “Eyes on me!”
Magic
Tajuru Snarecaster | 210 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 210
Creature Type or Sub Type: Creature — Elf Rogue
P: 1
T: 4
Rules Text Contains: Reach
Flavor: Elves of the Tajuru Nation spend their lives in the ancient jaddi trees' expansive canopy, some living and dying without ever touching the ground.
Rarity: C
#: 210
Creature Type or Sub Type: Creature — Elf Rogue
P: 1
T: 4
Rules Text Contains: Reach
Flavor: Elves of the Tajuru Nation spend their lives in the ancient jaddi trees' expansive canopy, some living and dying without ever touching the ground.
Magic
Synchronized Spellcraft | 168 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 168
Creature Type or Sub Type: Instant
Rules Text Contains: Synchronized Spellcraft deals 4 damage to target creature and x damage to that creature's controller, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Flavor: "Ready? One ...two..."
Rarity: C
#: 168
Creature Type or Sub Type: Instant
Rules Text Contains: Synchronized Spellcraft deals 4 damage to target creature and x damage to that creature's controller, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Flavor: "Ready? One ...two..."
Magic
Sure-Footed Infiltrator | 83 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 83
Creature Type or Sub Type: Creature — Merfolk Rogue
P: 2
T: 3
Rules Text Contains: Tap another untapped Rogue you control: Sure-Footed Infiltrator can’t be blocked this turn.
Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.
Flavor: “I’ve yet to discover the ruin that can keep me out.”
Rarity: U
#: 83
Creature Type or Sub Type: Creature — Merfolk Rogue
P: 2
T: 3
Rules Text Contains: Tap another untapped Rogue you control: Sure-Footed Infiltrator can’t be blocked this turn.
Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.
Flavor: “I’ve yet to discover the ruin that can keep me out.”
Magic
Subtle Strike | 128 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 128
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one or both –
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.
Flavor: Silence is an underrated hunting strategy.
Rarity: C
#: 128
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one or both –
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.
Flavor: Silence is an underrated hunting strategy.
Magic
Strength of Solidarity | 206 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 206
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Flavor: "This expedition doesn't succeed unless we all succeed!"
Rarity: C
#: 206
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Flavor: "This expedition doesn't succeed unless we all succeed!"
Magic
Stonework Packbeast | 255 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 255
Creature Type or Sub Type: Artifact Creature — Beast
P: 2
T: 1
Rules Text Contains: Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.
2: Add one mana of any color.
Flavor: It will happily carry home your treasure or drag you back to civilization, as circumstances demand.
Rarity: C
#: 255
Creature Type or Sub Type: Artifact Creature — Beast
P: 2
T: 1
Rules Text Contains: Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.
2: Add one mana of any color.
Flavor: It will happily carry home your treasure or drag you back to civilization, as circumstances demand.
Magic
Spitfire Lagac | 167 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 167
Creature Type or Sub Type: Creature — Lizard
P: 3
T: 4
Rules Text Contains: Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.
Flavor: "If you hear a choking sort of cough, it's about to get really hot." —Raff Slugeater, goblin shortcutter
Rarity: C
#: 167
Creature Type or Sub Type: Creature — Lizard
P: 3
T: 4
Rules Text Contains: Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.
Flavor: "If you hear a choking sort of cough, it's about to get really hot." —Raff Slugeater, goblin shortcutter
Magic
Spoils of Adventure | 237 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 237
Creature Type or Sub Type: Instant
Rules Text Contains: This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
You gain 3 life and draw three cards.
Flavor: Survival itself is no small reward.
Rarity: U
#: 237
Creature Type or Sub Type: Instant
Rules Text Contains: This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
You gain 3 life and draw three cards.
Flavor: Survival itself is no small reward.
Magic
Spare Supplies | 254 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 254
Creature Type or Sub Type: Artifact
Rules Text Contains: Spare Supplies enters the battlefield tapped.
When Spare Supplies enters the battlefield, draw a card.
2, T, Sacrifice Spare Supplies: Draw a card.
Flavor: "It's better to carry a little extra weight than to find yourself halfway down a baloth's throat with no knife." —Doral, Bala Ged guide
Rarity: C
#: 254
Creature Type or Sub Type: Artifact
Rules Text Contains: Spare Supplies enters the battlefield tapped.
When Spare Supplies enters the battlefield, draw a card.
2, T, Sacrifice Spare Supplies: Draw a card.
Flavor: "It's better to carry a little extra weight than to find yourself halfway down a baloth's throat with no knife." —Doral, Bala Ged guide
Magic
Soaring Thought-Thief | 236 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 236
Creature Type or Sub Type: Creature — Human Rogue
P: 1
T: 3
Rules Text Contains: Flash
Flying
As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.
Whenever one or more Rogues you control attack, each opponent mills two cards.
Rarity: U
#: 236
Creature Type or Sub Type: Creature — Human Rogue
P: 1
T: 3
Rules Text Contains: Flash
Flying
As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.
Whenever one or more Rogues you control attack, each opponent mills two cards.
Magic
Sneaking Guide | 164 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 164
Creature Type or Sub Type: Creature — Goblin Rogue
P: 1
T: 1
Rules Text Contains: 2, T: Target creature with power 2 or less can't be blocked this turn.
Flavor: "I swear, it's a shortcut."
Rarity: C
#: 164
Creature Type or Sub Type: Creature — Goblin Rogue
P: 1
T: 1
Rules Text Contains: 2, T: Target creature with power 2 or less can't be blocked this turn.
Flavor: "I swear, it's a shortcut."
Magic
Skyclave Geopede | 163 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 163
Creature Type or Sub Type: Creature — Insect
P: 3
T: 1
Rules Text Contains: Trample
Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn
Flavor: Wretches from the ground like a dirt-caked rock, the ancient Skyclave wriggled with life.
Rarity: U
#: 163
Creature Type or Sub Type: Creature — Insect
P: 3
T: 1
Rules Text Contains: Trample
Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn
Flavor: Wretches from the ground like a dirt-caked rock, the ancient Skyclave wriggled with life.
Magic
Skyclave Plunder | 81 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 81
Creature Type or Sub Type: Sorcery
Rules Text Contains: Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (You party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Rarity: U
#: 81
Creature Type or Sub Type: Sorcery
Rules Text Contains: Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (You party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Magic
Skyclave Pick-Axe | 204 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 204
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip 2G
Flavor: For use on cliffs and other faces.
Rarity: U
#: 204
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip 2G
Flavor: For use on cliffs and other faces.
Magic
Skyclave Sentinel | 253 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 253
Creature Type or Sub Type: Artifact Creature — Gargoyle
P: 2
T: 3
Rules Text Contains: Kicker 4 (You may pay an additional 4 as you cast this spell.)
Flying, defender
If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.
As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.
Rarity: C
#: 253
Creature Type or Sub Type: Artifact Creature — Gargoyle
P: 2
T: 3
Rules Text Contains: Kicker 4 (You may pay an additional 4 as you cast this spell.)
Flying, defender
If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.
As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.
Magic
Skyclave Shadowcat | 126 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 126
Creature Type or Sub Type: Creature — Cat Horror
P: 3
T: 3
Rules Text Contains: 1B, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
Flavor: "Perhaps its distant ancestors were radiant felidars, but no hint of their nobility remains." —Akiri, kor line-slinger
Rarity: U
#: 126
Creature Type or Sub Type: Creature — Cat Horror
P: 3
T: 3
Rules Text Contains: 1B, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
Flavor: "Perhaps its distant ancestors were radiant felidars, but no hint of their nobility remains." —Akiri, kor line-slinger
Magic
Skyclave Squid | 82 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 82
Creature Type or Sub Type: Creature — Squid
P: 3
T: 2
Rules Text Contains: Defender
Landfall – Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.
Flavor: An ancient sea monster dragged the Murasa Skyclave under the waves, then smaller sea monsters move in.
Rarity: C
#: 82
Creature Type or Sub Type: Creature — Squid
P: 3
T: 2
Rules Text Contains: Defender
Landfall – Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.
Flavor: An ancient sea monster dragged the Murasa Skyclave under the waves, then smaller sea monsters move in.
Magic
Skyclave Cleric | 40 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 40
Creature Type or Sub Type: Creature — Kor Cleric // Land
P: 1
T: 3
Rules Text Contains: Skyclave Cleric 1W
Creature – Kor Cleric
When Skyclave Cleric enters the battlefield, you gain 2 life.
Skyclave Basilica
Land
Skyclave Basilica enters the battlefield tapped.
T: Add W.
Flavor: "Well, she can jump farther than I can." –Aelah, expedition cleric
"As points of no return go, it is quite epic." –Aelah, expedition cleric
Rarity: U
#: 40
Creature Type or Sub Type: Creature — Kor Cleric // Land
P: 1
T: 3
Rules Text Contains: Skyclave Cleric 1W
Creature – Kor Cleric
When Skyclave Cleric enters the battlefield, you gain 2 life.
Skyclave Basilica
Land
Skyclave Basilica enters the battlefield tapped.
T: Add W.
Flavor: "Well, she can jump farther than I can." –Aelah, expedition cleric
"As points of no return go, it is quite epic." –Aelah, expedition cleric
Magic
Sizzling Barrage | 162 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 162
Creature Type or Sub Type: Instant
Rules Text Contains: Sizzling Barrage deals 4 damage to target creature that blocked this turn.
Flavor: "A thousand sparks can burn through your defenses just as quickly as one massive blaze." –Attikar, Akoum elementalist
Rarity: C
#: 162
Creature Type or Sub Type: Instant
Rules Text Contains: Sizzling Barrage deals 4 damage to target creature that blocked this turn.
Flavor: "A thousand sparks can burn through your defenses just as quickly as one massive blaze." –Attikar, Akoum elementalist
Magic
Shepherd of Heroes | 38 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 38
Creature Type or Sub Type: Creature — Angel Cleric
P: 3
T: 4
Rules Text Contains: Flying
When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Flavor: "Rest, friends. I will protect you."
Rarity: C
#: 38
Creature Type or Sub Type: Creature — Angel Cleric
P: 3
T: 4
Rules Text Contains: Flying
When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Flavor: "Rest, friends. I will protect you."
Magic
Shatterskull Minotaur | 160 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 160
Creature Type or Sub Type: Creature — Minotaur Warrior
P: 5
T: 4
Rules Text Contains: This spell cost 1 or less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Haste
Flavor: "We just pay him and point him at problems." –Aro, Sea Gate adventurer
Rarity: U
#: 160
Creature Type or Sub Type: Creature — Minotaur Warrior
P: 5
T: 4
Rules Text Contains: This spell cost 1 or less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Haste
Flavor: "We just pay him and point him at problems." –Aro, Sea Gate adventurer
Magic
Shell Shield | 79 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 79
Creature Type or Sub Type: Instant
Rules Text Contains: Kicker 1 (You may pay an additional {1} as you cast this spell.)
Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)
Rarity: C
#: 79
Creature Type or Sub Type: Instant
Rules Text Contains: Kicker 1 (You may pay an additional {1} as you cast this spell.)
Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)
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