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P C U R M L S
+2 Mace | 1
Magic +2 Mace | 1 | Adventures in the Forgotten Realms $1.00 $1.00
Set: Adventures in the Forgotten Realms
Rarity: C
#: 1
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Equipped creature gets +2/+2.
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Flavor: The weight of this magic weapon falls heavy on the wicked.
A Little Chat | 47
Magic A Little Chat | 47 | Streets of New Capenna $1.00 $1.00
Set: Streets of New Capenna
Rarity: U
#: 47
Creature Type or Sub Type: Instant
Rules Text Contains: Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Abandon Reason | 115
Magic Abandon Reason | 115 | Eldritch Moon $1.00 $1.00
Set: Eldritch Moon
Rarity: U
#: 115
Creature Type or Sub Type: Instant
Rules Text Contains: Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Madness 1R (If you discarded this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Abdel Adrian, Gorion's Ward | 2
Magic Abdel Adrian, Gorion's Ward | 2 | Commander Legends: Battle for Baldur's Gate $1.00 $1.00
Set: Commander Legends: Battle for Baldur's Gate
Rarity: U
#: 2
Creature Type or Sub Type: Legendary Creature — Human Warrior
P: 4
T: 4
Rules Text Contains: When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token tor each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)
Aberrant Mind Sorcerer | 44
Magic Aberrant Mind Sorcerer | 44 | Adventures in the Forgotten Realms $1.00 $1.00
Set: Adventures in the Forgotten Realms
Rarity: U
#: 44
Creature Type or Sub Type: Creature — Human Elf Shaman
P: 3
T: 4
Rules Text Contains: Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.
1-9 | You may put that card on top of your library.
10-20 | Return that card to your hand.
Aberrant Researcher | 49
Magic Aberrant Researcher | 49 | Shadows over Innistrad $1.00 $1.00
Set: Shadows over Innistrad
Rarity: U
#: 49
Creature Type or Sub Type: Creature — Human Insect // Creature — Insect Horror
P: 3/5
T: 2/4
Rules Text Contains: Flying
At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery, transform Aberrant Researcher.
//
Perfected Form
Flying
Flavor: "Metamorphosis is a process."
—Laboratory notes
//
The final pages of the experiment log were blank. Investigators found it abandoned on a desk in the researcher's lab, open, the pages flipping in the wind from a shattered window.

Abnormal Endurance | 85
Magic Abnormal Endurance | 85 | Core Set 2019 $1.00 $1.00
Set: Core Set 2019
Rarity: C
#: 85
Creature Type or Sub Type: Instant
Rules Text Contains: Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Flavor: Tenacity prevails when hopes die.
Abomination of Gudul | 159
Magic Abomination of Gudul | 159 | Khans of Tarkir $1.00 $1.00
Set: Khans of Tarkir
Rarity: C
#: 159
Creature Type or Sub Type: Creature — Horror
P: 3
T: 4
Rules Text Contains: Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph 2BGU (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Abomination of Llanowar | 265
Magic Abomination of Llanowar | 265 | Commander Legends $1.00 $1.00
Set: Commander Legends
Rarity: U
#: 265
Creature Type or Sub Type: Legendary Creature — Elf Horror
P: *
T: *
Rules Text Contains: Vigilance, menace (This creature can’t be blocked except by two or more creatures.)
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.
Flavor: "Run!" screamed its living mouths. "Come!" cried its dead ones.
Absolver Thrull | 1
Magic Absolver Thrull | 1 | Guildpact $1.00 $1.00
Set: Guildpact
Rarity: C
#: 1
Creature Type or Sub Type: Creature — Thrull Cleric
P: 2
T: 3
Rules Text Contains: Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)
When Absolver Thrull comes into play or the creature it haunts is put into a graveyard, destroy target enchantment.
Absorb Identity | 383
Magic Absorb Identity | 383 | Kaldheim $1.00 $1.00
Set: Kaldheim
Rarity: U
#: 383
Creature Type or Sub Type: Instant
Rules Text Contains: Return target creature to its owner’s hand. You may have Shapeshifters you control become copies of that creature until end of turn.
Absorb Vis | 126
Magic Absorb Vis | 126 | Conspiracy: Take the Crown $1.00 $1.00
Set: Conspiracy: Take the Crown
Rarity: C
#: 126
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target player loses 4 life and you gain 4 life.
Basic landcycling 1B (1B, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
Abstruse Interference | 40
Magic Abstruse Interference | 40 | Oath of the Gatewatch $1.00 $1.00
Set: Oath of the Gatewatch
Rarity: C
#: 40
Creature Type or Sub Type: Instant
Rules Text Contains: Devoid (This card has no color.)
Counter target spell unless its controller pays 1. You may put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool." (C represents colorless mana.)
Abundant Harvest (Showcase) | 354
Magic Abundant Harvest (Showcase) | 354 | Modern Horizons 2 $1.00 $1.00
Set: Modern Horizons 2
Rarity: C
#: 354
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Flavor: Mood: Surrounded by the abundance of nature.
Abundant Maw | 1
Magic Abundant Maw | 1 | Eldritch Moon $1.00 $1.00
Set: Eldritch Moon
Rarity: U
#: 1
Creature Type or Sub Type: Creature — Eldrazi Leech
P: 6
T: 4
Rules Text Contains: Emerge 6B (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life.
Abzan Battle Priest | 2
Magic Abzan Battle Priest | 2 | Iconic Masters $1.00 $1.00
Set: Iconic Masters
Rarity: U
#: 2
Creature Type or Sub Type: Creature — Human Cleric
P: 3
T: 2
Rules Text Contains: Outlast W (W, T: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink.
Flavor: "Whenever I walk, the ancestors walk too."
Abzan Beastmaster | 119
Magic Abzan Beastmaster | 119 | Fate Reforged $1.00 $1.00
Set: Fate Reforged
Rarity: U
#: 119
Creature Type or Sub Type: Creature — Hound Shaman
P: 2
T: 1
Rules Text Contains: At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
Flavor: His beasts move the great siege towers of the Abzan across the endless sands.
Abzan Charm | 161
Magic Abzan Charm | 161 | Khans of Tarkir $1.00 $1.00
Set: Khans of Tarkir
Rarity: U
#: 161
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Abzan Falconer | 15
Magic Abzan Falconer | 15 | Commander Anthology Volume II $1.00 $1.00
Set: Commander Anthology Volume II
Rarity: U
#: 15
Creature Type or Sub Type: Creature — Human Soldier
P: 2
T: 3
Rules Text Contains: Outlast W (W, T: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
Flavor: The fastest way across the dunes is above.
Abzan Falconer | 2
Magic Abzan Falconer | 2 | Khans of Tarkir $1.00 $1.00
Set: Khans of Tarkir
Rarity: U
#: 2
Creature Type or Sub Type: Creature — Human Soldier
P: 2
T: 3
Rules Text Contains: Outlast W (W, T: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
Flavor: The fastest way across the dunes is above.
Abzan Guide | 162
Magic Abzan Guide | 162 | Khans of Tarkir $1.00 $1.00
Set: Khans of Tarkir
Rarity: C
#: 162
Creature Type or Sub Type: Creature — Human Warrior
P: 4
T: 4
Rules Text Contains: Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph 2WBG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Flavor: "These roads are desolate and changeable. Follow me, or die in the wastes."
Abzan Kin-Guard | 120
Magic Abzan Kin-Guard | 120 | Fate Reforged $1.00 $1.00
Set: Fate Reforged
Rarity: U
#: 120
Creature Type or Sub Type: Creature — Human Warrior
P: 3
T: 3
Rules Text Contains: Abzan Kin-Guard has lifelink as long as you control a white or black permanent.
Flavor: "The Mardu rush headlong toward extinction. We ensure the longevity of our clan by protecting our territory, not rampaging through it."
Abzan Runemark | 3
Magic Abzan Runemark | 3 | Fate Reforged $1.00 $1.00
Set: Fate Reforged
Rarity: C
#: 3
Creature Type or Sub Type: Enchantment
Rules Text Contains: Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has vigilance as long as you control a black or green permanent.
Abzan Skycaptain | 4
Magic Abzan Skycaptain | 4 | Fate Reforged $1.00 $1.00
Set: Fate Reforged
Rarity: C
#: 4
Creature Type or Sub Type: Creature — Bird Soldier
P: 2
T: 2
Rules Text Contains: Flying
When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Flavor: "A tempest is coming. Turn your faces toward the wind!"
Academic Dispute | 91
Magic Academic Dispute | 91 | Strixhaven: School of Mages $1.00 $1.00
Set: Strixhaven: School of Mages
Rarity: U
#: 91
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Flavor: "I'll show you original research, you hack!"
Academy Drake | 40
Magic Academy Drake | 40 | Dominaria $1.00 $1.00
Set: Dominaria
Rarity: C
#: 40
Creature Type or Sub Type: Creature — Drake
P: 2
T: 2
Rules Text Contains: Kicker 4 (You may pay an additional 4 as you cast this spell.)
Flying
If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.
Academy Journeymage | 41
Magic Academy Journeymage | 41 | Dominaria $1.00 $1.00
Set: Dominaria
Rarity: C
#: 41
Creature Type or Sub Type: Creature — Human Wizard
P: 3
T: 2
Rules Text Contains: This spell costs 1 less to cast if you control a Wizard.
When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.
Flavor: "We don't choose who comes here. We choose how long they stay."
Academy Wall | 41
Magic Academy Wall | 41 | Dominaria United $1.00 $1.00
Set: Dominaria United
Rarity: C
#: 41
Creature Type or Sub Type: Creature — Wall
P: 0
T: 5
Rules Text Contains: Defender
Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
Flavor: Once the society of Mishra took control, the Tolarian Academy at Lat-Nam became a haven for dark research.
Accomplished Automaton | 191
Magic Accomplished Automaton | 191 | Kaladesh $1.00 $1.00
Set: Kaladesh
Rarity: C
#: 191
Creature Type or Sub Type: Artifact Creature — Construct
P: 5
T: 7
Rules Text Contains: Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Flavor: Was it just lonely, or was some form of evolution inevitable?
Accomplished Automaton | 230
Magic Accomplished Automaton | 230 | Double Masters $1.00 $1.00
Set: Double Masters
Rarity: C
#: 230
Creature Type or Sub Type: Artifact Creature — Construct
P: 5
T: 7
Rules Text Contains: Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Flavor: Was it just lonely, or was some form of evolution inevitable?
Accorder's Shield | 204
Magic Accorder's Shield | 204 | Magic 2014 (M14) $1.00 $1.00
Set: Magic 2014 (M14)
Rarity: U
#: 204
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Flavor: An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind.
Accursed Horde | 26
Magic Accursed Horde | 26 | Magic Game Night 2019 $1.00 $1.00
Set: Magic Game Night 2019
Rarity: U
#: 26
Creature Type or Sub Type: Creature — Zombie
Rules Text Contains: 1B: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Accursed Horde | 56
Magic Accursed Horde | 56 | Hour of Devastation $1.00 $1.00
Set: Hour of Devastation
Rarity: U
#: 56
Creature Type or Sub Type: Creature — Zombie
P: 3
T: 3
Rules Text Contains: 1B: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Acolyte of Affliction | 206
Magic Acolyte of Affliction | 206 | Theros Beyond Death $1.00 $1.00
Set: Theros Beyond Death
Rarity: U
#: 206
Creature Type or Sub Type: Creature — Human Cleric
P: 2
T: 3
Rules Text Contains: When Acolyte of Affliction enters the battlefield, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand.
Flavor: The best healers are intimately familiar with death.
Acolyte's Reward | 1
Magic Acolyte's Reward | 1 | Born of the Gods $1.00 $1.00
Set: Born of the Gods
Rarity: U
#: 1
Creature Type or Sub Type: Instant
Rules Text Contains: Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player. (Each W in the mana costs of permanents you control counts toward your devotion to white.)
Act of Heroism | 1
Magic Act of Heroism | 1 | Hour of Devastation $1.00 $1.00
Set: Hour of Devastation
Rarity: C
#: 1
Creature Type or Sub Type: Instant
Rules Text Contains: Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Flavor: "On every plane, there are those who run toward danger."
—Gideon Jura

Act of Treason | 118
Magic Act of Treason | 118 | Masters 25 $1.00 $1.00
Set: Masters 25
Rarity: C
#: 118
Creature Type or Sub Type: Sorcery
Rules Text Contains: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Flavor: "Rage courses in every heart, yearning to betray its rational prison."
—Sarkhan Vol

Act of Treason | 124
Magic Act of Treason | 124 | Core Set 2020 $1.00 $1.00
Set: Core Set 2020
Rarity: C
#: 124
Creature Type or Sub Type: Sorcery
Rules Text Contains: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and T this turn.)
Flavor: She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
Act of Treason | 127
Magic Act of Treason | 127 | Core Set 2019 $1.00 $1.00
Set: Core Set 2019
Rarity: C
#: 127
Creature Type or Sub Type: Sorcery
Rules Text Contains: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)
Flavor: She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
Act of Treason | 91
Magic Act of Treason | 91 | Ravnica Allegiance $1.00 $1.00
Set: Ravnica Allegiance
Rarity: C
#: 91
Creature Type or Sub Type: Sorcery
Rules Text Contains: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Flavor: Seen through Rakdos eyes, a cruel betrayal is a hilarious stunt.
Act of Treason | 95
Magic Act of Treason | 95 | Khans of Tarkir $1.00 $1.00
Set: Khans of Tarkir
Rarity: C
#: 95
Creature Type or Sub Type: Sorcery
Rules Text Contains: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Flavor: "The Sultai take our dead, so we shall take their living!"
—Taklai, Mardu ragesinger

Adamant Will | 2
Magic Adamant Will | 2 | Dominaria $1.00 $1.00
Set: Dominaria
Rarity: C
#: 2
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets +2/+2 and gains indestructible until end of turn.
(Damage and effects that say "destroy" don't destroy it.)
Flavor: The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
Adaptive Shimmerer | 1
Magic Adaptive Shimmerer | 1 | Ikoria: Lair of Behemoths $1.00 $1.00
Set: Ikoria: Lair of Behemoths
Rarity: C
#: 1
Creature Type or Sub Type: Creature — Insect
P: 0
T: 0
Rules Text Contains: Flash
Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it.
Adaptive Snapjaw | 113
Magic Adaptive Snapjaw | 113 | Gatecrash $1.00 $1.00
Set: Gatecrash
Rarity: C
#: 113
Creature Type or Sub Type: Creature — Lizard Beast
P: 6
T: 2
Rules Text Contains: Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Flavor: "Eh, needs more toad."
—Gulistan, Simic biomancer

Adeliz, the Cinder Wind | 190
Magic Adeliz, the Cinder Wind | 190 | Dominaria $1.00 $1.00
Set: Dominaria
Rarity: U
#: 190
Creature Type or Sub Type: Legendary Creature — Human Wizard
P: 2
T: 2
Rules Text Contains: Flying, haste
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn."
Flavor: The passionate intensity of the Ghitu tempered by the cool insight of Tolarian training.
Adriana's Valor | 1
Magic Adriana's Valor | 1 | Conspiracy: Take the Crown $1.00 $1.00
Set: Conspiracy: Take the Crown
Rarity: C
#: 1
Creature Type or Sub Type: Conspiracy
Rules Text Contains: Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
Whenever a creature you control with the chosen name attacks, you may pay W. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Advanced Hoverguard | 22
Magic Advanced Hoverguard | 22 | Fifth Dawn $1.00 $1.00
Set: Fifth Dawn
Rarity: C
#: 22
Creature Type or Sub Type: Creature — Drone
P: 2
T: 2
Rules Text Contains: Flying
U: Advanced Hoverguard can’t be the target of spells or abilities this turn.
Flavor: "They are like their vedalken masters: untouchable, aloof, and omnipresent."
—Bruenna, Neurok leader

Advanced Stitchwing | 18
Magic Advanced Stitchwing | 18 | Magic Game Night $1.00 $1.00
Set: Magic Game Night
Rarity: U
#: 18
Creature Type or Sub Type: Creature — Zombie Horror
P: 3
T: 4
Rules Text Contains: Flying
2U, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
Flavor: "Improvement is a consequence of practice." —Stitcher Geralf
Adventure Awaits | 177
Magic Adventure Awaits | 177 | Zendikar Rising $1.00 $1.00
Set: Zendikar Rising
Rarity: C
#: 177
Creature Type or Sub Type: Sorcery
Rules Text Contains: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you don’t put a card into your hand this way, draw a card.
Flavor: “Good, we’re all here. Let’s get started!”
Adventurous Impulse | 142
Magic Adventurous Impulse | 142 | Ikoria: Lair of Behemoths $1.00 $1.00
Set: Ikoria: Lair of Behemoths
Rarity: C
#: 142
Creature Type or Sub Type: Sorcery
Rules Text Contains: Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Flavor: An adventure without a companion is hardly an adventure at all.
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