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Magic
Riddle of Lightning | 105 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 105
Creature Type or Sub Type: Instant
Rules Text Contains: Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Rarity: C
#: 105
Creature Type or Sub Type: Instant
Rules Text Contains: Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Magic
Kavu Primarch | 128 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 128
Creature Type or Sub Type: Creature — Kavu
P: 3
T: 3
Rules Text Contains: Convoke (Each creature you tap while playing this spell reduces its total cost by 1 or by one mana of that creature's color.)
Kicker 4 (You may pay an additional 4 as you play this spell.)
If the kicker cost was paid, Kavu Primarch comes into play with four +1/+1 counters on it.
Rarity: C
#: 128
Creature Type or Sub Type: Creature — Kavu
P: 3
T: 3
Rules Text Contains: Convoke (Each creature you tap while playing this spell reduces its total cost by 1 or by one mana of that creature's color.)
Kicker 4 (You may pay an additional 4 as you play this spell.)
If the kicker cost was paid, Kavu Primarch comes into play with four +1/+1 counters on it.
Magic
Storm Entity | 122 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: U
#: 122
Creature Type or Sub Type: Creature — Elemental
P: 1
T: 1
Rules Text Contains: Haste
Storm Entity comes into play with a +1/+1 counter on it for each other spell played this turn.
Flavor: Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic.
Rarity: U
#: 122
Creature Type or Sub Type: Creature — Elemental
P: 1
T: 1
Rules Text Contains: Haste
Storm Entity comes into play with a +1/+1 counter on it for each other spell played this turn.
Flavor: Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic.
Magic
Blade of the Sixth Pride | 19 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 19
Creature Type or Sub Type: Creature — Cat Rebel
P: 3
T: 1
Rarity: C
#: 19
Creature Type or Sub Type: Creature — Cat Rebel
P: 3
T: 1
Magic
Gathan Raiders | 99 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 99
Creature Type or Sub Type: Creature — Human Warrior
P: 3
T: 3
Rules Text Contains: Hellbent — Gathan Raiders gets +2/+2 if you have no cards in hand.
Morph—Discard a card. (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Rarity: C
#: 99
Creature Type or Sub Type: Creature — Human Warrior
P: 3
T: 3
Rules Text Contains: Hellbent — Gathan Raiders gets +2/+2 if you have no cards in hand.
Morph—Discard a card. (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Magic
Sporoloth Ancient | 152 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 152
Creature Type or Sub Type: Creature — Fungus
P: 4
T: 4
Rules Text Contains: At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.
Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token into play."
Rarity: C
#: 152
Creature Type or Sub Type: Creature — Fungus
P: 4
T: 4
Rules Text Contains: At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.
Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token into play."
Magic
Rift Elemental | 106 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 106
Creature Type or Sub Type: Creature — Elemental
P: 1
T: 1
Rules Text Contains: 1R, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.
Rarity: C
#: 106
Creature Type or Sub Type: Creature — Elemental
P: 1
T: 1
Rules Text Contains: 1R, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.
Magic
Nessian Courser | 148 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 148
Creature Type or Sub Type: Creature — Centaur Warrior
P: 3
T: 3
Rarity: C
#: 148
Creature Type or Sub Type: Creature — Centaur Warrior
P: 3
T: 3
Magic
Bloodshot Trainee | 110 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: U
#: 110
Creature Type or Sub Type: Creature — Goblin Warrior
P: 2
T: 3
Rules Text Contains: T: Bloodshot Trainee deals 4 damage to target creature. Play this ability only if Bloodshot Trainee's power is 4 or greater.
Flavor: "Hrrngh! Someday I'm going to hurl this . . . er . . . roll this . . . hrrngh . . . nudge this boulder right down a cliff."
Rarity: U
#: 110
Creature Type or Sub Type: Creature — Goblin Warrior
P: 2
T: 3
Rules Text Contains: T: Bloodshot Trainee deals 4 damage to target creature. Play this ability only if Bloodshot Trainee's power is 4 or greater.
Flavor: "Hrrngh! Someday I'm going to hurl this . . . er . . . roll this . . . hrrngh . . . nudge this boulder right down a cliff."
Magic
Whip-Spine Drake | 62 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 62
Creature Type or Sub Type: Creature — Drake
P: 3
T: 3
Rules Text Contains: Flying
Morph 2W (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Flavor: "I swear the clouds were created just so the drakes would have a place to lurk."
—Kasharri, skyknight
Rarity: C
#: 62
Creature Type or Sub Type: Creature — Drake
P: 3
T: 3
Rules Text Contains: Flying
Morph 2W (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Flavor: "I swear the clouds were created just so the drakes would have a place to lurk."
—Kasharri, skyknight
Magic
Venser's Diffusion | 47 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 47
Creature Type or Sub Type: Instant
Rules Text Contains: Return target nonland permanent or suspended card to its owner's hand.
Flavor: "Each reality is but the dream of another, and each sleeper a god unknowing."
Rarity: C
#: 47
Creature Type or Sub Type: Instant
Rules Text Contains: Return target nonland permanent or suspended card to its owner's hand.
Flavor: "Each reality is but the dream of another, and each sleeper a god unknowing."
Magic
Sparkspitter | 109 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: U
#: 109
Creature Type or Sub Type: Creature — Elemental Spellshaper
P: 1
T: 3
Rules Text Contains: R, T, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental into play with trample, haste, and "At end of turn, sacrifice Spark Elemental."
Rarity: U
#: 109
Creature Type or Sub Type: Creature — Elemental Spellshaper
P: 1
T: 3
Rules Text Contains: R, T, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental into play with trample, haste, and "At end of turn, sacrifice Spark Elemental."
Magic
Samite Censer-Bearer | 15 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 15
Creature Type or Sub Type: Creature Human — Rebel Cleric
P: 1
T: 1
Rules Text Contains: W, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.
Flavor: Samite alchemists extracted aromatic traces of healing minerals from the residue of the receding salt dunes.
Rarity: C
#: 15
Creature Type or Sub Type: Creature Human — Rebel Cleric
P: 1
T: 1
Rules Text Contains: W, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.
Flavor: Samite alchemists extracted aromatic traces of healing minerals from the residue of the receding salt dunes.
Magic
Quiet Disrepair | 134 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 134
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant artifact or enchantment
At the beginning of your upkeep, choose one — Destroy enchanted permanent; or you gain 2 life.
Flavor: "Artifice has always stood upon nature's shoulders. Let us watch nature take a turn."
—Freyalise
Rarity: C
#: 134
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant artifact or enchantment
At the beginning of your upkeep, choose one — Destroy enchanted permanent; or you gain 2 life.
Flavor: "Artifice has always stood upon nature's shoulders. Let us watch nature take a turn."
—Freyalise
Magic
Putrid Cyclops | 75 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 75
Creature Type or Sub Type: Creature — Zombie Cyclops
P: 3
T: 3
Rules Text Contains: When Putrid Cyclops comes into play, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Rarity: C
#: 75
Creature Type or Sub Type: Creature — Zombie Cyclops
P: 3
T: 3
Rules Text Contains: When Putrid Cyclops comes into play, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Magic
Petrified Plating | 133 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 133
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature gets +2/+2.
Suspend 2—G (Rather than play this card from your hand, you may pay G and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Rarity: C
#: 133
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature gets +2/+2.
Suspend 2—G (Rather than play this card from your hand, you may pay G and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Magic
Lost Hours | 69 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 69
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target player reveals his or her hand. Choose a nonland card from it. That player puts that card into his or her library third from the top.
Flavor: "Your thoughts do not interest me nearly as much as the absence thereof."
—Gorghul, augur of skulls
Rarity: C
#: 69
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target player reveals his or her hand. Choose a nonland card from it. That player puts that card into his or her library third from the top.
Flavor: "Your thoughts do not interest me nearly as much as the absence thereof."
—Gorghul, augur of skulls
Magic
Llanowar Empath | 130 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 130
Creature Type or Sub Type: Creature — Elf Shaman
P: 2
T: 2
Rules Text Contains: When Llanowar Empath comes into play, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Rarity: C
#: 130
Creature Type or Sub Type: Creature — Elf Shaman
P: 2
T: 2
Rules Text Contains: When Llanowar Empath comes into play, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Magic
Leaden Fists | 38 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 38
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
Rarity: C
#: 38
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
Magic
Knight of Sursi | 10 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 10
Creature Type or Sub Type: Creature — Human Knight
P: 2
T: 2
Rules Text Contains: Flying, flanking
Suspend 3—W (Rather than play this card from your hand, you may pay W and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Rarity: C
#: 10
Creature Type or Sub Type: Creature — Human Knight
P: 2
T: 2
Rules Text Contains: Flying, flanking
Suspend 3—W (Rather than play this card from your hand, you may pay W and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Magic
Judge Unworthy | 9 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 9
Creature Type or Sub Type: Instant
Rules Text Contains: Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Rarity: C
#: 9
Creature Type or Sub Type: Instant
Rules Text Contains: Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Magic
Infiltrator il-Kor | 37 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 37
Creature Type or Sub Type: Creature — Kor Rogue
P: 3
T: 1
Rules Text Contains: Shadow (This creature can block or be blocked by only creatures with shadow.)
Suspend 2—1U (Rather than play this card from your hand, you may pay 1U and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Rarity: C
#: 37
Creature Type or Sub Type: Creature — Kor Rogue
P: 3
T: 1
Rules Text Contains: Shadow (This creature can block or be blocked by only creatures with shadow.)
Suspend 2—1U (Rather than play this card from your hand, you may pay 1U and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Magic
Ichor Slick | 68 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 68
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target creature gets -3/-3 until end of turn.
Cycling 2 (2, Discard this card: Draw a card.)
Madness 3B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Rarity: C
#: 68
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target creature gets -3/-3 until end of turn.
Cycling 2 (2, Discard this card: Draw a card.)
Madness 3B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Magic
Grave Peril | 67 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 67
Creature Type or Sub Type: Enchantment
Rules Text Contains: When a nonblack creature comes into play, sacrifice Grave Peril. If you do, destroy that creature.
Flavor: "Sometimes the grave does not wait for death before relishing its feast of flesh and bones."
—Ezrith, druid of the Dark Hours
Rarity: C
#: 67
Creature Type or Sub Type: Enchantment
Rules Text Contains: When a nonblack creature comes into play, sacrifice Grave Peril. If you do, destroy that creature.
Flavor: "Sometimes the grave does not wait for death before relishing its feast of flesh and bones."
—Ezrith, druid of the Dark Hours
Magic
Ghostfire | 115 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 115
Creature Type or Sub Type: Instant
Rules Text Contains: Ghostfire is colorless.
Ghostfire deals 3 damage to target creature or player.
Flavor: Only those gifted with the eye of Ugin, the spirit dragon, can see his fiery breath.
Rarity: C
#: 115
Creature Type or Sub Type: Instant
Rules Text Contains: Ghostfire is colorless.
Ghostfire deals 3 damage to target creature or player.
Flavor: Only those gifted with the eye of Ugin, the spirit dragon, can see his fiery breath.
Magic
Fomori Nomad | 114 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 114
Creature Type or Sub Type: Creature — Nomad Giant
P: 4
T: 4
Rarity: C
#: 114
Creature Type or Sub Type: Creature — Nomad Giant
P: 4
T: 4
Magic
Flowstone Embrace | 113 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 113
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
T: Enchanted creature gets +2/-2 until end of turn.
Flavor: "The seventh symbol, the Mark of Stone, stores the power of ancient Rath."
—Tome of Elemental Mastery
Rarity: C
#: 113
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
T: Enchanted creature gets +2/-2 until end of turn.
Flavor: "The seventh symbol, the Mark of Stone, stores the power of ancient Rath."
—Tome of Elemental Mastery
Magic
Fatal Attraction | 98 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 98
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Fatal Attraction comes into play, it deals 2 damage to enchanted creature.
At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.
Rarity: C
#: 98
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Fatal Attraction comes into play, it deals 2 damage to enchanted creature.
At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.
Magic
Emberwilde Augur | 97 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 97
Creature Type or Sub Type: Creature — Goblin Shaman
P: 2
T: 1
Rules Text Contains: Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Play this ability only during your upkeep.
Flavor: Legends say a djinn gave the goblins a gift they could never hope to master.
Rarity: C
#: 97
Creature Type or Sub Type: Creature — Goblin Shaman
P: 2
T: 1
Rules Text Contains: Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Play this ability only during your upkeep.
Flavor: Legends say a djinn gave the goblins a gift they could never hope to master.
Magic
Death Rattle | 82 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 82
Creature Type or Sub Type: Instant
Rules Text Contains: Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs 1 less to play for each card removed this way.)
Destroy target nongreen creature. It can't be regenerated.
Rarity: C
#: 82
Creature Type or Sub Type: Instant
Rules Text Contains: Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs 1 less to play for each card removed this way.)
Destroy target nongreen creature. It can't be regenerated.
Magic
Cutthroat il-Dal | 64 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 64
Creature Type or Sub Type: Creature — Human Rogue
P: 4
T: 1
Rules Text Contains: Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)
Flavor: Her blades slashed across the noble's shadow. He scoffed, then fell over dead.
Rarity: C
#: 64
Creature Type or Sub Type: Creature — Human Rogue
P: 4
T: 1
Rules Text Contains: Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)
Flavor: Her blades slashed across the noble's shadow. He scoffed, then fell over dead.
Magic
Bound in Silence | 20 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: U
#: 20
Creature Type or Sub Type: Tribal Enchantment — Rebel Aura
Rules Text Contains: Enchant creature
Enchanted creature can't attack or block.
Flavor: A fight put off forever is already won.
Rarity: U
#: 20
Creature Type or Sub Type: Tribal Enchantment — Rebel Aura
Rules Text Contains: Enchant creature
Enchanted creature can't attack or block.
Flavor: A fight put off forever is already won.
Magic
Bogardan Lancer | 95 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 95
Creature Type or Sub Type: Creature — Human Knight
P: 1
T: 1
Rules Text Contains: Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Rarity: C
#: 95
Creature Type or Sub Type: Creature — Human Knight
P: 1
T: 1
Rules Text Contains: Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Magic
Aven Augur | 32 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 32
Creature Type or Sub Type: Creature — Bird Wizard
P: 2
T: 2
Rules Text Contains: Flying
Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Play this ability only during your upkeep.
Flavor: "I have seen the future. It does not include you."
Rarity: C
#: 32
Creature Type or Sub Type: Creature — Bird Wizard
P: 2
T: 2
Rules Text Contains: Flying
Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Play this ability only during your upkeep.
Flavor: "I have seen the future. It does not include you."
Magic
Unblinking Bleb | 45 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 45
Creature Type or Sub Type: Creature — Illusion
P: 1
T: 3
Rules Text Contains: Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Rarity: C
#: 45
Creature Type or Sub Type: Creature — Illusion
P: 1
T: 3
Rules Text Contains: Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Magic
Henchfiend of Ukor | 117 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 117
Creature Type or Sub Type: Creature — Ogre
P: 3
T: 2
Rules Text Contains: Haste
Echo 1B (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.)
(B/R): Henchfiend of Ukor gets +1/+0 until end of turn.
Rarity: C
#: 117
Creature Type or Sub Type: Creature — Ogre
P: 3
T: 2
Rules Text Contains: Haste
Echo 1B (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.)
(B/R): Henchfiend of Ukor gets +1/+0 until end of turn.
Magic
Boldwyr Intimidator | 111 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: U
#: 111
Creature Type or Sub Type: Creature — Giant Warrior
P: 5
T: 5
Rules Text Contains: Cowards can't block Warriors.
R: Target creature's type becomes Coward until end of turn.
2R: Target creature's type becomes Warrior until end of turn.
Rarity: U
#: 111
Creature Type or Sub Type: Creature — Giant Warrior
P: 5
T: 5
Rules Text Contains: Cowards can't block Warriors.
R: Target creature's type becomes Coward until end of turn.
2R: Target creature's type becomes Warrior until end of turn.
Magic
Lumithread Field | 25 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 25
Creature Type or Sub Type: Enchantment
Rules Text Contains: Creatures you control get +0/+1.
Morph 1W (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Flavor: Having conquered the Bastion of Suns, the Ota took its light for their own.
Rarity: C
#: 25
Creature Type or Sub Type: Enchantment
Rules Text Contains: Creatures you control get +0/+1.
Morph 1W (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Flavor: Having conquered the Bastion of Suns, the Ota took its light for their own.
Magic
Lucent Liminid | 24 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 24
Creature Type or Sub Type: Enchantment Creature — Elemental
P: 3
T: 3
Rules Text Contains: Flying
Flavor: It is a herald of the sun goddess, projected from the hallowed glass whenever her light passes through.
Rarity: C
#: 24
Creature Type or Sub Type: Enchantment Creature — Elemental
P: 3
T: 3
Rules Text Contains: Flying
Flavor: It is a herald of the sun goddess, projected from the hallowed glass whenever her light passes through.
Magic
Goldmeadow Lookout | 22 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: U
#: 22
Creature Type or Sub Type: Creature — Kithkin Spellshaper
P: 2
T: 2
Rules Text Contains: W, T, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier into play with "W, T: Tap target creature."
Rarity: U
#: 22
Creature Type or Sub Type: Creature — Kithkin Spellshaper
P: 2
T: 2
Rules Text Contains: W, T, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier into play with "W, T: Tap target creature."
Magic
Festering March | 65 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: U
#: 65
Creature Type or Sub Type: Sorcery
Rules Text Contains: Creatures your opponents control get -1/-1 until end of turn. Remove Festering March from the game with three time counters on it.
Suspend 3—2B (Rather than play this card from your hand, you may pay 2B and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Rarity: U
#: 65
Creature Type or Sub Type: Sorcery
Rules Text Contains: Creatures your opponents control get -1/-1 until end of turn. Remove Festering March from the game with three time counters on it.
Suspend 3—2B (Rather than play this card from your hand, you may pay 2B and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Magic
Even the Odds | 6 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: U
#: 6
Creature Type or Sub Type: Instant
Rules Text Contains: Play Even the Odds only if you control fewer creatures than each opponent.
Put three 1/1 white Soldier creature tokens into play.
Flavor: "They who fall singing the battle hymn of Benalia go not unavenged."
Adom Capashen, Benalish commander
Rarity: U
#: 6
Creature Type or Sub Type: Instant
Rules Text Contains: Play Even the Odds only if you control fewer creatures than each opponent.
Put three 1/1 white Soldier creature tokens into play.
Flavor: "They who fall singing the battle hymn of Benalia go not unavenged."
Adom Capashen, Benalish commander
Magic
Deepcavern Imp | 83 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 83
Creature Type or Sub Type: Creature — Imp Rebel
P: 2
T: 2
Rules Text Contains: Flying, haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Rarity: C
#: 83
Creature Type or Sub Type: Creature — Imp Rebel
P: 2
T: 2
Rules Text Contains: Flying, haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Magic
Augur il-Vec | 2 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 2
Creature Type or Sub Type: Creature — Human Cleric
P: 1
T: 3
Rules Text Contains: Shadow (This creature can block or be blocked by only creatures with shadow.)
Sacrifice Augur il-Vec: You gain 4 life. Play this ability only during your upkeep.
Flavor: "If it would end this exile, my life is yours."
Rarity: C
#: 2
Creature Type or Sub Type: Creature — Human Cleric
P: 1
T: 3
Rules Text Contains: Shadow (This creature can block or be blocked by only creatures with shadow.)
Sacrifice Augur il-Vec: You gain 4 life. Play this ability only during your upkeep.
Flavor: "If it would end this exile, my life is yours."
Magic
Gift of Granite | 7 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 7
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature gets +0/+2.
Flavor: The blessing adds both protection to the recipient and weightlessness to the stone.
Rarity: C
#: 7
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature gets +0/+2.
Flavor: The blessing adds both protection to the recipient and weightlessness to the stone.
Magic
Foresee | 36 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 36
Creature Type or Sub Type: Sorcery
Rules Text Contains: Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Flavor: Wind time's watch, and watch time unwind.
Rarity: C
#: 36
Creature Type or Sub Type: Sorcery
Rules Text Contains: Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Flavor: Wind time's watch, and watch time unwind.
Magic
Cyclical Evolution | 125 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: U
#: 125
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target creature gets +3/+3 until end of turn. Remove Cyclical Evolution from the game with three time counters on it.
Suspend 3—2G (Rather than play this card from your hand, you may pay 2G and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Rarity: U
#: 125
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target creature gets +3/+3 until end of turn. Remove Cyclical Evolution from the game with three time counters on it.
Suspend 3—2G (Rather than play this card from your hand, you may pay 2G and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Magic
Skizzik Surger | 120 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: U
#: 120
Creature Type or Sub Type: Creature — Elemental
P: 6
T: 4
Rules Text Contains: Haste
Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Rarity: U
#: 120
Creature Type or Sub Type: Creature — Elemental
P: 6
T: 4
Rules Text Contains: Haste
Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Magic
Marshaling Cry | 13 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 13
Creature Type or Sub Type: Sorcery
Rules Text Contains: Creatures you control get +1/+1 and gain vigilance until end of turn.
Cycling 2 (2, Discard this card: Draw a card.)
Flashback 3W (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Rarity: C
#: 13
Creature Type or Sub Type: Sorcery
Rules Text Contains: Creatures you control get +1/+1 and gain vigilance until end of turn.
Cycling 2 (2, Discard this card: Draw a card.)
Flashback 3W (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Magic
Char-Rumbler | 96 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: U
#: 96
Creature Type or Sub Type: Creature — Elemental
P: -1
T: 3
Rules Text Contains: Double strike
R: Char-Rumbler gets +1/+0 until end of turn.
Flavor: Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana.
Rarity: U
#: 96
Creature Type or Sub Type: Creature — Elemental
P: -1
T: 3
Rules Text Contains: Double strike
R: Char-Rumbler gets +1/+0 until end of turn.
Flavor: Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana.
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