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YuGiOh
Zendikar
Zendikar Rising
YuGiOh
Break Away | MACR-EN065
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN065
Rarity: Common
Attribute: TRAP
Card Type: Normal Trap
Description: During your opponent's Battle Phase: Send 1 Spell Card from your hand to the Graveyard; end the Battle Phase, then face-up monsters currently on the field have their effects negated until the end of this turn.
Number: MACR-EN065
Rarity: Common
Attribute: TRAP
Card Type: Normal Trap
Description: During your opponent's Battle Phase: Send 1 Spell Card from your hand to the Graveyard; end the Battle Phase, then face-up monsters currently on the field have their effects negated until the end of this turn.
YuGiOh
Artifact Vajra | MACR-EN094
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN094
Rarity: Common
Attribute: LIGHT
Monster Type: Fairy
Card Type: Effect Monster
Attack: 1800
Defense: 1900
Description: You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy all cards in your Spell & Trap Zones. When an opponent's monster declares a direct attack: You can Special Summon this card from your hand.
Number: MACR-EN094
Rarity: Common
Attribute: LIGHT
Monster Type: Fairy
Card Type: Effect Monster
Attack: 1800
Defense: 1900
Description: You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy all cards in your Spell & Trap Zones. When an opponent's monster declares a direct attack: You can Special Summon this card from your hand.
YuGiOh
Pendulum Switch | MACR-EN000
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN000
Rarity: Rare
Attribute: TRAP
Card Type: Continuous Trap
Description: You can target 1 card in your Pendulum Zone; Special Summon it. You can target 1 Pendulum Monster in your Monster Zone; place it in your Pendulum Zone. You can only use 1 "Pendulum Switch" effect per turn, and only once that turn.
Number: MACR-EN000
Rarity: Rare
Attribute: TRAP
Card Type: Continuous Trap
Description: You can target 1 card in your Pendulum Zone; Special Summon it. You can target 1 Pendulum Monster in your Monster Zone; place it in your Pendulum Zone. You can only use 1 "Pendulum Switch" effect per turn, and only once that turn.
YuGiOh
Phantasm Spiral Dragon | MACR-EN028
$1.00
$2.00
Set: Maximum Crisis
Number: MACR-EN028
Rarity: Rare
Attribute: WATER
Monster Type: Wyrm
Card Type: Normal Monster
Attack: 2900
Defense: 2900
Description: A ferocious serpent that was being hunted by Atlanteans. Battle-weary and ragged, it came upon an ancient light, and gained new strength for its battle. With its increased power, it launched an invasion of enemy territory with a renewed assault.
Number: MACR-EN028
Rarity: Rare
Attribute: WATER
Monster Type: Wyrm
Card Type: Normal Monster
Attack: 2900
Defense: 2900
Description: A ferocious serpent that was being hunted by Atlanteans. Battle-weary and ragged, it came upon an ancient light, and gained new strength for its battle. With its increased power, it launched an invasion of enemy territory with a renewed assault.
YuGiOh
B.E.S. Big Core MK-3 | MACR-EN032
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN032
Rarity: Rare
Attribute: LIGHT
Monster Type: Machine
Card Type: Effect Monster
Attack: 2700
Defense: 1900
Description: If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) in Defense Position. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battles a monster: Remove 1 counter from this card. If you cannot, destroy it. You can banish this card from your Graveyard; shuffle all "B.E.S." monsters from your Graveyard into the Deck.
Number: MACR-EN032
Rarity: Rare
Attribute: LIGHT
Monster Type: Machine
Card Type: Effect Monster
Attack: 2700
Defense: 1900
Description: If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) in Defense Position. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battles a monster: Remove 1 counter from this card. If you cannot, destroy it. You can banish this card from your Graveyard; shuffle all "B.E.S." monsters from your Graveyard into the Deck.
YuGiOh
Familiar-Possessed - Lyna | MACR-EN037
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN037
Rarity: Common
Attribute: LIGHT
Monster Type: Spellcaster
Card Type: Effect Monster
Attack: 1850
Defense: 1500
Description: You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Lyna the Light Charmer" you control and 1 face-up LIGHT monster you control to the Graveyard. When Summoned this way: You can add 1 Spellcaster-Type monster with 1500 DEF from your Deck to your hand, except "Familiar-Possessed - Lyna". If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Number: MACR-EN037
Rarity: Common
Attribute: LIGHT
Monster Type: Spellcaster
Card Type: Effect Monster
Attack: 1850
Defense: 1500
Description: You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Lyna the Light Charmer" you control and 1 face-up LIGHT monster you control to the Graveyard. When Summoned this way: You can add 1 Spellcaster-Type monster with 1500 DEF from your Deck to your hand, except "Familiar-Possessed - Lyna". If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage to your opponent.
YuGiOh
Vennu, Bright Bird of Divinity | MACR-EN097
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN097
Rarity: Common
Attribute: LIGHT
Monster Type: Fairy
Card Type: Ritual/Effect Monster
Attack: 2800
Defense: 2000
Description: You can Ritual Summon this card with "Primal Cry". Once per turn: You can reveal 1 monster in your hand, then target 1 face-up monster on the field; that target's Level becomes equal to the Level the revealed monster had, until the end of this turn. Once per turn, if another monster is Tributed from your hand or field (except during the Damage Step): You can target 1 monster in your Graveyard; add it to your hand.
Number: MACR-EN097
Rarity: Common
Attribute: LIGHT
Monster Type: Fairy
Card Type: Ritual/Effect Monster
Attack: 2800
Defense: 2000
Description: You can Ritual Summon this card with "Primal Cry". Once per turn: You can reveal 1 monster in your hand, then target 1 face-up monster on the field; that target's Level becomes equal to the Level the revealed monster had, until the end of this turn. Once per turn, if another monster is Tributed from your hand or field (except during the Damage Step): You can target 1 monster in your Graveyard; add it to your hand.
YuGiOh
Mild Turkey | MACR-EN095
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN095
Rarity: Common
Attribute: FIRE
Monster Type: Winged Beast
Card Type: Pendulum Monster
Attack: 1000
Defense: 2000
Description: Pendulum Effect : Once per turn: You can roll a six-sided die. Until the end of this turn, reduce this card's Pendulum Scale by that number (min. 1).
Monster Effect : The taste of victory will bowl you over.
Number: MACR-EN095
Rarity: Common
Attribute: FIRE
Monster Type: Winged Beast
Card Type: Pendulum Monster
Attack: 1000
Defense: 2000
Description: Pendulum Effect : Once per turn: You can roll a six-sided die. Until the end of this turn, reduce this card's Pendulum Scale by that number (min. 1).
Monster Effect : The taste of victory will bowl you over.
YuGiOh
Ghost Beef | MACR-EN096
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN096
Rarity: Common
Attribute: DARK
Card Type: Pendulum Monster
Attack: 2000
Defense: 1000
Description: Pendulum Effect : Once per turn: You can roll a six-sided die. Until the end of this turn, increase this card's Pendulum Scale by that number (max. 10).
Monster Effect : The Ghost of Christmas Dinner.
Number: MACR-EN096
Rarity: Common
Attribute: DARK
Card Type: Pendulum Monster
Attack: 2000
Defense: 1000
Description: Pendulum Effect : Once per turn: You can roll a six-sided die. Until the end of this turn, increase this card's Pendulum Scale by that number (max. 10).
Monster Effect : The Ghost of Christmas Dinner.
YuGiOh
Zoodiac Gathering | MACR-EN071
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN071
Rarity: Common
Attribute: TRAP
Card Type: Continuous Trap
Description: If a "Zoodiac" Xyz Monster you control would detach its Xyz Material(s) to activate an effect, you can detach Xyz Material(s) from another Xyz Monster(s) you control instead. You can only use this effect of "Zoodiac Gathering" once per turn. You can banish this card from your Graveyard, then target 2 "Zoodiac" Xyz Monsters you control; attach 1 of those monsters to the other monster as Xyz Material.
Number: MACR-EN071
Rarity: Common
Attribute: TRAP
Card Type: Continuous Trap
Description: If a "Zoodiac" Xyz Monster you control would detach its Xyz Material(s) to activate an effect, you can detach Xyz Material(s) from another Xyz Monster(s) you control instead. You can only use this effect of "Zoodiac Gathering" once per turn. You can banish this card from your Graveyard, then target 2 "Zoodiac" Xyz Monsters you control; attach 1 of those monsters to the other monster as Xyz Material.
YuGiOh
Onikuji | MACR-EN099
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN099
Rarity: Common
Attribute: TRAP
Card Type: Continuous Trap
Description: Once per turn, during your Standby Phase: Your opponent declares 1 card type (Monster, Spell, or Trap). Excavate the top card of your Deck, then if it is that type of card, your opponent draws 1 card. Otherwise, discard 1 random card from their hand. Place the excavated card on the bottom of your Deck.
Number: MACR-EN099
Rarity: Common
Attribute: TRAP
Card Type: Continuous Trap
Description: Once per turn, during your Standby Phase: Your opponent declares 1 card type (Monster, Spell, or Trap). Excavate the top card of your Deck, then if it is that type of card, your opponent draws 1 card. Otherwise, discard 1 random card from their hand. Place the excavated card on the bottom of your Deck.
YuGiOh
Primal Cry | MACR-EN098
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN098
Rarity: Common
Attribute: SPELL
Card Type: Ritual Spell
Description: This card is used to Ritual Summon "Vennu, Bright Bird of Divinity". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. During your End Phase: You can banish this card from your Graveyard, then target 1 Ritual Monster in your Graveyard that was sent there from the field this turn; Special Summon it.
Number: MACR-EN098
Rarity: Common
Attribute: SPELL
Card Type: Ritual Spell
Description: This card is used to Ritual Summon "Vennu, Bright Bird of Divinity". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. During your End Phase: You can banish this card from your Graveyard, then target 1 Ritual Monster in your Graveyard that was sent there from the field this turn; Special Summon it.
YuGiOh
Zoodiac Kataroost | MACR-EN027
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN027
Rarity: Common
Attribute: EARTH
Monster Type: Beast-Warrior
Card Type: Effect Monster
Attack: 800
Defense: 1200
Description: If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Kataroost"; shuffle it into the Deck. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
- During either player's turn, when your opponent activates a monster effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
Number: MACR-EN027
Rarity: Common
Attribute: EARTH
Monster Type: Beast-Warrior
Card Type: Effect Monster
Attack: 800
Defense: 1200
Description: If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Kataroost"; shuffle it into the Deck. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
- During either player's turn, when your opponent activates a monster effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
YuGiOh
Phantasm Spiral Power | MACR-EN073
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN073
Rarity: Common
Attribute: TRAP
Card Type: Normal Trap
Description: If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.
Number: MACR-EN073
Rarity: Common
Attribute: TRAP
Card Type: Normal Trap
Description: If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.
YuGiOh
Phantasm Spiral Wave | MACR-EN059
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN059
Rarity: Common
Attribute: SPELL
Card Type: Equip Spell
Description: Equip only to a Normal Monster. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. At the end of the Battle Phase, if the equipped monster battled: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then if they have any, your opponent discards 1 card. You can only use this effect of "Phantasm Spiral Wave" once per turn.
Number: MACR-EN059
Rarity: Common
Attribute: SPELL
Card Type: Equip Spell
Description: Equip only to a Normal Monster. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. At the end of the Battle Phase, if the equipped monster battled: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then if they have any, your opponent discards 1 card. You can only use this effect of "Phantasm Spiral Wave" once per turn.
YuGiOh
Speedroid Skull Marbles | MACR-EN006
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN006
Rarity: Common
Attribute: WIND
Monster Type: Machine
Card Type: Effect Monster
Attack: 0
Defense: 3000
Description: Once per turn, during the Standby Phase, if your opponent controls a face-up monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. Cannot be destroyed by battle with a Normal Summoned/Set monster. Your opponent takes any battle damage you would have taken from battles involving this card. You can only use this effect of "Speedroid Skull Marbles" once per turn. If you control a face-up monster that is not a "Speedroid" monster, destroy this card.
Number: MACR-EN006
Rarity: Common
Attribute: WIND
Monster Type: Machine
Card Type: Effect Monster
Attack: 0
Defense: 3000
Description: Once per turn, during the Standby Phase, if your opponent controls a face-up monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. Cannot be destroyed by battle with a Normal Summoned/Set monster. Your opponent takes any battle damage you would have taken from battles involving this card. You can only use this effect of "Speedroid Skull Marbles" once per turn. If you control a face-up monster that is not a "Speedroid" monster, destroy this card.
YuGiOh
Dinomists Howling | MACR-EN076
$1.00
$1.00
Set: Maximum Crisis
Number: MACR-EN076
Rarity: Common
Attribute: TRAP
Card Type: Continuous Trap
Description: When this card is activated: You can place 1 or 2 "Dinomist" Pendulum Monster(s) from your Deck in your Pendulum Zone, but you cannot Pendulum Summon monsters until the end of the next turn, except "Dinomist" monsters (even if this card leaves the field). Once per turn, if this card is already face-up in your Spell & Trap Zone: You can Tribute 1 "Dinomist" monster, then target 1 card your opponent controls; return it to the hand.
Number: MACR-EN076
Rarity: Common
Attribute: TRAP
Card Type: Continuous Trap
Description: When this card is activated: You can place 1 or 2 "Dinomist" Pendulum Monster(s) from your Deck in your Pendulum Zone, but you cannot Pendulum Summon monsters until the end of the next turn, except "Dinomist" monsters (even if this card leaves the field). Once per turn, if this card is already face-up in your Spell & Trap Zone: You can Tribute 1 "Dinomist" monster, then target 1 card your opponent controls; return it to the hand.
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