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Magic
Elvish Fury | 162 | Modern Horizons
$1.00
$1.00
Set: Modern Horizons
Rarity: C
#: 162
Creature Type or Sub Type: Instant
Rules Text Contains: Buyback 4 (You may pay an additional 4 as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +2/+2 until end of turn.
Flavor: Fail to respect the forest and you will fertilize it.
Rarity: C
#: 162
Creature Type or Sub Type: Instant
Rules Text Contains: Buyback 4 (You may pay an additional 4 as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +2/+2 until end of turn.
Flavor: Fail to respect the forest and you will fertilize it.
Magic
Elvish Fury | 226 | Tempest
$1.00
$1.00
Set: Tempest
Rarity: C
#: 226
Creature Type or Sub Type: Instant
Rules Text Contains: Buyback 4 (You may pay an additional 4 when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell’s effect.)
Target creature gets +2/+2 until end of turn.
Rarity: C
#: 226
Creature Type or Sub Type: Instant
Rules Text Contains: Buyback 4 (You may pay an additional 4 when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell’s effect.)
Target creature gets +2/+2 until end of turn.
Magic
Elvish Hydromancer | 162 | Dominaria United
$1.00
$1.00
Set: Dominaria United
Rarity: U
#: 162
Creature Type or Sub Type: Creature — Elf Wizard
P: 3
T: 2
Rules Text Contains: Kicker 3U (You may pay an additional 3U as you cast this spell.)
When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that’s a copy of target creature you control.
Flavor: “Water remembers every living thing that has ever been a part of it. We need only to bring that recollection to the surface.”
Rarity: U
#: 162
Creature Type or Sub Type: Creature — Elf Wizard
P: 3
T: 2
Rules Text Contains: Kicker 3U (You may pay an additional 3U as you cast this spell.)
When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that’s a copy of target creature you control.
Flavor: “Water remembers every living thing that has ever been a part of it. We need only to bring that recollection to the surface.”
Magic
Elvish Lyrist | Junior Series Promos
$7.00
$9.00
Set: Junior Series Promos
Rarity: P
Creature Type or Sub Type: Creature — Elf
P: 1
T: 1
Rules Text Contains: G, T, Sacrifice Elvish Lyrist: Destroy target enchantment.
Flavor: "Make me thy lyre, even as the forest is: What if my leaves are falling like its own!"
—Percy Bysshe Shelley,
"Ode to the West Wind"
Rarity: P
Creature Type or Sub Type: Creature — Elf
P: 1
T: 1
Rules Text Contains: G, T, Sacrifice Elvish Lyrist: Destroy target enchantment.
Flavor: "Make me thy lyre, even as the forest is: What if my leaves are falling like its own!"
—Percy Bysshe Shelley,
"Ode to the West Wind"
Magic
Elvish Pioneer | 257 | Onslaught
$1.00
$1.00
Set: Onslaught
Rarity: C
#: 257
Creature Type or Sub Type: Creature — Elf Druid
P: 1
T: 1
Rules Text Contains: When Elvish Pioneer comes into play, you may put a basic land card from your hand into play tapped.
Flavor: "Destruction is the work of an afternoon. Creation is the work of a lifetime."
—Kamahl, druid acolyte
Rarity: C
#: 257
Creature Type or Sub Type: Creature — Elf Druid
P: 1
T: 1
Rules Text Contains: When Elvish Pioneer comes into play, you may put a basic land card from your hand into play tapped.
Flavor: "Destruction is the work of an afternoon. Creation is the work of a lifetime."
—Kamahl, druid acolyte
Magic
Elvish Rejuvenator | 180 | Core Set 2019
$1.00
$1.00
Set: Core Set 2019
Rarity: C
#: 180
Creature Type or Sub Type: Creature — Elf Druid
P: 1
T: 1
Rules Text Contains: When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Rarity: C
#: 180
Creature Type or Sub Type: Creature — Elf Druid
P: 1
T: 1
Rules Text Contains: When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Magic
Elvish Skysweeper | 104 | Commander Anthology
$1.00
$1.00
Set: Commander Anthology
Rarity: C
#: 104
Creature Type or Sub Type: Creature — Elf Warrior
P: 1
T: 1
Rules Text Contains: 4G, Sacrifice a creature: Destroy target creature with flying.
Flavor: The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same.
Rarity: C
#: 104
Creature Type or Sub Type: Creature — Elf Warrior
P: 1
T: 1
Rules Text Contains: 4G, Sacrifice a creature: Destroy target creature with flying.
Flavor: The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same.
Magic
Elvish Skysweeper | 162 | Ravnica: City of Guilds
$1.00
$1.00
Set: Ravnica: City of Guilds
Rarity: C
#: 162
Creature Type or Sub Type: Creature — Elf Warrior
P: 1
T: 1
Rules Text Contains: 4G, Sacrifice a creature: Destroy target creature with flying.
Flavor: The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same.
Rarity: C
#: 162
Creature Type or Sub Type: Creature — Elf Warrior
P: 1
T: 1
Rules Text Contains: 4G, Sacrifice a creature: Destroy target creature with flying.
Flavor: The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same.
Magic
Elvish Visionary | 178 | Magic 2010 (M10)
$1.00
$1.00
Set: Magic 2010 (M10)
Rarity: C
#: 178
Creature Type or Sub Type: Creature — Elf Shaman
P: 1
T: 1
Rules Text Contains: When Elvish Visionary enters the battlefield, draw a card.
Flavor: Before any major undertaking, a Cylian elf seeks the guidance of a visionary to learn the will of the gargantuan ancients.
Rarity: C
#: 178
Creature Type or Sub Type: Creature — Elf Shaman
P: 1
T: 1
Rules Text Contains: When Elvish Visionary enters the battlefield, draw a card.
Flavor: Before any major undertaking, a Cylian elf seeks the guidance of a visionary to learn the will of the gargantuan ancients.
Magic
Elvish Visionary | 196 | Battlebond
$1.00
$1.00
Set: Battlebond
Rarity: C
#: 196
Creature Type or Sub Type: Creature — Elf Shaman
P: 1
T: 1
Rules Text Contains: When Elvish Visionary enters the battlefield, draw a card.
Flavor: "From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."
Rarity: C
#: 196
Creature Type or Sub Type: Creature — Elf Shaman
P: 1
T: 1
Rules Text Contains: When Elvish Visionary enters the battlefield, draw a card.
Flavor: "From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."
Magic
Elvish Visionary | 223 | Commander Legends
$1.00
$1.00
Set: Commander Legends
Rarity: C
#: 223
Creature Type or Sub Type: Creature — Elf Shaman
P: 1
T: 1
Rules Text Contains: When Elvish Visionary enters the battlefield, draw a card.
Flavor: "From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."
Rarity: C
#: 223
Creature Type or Sub Type: Creature — Elf Shaman
P: 1
T: 1
Rules Text Contains: When Elvish Visionary enters the battlefield, draw a card.
Flavor: "From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."
Magic
Elvish Visionary | 8 | Duel Decks: Nissa vs. Ob Nixilis
$1.00
$1.00
Set: Duel Decks: Nissa vs. Ob Nixilis
Rarity: C
#: 8
Creature Type or Sub Type: Creature — Elf Shaman
P: 1
T: 1
Rules Text Contains: When Elvish Visionary enters the battlefield, draw a card.
Flavor: "From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."
Rarity: C
#: 8
Creature Type or Sub Type: Creature — Elf Shaman
P: 1
T: 1
Rules Text Contains: When Elvish Visionary enters the battlefield, draw a card.
Flavor: "From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."
Magic
Elvish Warrior | 5 | Duel Decks: Anthology
$1.00
$1.00
Set: Duel Decks: Anthology
Rarity: C
#: 5
Creature Type or Sub Type: Creature — Elf Warrior
P: 2
T: 3
Flavor: "My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."
Rarity: C
#: 5
Creature Type or Sub Type: Creature — Elf Warrior
P: 2
T: 3
Flavor: "My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."
Magic
Emancipation Angel | 15 | Ultimate Masters
$1.00
$1.00
Set: Ultimate Masters
Rarity: U
#: 15
Creature Type or Sub Type: Creature — Angel
P: 3
T: 3
Rules Text Contains: Flying
When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.
Flavor: "You have done your best. I give you leave to rest."
Rarity: U
#: 15
Creature Type or Sub Type: Creature — Angel
P: 3
T: 3
Rules Text Contains: Flying
When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.
Flavor: "You have done your best. I give you leave to rest."
Magic
Embalmed Brawler | 69 | Legions
$1.00
$1.00
Set: Legions
Rarity: C
#: 69
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.
Rarity: C
#: 69
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.
Magic
Embalmer's Tools | 227 | Amonkhet
$1.00
$1.00
Set: Amonkhet
Rarity: U
#: 227
Creature Type or Sub Type: Artifact
Rules Text Contains: Activated abilities of creature cards in your graveyard cost 1 less to activate.
Tap an untapped Zombie you control: Target player puts the top card of his or her library into his or her graveyard.
Flavor: "They might be dead, but these mummies are masters of their trade."
—Jace Beleren
Rarity: U
#: 227
Creature Type or Sub Type: Artifact
Rules Text Contains: Activated abilities of creature cards in your graveyard cost 1 less to activate.
Tap an untapped Zombie you control: Target player puts the top card of his or her library into his or her graveyard.
Flavor: "They might be dead, but these mummies are masters of their trade."
—Jace Beleren
Magic
Ember Beast | 155 | Conspiracy: Take the Crown
$1.00
$1.00
Set: Conspiracy: Take the Crown
Rarity: C
#: 155
Creature Type or Sub Type: Creature — Beast
P: 3
T: 4
Rules Text Contains: Ember Beast can't attack or block alone.
Flavor: The only livestock that will survive for long in the Smelting District, ember beasts serve many functions—none of them willingly.
Rarity: C
#: 155
Creature Type or Sub Type: Creature — Beast
P: 3
T: 4
Rules Text Contains: Ember Beast can't attack or block alone.
Flavor: The only livestock that will survive for long in the Smelting District, ember beasts serve many functions—none of them willingly.
Magic
Ember Beast | 175 | Battlebond
$1.00
$1.00
Set: Battlebond
Rarity: C
#: 175
Creature Type or Sub Type: Creature — Beast
P: 3
T: 4
Rules Text Contains: Ember Beast can't attack or block alone.
Flavor: The only livestock that will survive for long in the Smelting District, ember beasts serve many functions—none of them willingly.
Rarity: C
#: 175
Creature Type or Sub Type: Creature — Beast
P: 3
T: 4
Rules Text Contains: Ember Beast can't attack or block alone.
Flavor: The only livestock that will survive for long in the Smelting District, ember beasts serve many functions—none of them willingly.
Magic
Ember Beast | 89 | Gatecrash
$1.00
$1.00
Set: Gatecrash
Rarity: C
#: 89
Creature Type or Sub Type: Creature — Beast
P: 3
T: 4
Rules Text Contains: Ember Beast can't attack or block alone.
Flavor: The only livestock that will survive for long in the Smelting District, ember beasts serve many functions—none of them willingly.
Rarity: C
#: 89
Creature Type or Sub Type: Creature — Beast
P: 3
T: 4
Rules Text Contains: Ember Beast can't attack or block alone.
Flavor: The only livestock that will survive for long in the Smelting District, ember beasts serve many functions—none of them willingly.
Magic
Ember Hauler | 137 | Core Set 2020
$1.00
$1.00
Set: Core Set 2020
Rarity: U
#: 137
Creature Type or Sub Type: Creature — Goblin
P: 2
T: 2
Rules Text Contains: 1, Sacrifice Ember Hauler: It deals 2 damage to any target.
Flavor: Not every job on the goblin army is glamorous. Actually, no job in the goblin army is glamorous.
Rarity: U
#: 137
Creature Type or Sub Type: Creature — Goblin
P: 2
T: 2
Rules Text Contains: 1, Sacrifice Ember Hauler: It deals 2 damage to any target.
Flavor: Not every job on the goblin army is glamorous. Actually, no job in the goblin army is glamorous.
Magic
Ember Weaver | 169 | Masters 25
$1.00
$1.00
Set: Masters 25
Rarity: C
#: 169
Creature Type or Sub Type: Creature — Spider
P: 2
T: 3
Rules Text Contains: Reach
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.
Flavor: "Each night, the sun unravels and blows away. Each day, the spiders set a new one in the sky."
—Sunseeder myth
Rarity: C
#: 169
Creature Type or Sub Type: Creature — Spider
P: 2
T: 3
Rules Text Contains: Reach
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.
Flavor: "Each night, the sun unravels and blows away. Each day, the spiders set a new one in the sky."
—Sunseeder myth
Magic
Ember-Eye Wolf | 154 | Shadows over Innistrad
$1.00
$1.00
Set: Shadows over Innistrad
Rarity: C
#: 154
Creature Type or Sub Type: Creature — Wolf
P: 1
T: 2
Rules Text Contains: Haste
1R: Ember-Eye Wolf gets +2/+0 until end of turn.
Flavor: No howl. No snarl. Just the roar of flames.
Rarity: C
#: 154
Creature Type or Sub Type: Creature — Wolf
P: 1
T: 2
Rules Text Contains: Haste
1R: Ember-Eye Wolf gets +2/+0 until end of turn.
Flavor: No howl. No snarl. Just the roar of flames.
Magic
Ember-Fist Zubera | 166 | Champions of Kamigawa
$1.00
$1.00
Set: Champions of Kamigawa
Rarity: C
#: 166
Creature Type or Sub Type: Creature — Zubera Spirit
P: 1
T: 2
Rules Text Contains: When Ember-Fist Zubera is put into a graveyard from play, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from play this turn.
Flavor: When the Honden of Infinite Rage shattered, its attendants swarmed Kamigawa to sow mortal destruction.
Rarity: C
#: 166
Creature Type or Sub Type: Creature — Zubera Spirit
P: 1
T: 2
Rules Text Contains: When Ember-Fist Zubera is put into a graveyard from play, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from play this turn.
Flavor: When the Honden of Infinite Rage shattered, its attendants swarmed Kamigawa to sow mortal destruction.
Magic
Embereth Paladin | 121 | Throne of Eldraine
$1.00
$1.00
Set: Throne of Eldraine
Rarity: C
#: 121
Creature Type or Sub Type: Creature — Human Knight
P: 4
T: 1
Rules Text Contains: Haste
Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it.
Flavor: "The king would die for the realm. I would not hesitate to do the same for him."
Rarity: C
#: 121
Creature Type or Sub Type: Creature — Human Knight
P: 4
T: 1
Rules Text Contains: Haste
Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it.
Flavor: "The king would die for the realm. I would not hesitate to do the same for him."
Magic
Embereth Shieldbreaker (Showcase) | 292 | Throne of Eldraine
$1.00
$1.00
Set: Throne of Eldraine
Rarity: U
#: 292
Creature Type or Sub Type: Creature — Human Knight // Sorcery — Adventure
P: 2
T: 1
Rules Text Contains: Battle Display R
Sorcery — Adventure
Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)
Flavor: “Courage is the only shield I need.”
Rarity: U
#: 292
Creature Type or Sub Type: Creature — Human Knight // Sorcery — Adventure
P: 2
T: 1
Rules Text Contains: Battle Display R
Sorcery — Adventure
Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)
Flavor: “Courage is the only shield I need.”
Magic
Embereth Shieldbreaker | 122 | Throne of Eldraine
$1.00
$1.00
Set: Throne of Eldraine
Rarity: U
#: 122
Creature Type or Sub Type: Creature — Human Knight // Sorcery — Adventure
P: 2
T: 1
Rules Text Contains: Battle Display R
Sorcery — Adventure
Destroy target artifact. Then exile this card. You may cast the creature later from exile.
Flavor: "Courage is the only shield I need."
Rarity: U
#: 122
Creature Type or Sub Type: Creature — Human Knight // Sorcery — Adventure
P: 2
T: 1
Rules Text Contains: Battle Display R
Sorcery — Adventure
Destroy target artifact. Then exile this card. You may cast the creature later from exile.
Flavor: "Courage is the only shield I need."
Magic
Emberhorn Minotaur | 130 | Amonkhet
$1.00
$1.00
Set: Amonkhet
Rarity: C
#: 130
Creature Type or Sub Type: Creature — Minotaur Warrior
P: 4
T: 3
Rules Text Contains: You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)
Flavor: "My stride will break only against the twin points of Hazoret's spear."
Rarity: C
#: 130
Creature Type or Sub Type: Creature — Minotaur Warrior
P: 4
T: 3
Rules Text Contains: You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)
Flavor: "My stride will break only against the twin points of Hazoret's spear."
Magic
Embersmith | 87 | Scars of Mirrodin
$1.00
$1.00
Set: Scars of Mirrodin
Rarity: U
#: 87
Creature Type or Sub Type: Creature — Human Artificer
P: 2
T: 1
Rules Text Contains: Whenever you cast an artifact spell, you may pay 1. If you do, Embersmith deals 1 damage to target creature or player.
Flavor: The Vulshok see the artificer as a catalyst, bringing the spark of creation that ignites change.
Rarity: U
#: 87
Creature Type or Sub Type: Creature — Human Artificer
P: 2
T: 1
Rules Text Contains: Whenever you cast an artifact spell, you may pay 1. If you do, Embersmith deals 1 damage to target creature or player.
Flavor: The Vulshok see the artificer as a catalyst, bringing the spark of creation that ignites change.
Magic
Emberstrike Duo | 185 | Shadowmoor
$1.00
$1.00
Set: Shadowmoor
Rarity: C
#: 185
Creature Type or Sub Type: Creature — Elemental Warrior Shaman
P: 1
T: 1
Rules Text Contains: Whenever you play a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you play a red spell, Emberstrike Duo gains first strike until end of turn.
Rarity: C
#: 185
Creature Type or Sub Type: Creature — Elemental Warrior Shaman
P: 1
T: 1
Rules Text Contains: Whenever you play a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you play a red spell, Emberstrike Duo gains first strike until end of turn.
Magic
Emberwilde Augur | 35 | Duel Decks: Anthology
$1.00
$1.00
Set: Duel Decks: Anthology
Rarity: C
#: 35
Creature Type or Sub Type: Creature — Goblin Shaman
P: 2
T: 1
Rules Text Contains: Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.
Flavor: Legends say a djinn gave the goblins a gift they could never hope to master.
Rarity: C
#: 35
Creature Type or Sub Type: Creature — Goblin Shaman
P: 2
T: 1
Rules Text Contains: Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.
Flavor: Legends say a djinn gave the goblins a gift they could never hope to master.
Magic
Emberwilde Augur | 97 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 97
Creature Type or Sub Type: Creature — Goblin Shaman
P: 2
T: 1
Rules Text Contains: Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Play this ability only during your upkeep.
Flavor: Legends say a djinn gave the goblins a gift they could never hope to master.
Rarity: C
#: 97
Creature Type or Sub Type: Creature — Goblin Shaman
P: 2
T: 1
Rules Text Contains: Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Play this ability only during your upkeep.
Flavor: Legends say a djinn gave the goblins a gift they could never hope to master.
Magic
Embodiment of Fury | 107 | Oath of the Gatewatch
$1.00
$1.00
Set: Oath of the Gatewatch
Rarity: U
#: 107
Creature Type or Sub Type: Creature — Elemental
P: 4
T: 3
Rules Text Contains: Trample
Land creatures you control have trample.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Rarity: U
#: 107
Creature Type or Sub Type: Creature — Elemental
P: 4
T: 3
Rules Text Contains: Trample
Land creatures you control have trample.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Magic
Embodiment of Insight | 131 | Oath of the Gatewatch
$1.00
$1.00
Set: Oath of the Gatewatch
Rarity: U
#: 131
Creature Type or Sub Type: Creature — Elemental
P: 4
T: 4
Rules Text Contains: Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Rarity: U
#: 131
Creature Type or Sub Type: Creature — Elemental
P: 4
T: 4
Rules Text Contains: Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Magic
Embodiment of Spring | 39 | Khans of Tarkir
$1.00
$1.00
Set: Khans of Tarkir
Rarity: C
#: 39
Creature Type or Sub Type: Creature — Elemental
P: 0
T: 3
Rules Text Contains: 1G, T, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Rarity: C
#: 39
Creature Type or Sub Type: Creature — Elemental
P: 0
T: 3
Rules Text Contains: 1G, T, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Magic
Embolden | 22 | Odyssey
$1.00
$1.00
Set: Odyssey
Rarity: C
#: 22
Creature Type or Sub Type: Instant
Rules Text Contains: Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players divided as you choose.
Flashback 1W (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Rarity: C
#: 22
Creature Type or Sub Type: Instant
Rules Text Contains: Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players divided as you choose.
Flashback 1W (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Magic
Embraal Bruiser | 79 | Kaladesh
$1.00
$1.00
Set: Kaladesh
Rarity: U
#: 79
Creature Type or Sub Type: Creature — Human Warrior
P: 3
T: 1
Rules Text Contains: Embraal Bruiser enters the battlefield tapped.
Embraal Bruiser has menace as long as you control an artifact.
Flavor: In Embraal, inventor gangs defend their turf with ingenious devices and blunt objects.
Rarity: U
#: 79
Creature Type or Sub Type: Creature — Human Warrior
P: 3
T: 1
Rules Text Contains: Embraal Bruiser enters the battlefield tapped.
Embraal Bruiser has menace as long as you control an artifact.
Flavor: In Embraal, inventor gangs defend their turf with ingenious devices and blunt objects.
Magic
Embraal Gear-Smasher | 79 | Aether Revolt
$1.00
$1.00
Set: Aether Revolt
Rarity: C
#: 79
Creature Type or Sub Type: Creature — Human Warrior
P: 2
T: 3
Rules Text Contains: T, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.
Flavor: "A well-made wrench is a versatile, indispensable tool."
Rarity: C
#: 79
Creature Type or Sub Type: Creature — Human Warrior
P: 2
T: 3
Rules Text Contains: T, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.
Flavor: "A well-made wrench is a versatile, indispensable tool."
Magic
Emerald Dragon | 229 | Commander Legends: Battle for Baldur's Gate
$1.00
$1.00
Set: Commander Legends: Battle for Baldur's Gate
Rarity: U
#: 229
Creature Type or Sub Type: Creature // Instant — Adventure
P: 4
T: 4
Rules Text Contains: Flying, trample
Dissonant Wave 2G
Instant — Adventure
Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.)
Flavor: Emerald dragons hate prying eyes, and they have a host of ways to deter them.
Rarity: U
#: 229
Creature Type or Sub Type: Creature // Instant — Adventure
P: 4
T: 4
Rules Text Contains: Flying, trample
Dissonant Wave 2G
Instant — Adventure
Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.)
Flavor: Emerald dragons hate prying eyes, and they have a host of ways to deter them.
Magic
Emerald Oryx | 179 | Magic 2010 (M10)
$1.00
$1.00
Set: Magic 2010 (M10)
Rarity: C
#: 179
Creature Type or Sub Type: Creature — Antelope
P: 2
T: 3
Rules Text Contains: Forestwalk (This creature is unblockable as long as defending player controls a Forest.)
Flavor: After the oryx dies, its flesh returns to the earth, but its emerald bones remain as a tribute to the forest.
Rarity: C
#: 179
Creature Type or Sub Type: Creature — Antelope
P: 2
T: 3
Rules Text Contains: Forestwalk (This creature is unblockable as long as defending player controls a Forest.)
Flavor: After the oryx dies, its flesh returns to the earth, but its emerald bones remain as a tribute to the forest.
Magic
Emerge Unscathed | 19 | Iconic Masters
$1.00
$1.00
Set: Iconic Masters
Rarity: C
#: 19
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rarity: C
#: 19
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Magic
Emergency Weld | 93 | The Brothers' War
$1.00
$1.00
Set: The Brothers' War
Rarity: C
#: 93
Creature Type or Sub Type: Sorcery
Rules Text Contains: Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
Flavor: Scurrying repair bots quietly turned the tide of many battles, patching damaged automatons back into fighting form.
Rarity: C
#: 93
Creature Type or Sub Type: Sorcery
Rules Text Contains: Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
Flavor: Scurrying repair bots quietly turned the tide of many battles, patching damaged automatons back into fighting form.
Magic
Emergent Growth | 188 | Ixalan
$1.00
$1.00
Set: Ixalan
Rarity: U
#: 188
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
Flavor: "By accepting my smallness I am vast."
Rarity: U
#: 188
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
Flavor: "By accepting my smallness I am vast."
Magic
Emergent Sequence | 129 | Strixhaven: School of Mages
$1.00
$1.00
Set: Strixhaven: School of Mages
Rarity: U
#: 129
Rules Text Contains: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battle field under your control this turn.
Rarity: U
#: 129
Rules Text Contains: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battle field under your control this turn.
Magic
Emeria Captain | 11 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: U
#: 11
Creature Type or Sub Type: Creature — Angel Warrior
P: 1
T: 1
Rules Text Contains: Flying, vigilance
When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Flavor: "The gifts of the past must find their way into deserving hands."
Rarity: U
#: 11
Creature Type or Sub Type: Creature — Angel Warrior
P: 1
T: 1
Rules Text Contains: Flying, vigilance
When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Flavor: "The gifts of the past must find their way into deserving hands."
Magic
Emissary of Despair | 42 | Darksteel
$1.00
$1.00
Set: Darksteel
Rarity: U
#: 42
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 1
Rules Text Contains: Flying
Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls.
Rarity: U
#: 42
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 1
Rules Text Contains: Flying
Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls.
Magic
Emissary of Hope | 3 | Darksteel
$1.00
$1.00
Set: Darksteel
Rarity: U
#: 3
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 1
Rules Text Contains: Flying
Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.
Rarity: U
#: 3
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 1
Rules Text Contains: Flying
Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.
Magic
Emissary of Sunrise | 10 | Ixalan
$1.00
$1.00
Set: Ixalan
Rarity: U
#: 10
Creature Type or Sub Type: Creature — Human Cleric
P: 2
T: 1
Rules Text Contains: First strike
When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Rarity: U
#: 10
Creature Type or Sub Type: Creature — Human Cleric
P: 2
T: 1
Rules Text Contains: First strike
When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Magic
Emissary of the Sleepless | 17 | Shadows over Innistrad
$1.00
$1.00
Set: Shadows over Innistrad
Rarity: C
#: 17
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 4
Rules Text Contains: Flying
When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield.
Rarity: C
#: 17
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 4
Rules Text Contains: Flying
When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield.
Magic
Emmessi Tome | 221 | Eternal Masters
$1.00
$1.00
Set: Eternal Masters
Rarity: U
#: 221
Creature Type or Sub Type: Artifact
Rules Text Contains: 5, T: Draw two cards, then discard a card.
Flavor: It is like life and destiny: we think we know the story, but we have read only half the tale.
Rarity: U
#: 221
Creature Type or Sub Type: Artifact
Rules Text Contains: 5, T: Draw two cards, then discard a card.
Flavor: It is like life and destiny: we think we know the story, but we have read only half the tale.
Magic
Empty the Warrens | 152 | Time Spiral
$1.00
$1.00
Set: Time Spiral
Rarity: C
#: 152
Creature Type or Sub Type: Sorcery
Rules Text Contains: Put two 1/1 red Goblin creature tokens into play.
Storm (When you play this spell, copy it for each spell played before it this turn.)
Flavor: "They'd pour out of the warrens to make war (and to make room for the littering matrons.)"
—Sarpadian Empires, vol. IV
Rarity: C
#: 152
Creature Type or Sub Type: Sorcery
Rules Text Contains: Put two 1/1 red Goblin creature tokens into play.
Storm (When you play this spell, copy it for each spell played before it this turn.)
Flavor: "They'd pour out of the warrens to make war (and to make room for the littering matrons.)"
—Sarpadian Empires, vol. IV
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