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Magic
Ambush Viper | 213 | Commander Legends
$1.00
$1.00
Set: Commander Legends
Rarity: C
#: 213
Creature Type or Sub Type: Creature — Snake
P: 2
T: 1
Rules Text Contains: Flash
Deathtouch
Flavor: "Living creatures seldom impress me. But I like this one."
—Uta Falkenrath
Rarity: C
#: 213
Creature Type or Sub Type: Creature — Snake
P: 2
T: 1
Rules Text Contains: Flash
Deathtouch
Flavor: "Living creatures seldom impress me. But I like this one."
—Uta Falkenrath
Magic
Amorphous Axe | 219 | Modern Horizons
$1.00
$1.00
Set: Modern Horizons
Rarity: C
#: 219
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Equipped creature gets +3/+0 and is every creature type.
Equip 3
Flavor: A weapon forged for every hand.
Rarity: C
#: 219
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Equipped creature gets +3/+0 and is every creature type.
Equip 3
Flavor: A weapon forged for every hand.
Magic
Amorphous Axe | 295 | Commander Legends
$1.00
$1.00
Set: Commander Legends
Rarity: C
#: 295
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Equipped creature gets +3/+0 and is every creature type.
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Flavor: A weapon forged for every hand.
Rarity: C
#: 295
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Equipped creature gets +3/+0 and is every creature type.
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Flavor: A weapon forged for every hand.
Magic
Amrou Scout | 1 | Time Spiral: Remastered
$1.00
$1.00
Set: Time Spiral: Remastered
Rarity: C
#: 1
Creature Type or Sub Type: Creature — Kithkin Rebel Scout
P: 2
T: 1
Rules Text Contains: 4, T: Search your library for a Rebel permanent card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library.
Flavor: The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."
Rarity: C
#: 1
Creature Type or Sub Type: Creature — Kithkin Rebel Scout
P: 2
T: 1
Rules Text Contains: 4, T: Search your library for a Rebel permanent card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library.
Flavor: The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."
Magic
Amrou Scout | 1 | Time Spiral: Remastered
$1.00
$1.00
Set: Time Spiral: Remastered
Rarity: C
#: 1
Creature Type or Sub Type: Creature — Kithkin Rebel Scout
P: 2
T: 1
Rules Text Contains: 4, T: Search your library for a Rebel permanent card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library.
Flavor: The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."
Rarity: C
#: 1
Creature Type or Sub Type: Creature — Kithkin Rebel Scout
P: 2
T: 1
Rules Text Contains: 4, T: Search your library for a Rebel permanent card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library.
Flavor: The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."
Magic
Amrou Scout | 2 | Modern Masters
$1.00
$1.00
Set: Modern Masters
Rarity: C
#: 2
Creature Type or Sub Type: Creature — Kithkin Rebel Scout
P: 2
T: 1
Rules Text Contains: 4, T: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
Flavor: The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."
Rarity: C
#: 2
Creature Type or Sub Type: Creature — Kithkin Rebel Scout
P: 2
T: 1
Rules Text Contains: 4, T: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
Flavor: The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."
Magic
Amrou Seekers | 2 | Time Spiral
$1.00
$1.00
Set: Time Spiral
Rarity: C
#: 2
Creature Type or Sub Type: Creature — Kithkin Rebel
P: 2
T: 2
Rules Text Contains: Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
Flavor: The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed.
Rarity: C
#: 2
Creature Type or Sub Type: Creature — Kithkin Rebel
P: 2
T: 2
Rules Text Contains: Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
Flavor: The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed.
Magic
Amrou Seekers | 3 | Modern Masters
$1.00
$1.00
Set: Modern Masters
Rarity: C
#: 3
Creature Type or Sub Type: Creature — Kithkin Rebel
P: 2
T: 2
Rules Text Contains: Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
Flavor: The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed.
Rarity: C
#: 3
Creature Type or Sub Type: Creature — Kithkin Rebel
P: 2
T: 2
Rules Text Contains: Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
Flavor: The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed.
Magic
Ancestral Blade | 3 | Core Set 2020
$1.00
$1.00
Set: Core Set 2020
Rarity: U
#: 3
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.
Equipped creature gets +1/+1.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Rarity: U
#: 3
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.
Equipped creature gets +1/+1.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Magic
Ancestral Blade | 5 | Commander Legends
$1.00
$1.00
Set: Commander Legends
Rarity: C
#: 5
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.
Equipped creature gets +1/+1.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Rarity: C
#: 5
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.
Equipped creature gets +1/+1.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Magic
Ancestral Katana | 1 | Kamigawa: Neon Dynasty
$1.00
$1.00
Set: Kamigawa: Neon Dynasty
Rarity: C
#: 1
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Whenever a Samurai or Warrior you control attacks alone, you may pay 1. When you do, attach Ancestral Katana to it.
Equipped creature gets +2/+1.
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Rarity: C
#: 1
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Whenever a Samurai or Warrior you control attacks alone, you may pay 1. When you do, attach Ancestral Katana to it.
Equipped creature gets +2/+1.
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Magic
Ancient Animus | 154 | Dominaria
$1.00
$1.00
Set: Dominaria
Rarity: C
#: 154
Creature Type or Sub Type: Instant
Rules Text Contains: Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Flavor: Multani's mind grasped for consciousness as rage itself rebuilt his body.
Rarity: C
#: 154
Creature Type or Sub Type: Instant
Rules Text Contains: Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Flavor: Multani's mind grasped for consciousness as rage itself rebuilt his body.
Magic
Ancient Animus | 215 | Commander Legends
$1.00
$1.00
Set: Commander Legends
Rarity: C
#: 215
Creature Type or Sub Type: Instant
Rules Text Contains: Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Flavor: Multani's mind grasped for consciousness as rage itself rebuilt his body.
Rarity: C
#: 215
Creature Type or Sub Type: Instant
Rules Text Contains: Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Flavor: Multani's mind grasped for consciousness as rage itself rebuilt his body.
Magic
Ancient Brontodon | 175 | Ixalan
$1.00
$1.00
Set: Ixalan
Rarity: C
#: 175
Creature Type or Sub Type: Creature — Dinosaur
P: 9
T: 9
Flavor: It is taller than all but the tallest trees, and older than all but the oldest.
Rarity: C
#: 175
Creature Type or Sub Type: Creature — Dinosaur
P: 9
T: 9
Flavor: It is taller than all but the tallest trees, and older than all but the oldest.
Magic
Ancient Crab | 40 | Amonkhet
$1.00
$1.00
Set: Amonkhet
Rarity: C
#: 40
Creature Type or Sub Type: Creature — Crab
P: 1
T: 5
Flavor: The banks of the Luxa River attract all manner of predator but only the most resilient of prey.
Rarity: C
#: 40
Creature Type or Sub Type: Creature — Crab
P: 1
T: 5
Flavor: The banks of the Luxa River attract all manner of predator but only the most resilient of prey.
Magic
Ancient Tomb | 236 | Ultimate Masters
$190.00
$229.00
Set: Ultimate Masters
Rarity: R
#: 236
Creature Type or Sub Type: Land
Rules Text Contains: T: Add CC. Ancient Tomb deals 2 damage to you.
Flavor: There is no glory to be gained in the kingdom of the dead.
—Vec tomb inscription
Rarity: R
#: 236
Creature Type or Sub Type: Land
Rules Text Contains: T: Add CC. Ancient Tomb deals 2 damage to you.
Flavor: There is no glory to be gained in the kingdom of the dead.
—Vec tomb inscription
Magic
Angel of Mercy | 6 | Iconic Masters
$1.00
$1.00
Set: Iconic Masters
Rarity: C
#: 6
Creature Type or Sub Type: Creature — Angel
P: 3
T: 3
Rules Text Contains: Flying
When Angel of Mercy enters the battlefield, you gain 3 life.
Flavor: Every tear shed is a drop of immortality.
Rarity: C
#: 6
Creature Type or Sub Type: Creature — Angel
P: 3
T: 3
Rules Text Contains: Flying
When Angel of Mercy enters the battlefield, you gain 3 life.
Flavor: Every tear shed is a drop of immortality.
Magic
Angel of Renewal | 18 | Battle for Zendikar
$1.00
$1.00
Set: Battle for Zendikar
Rarity: U
#: 18
Creature Type or Sub Type: Creature — Angel Ally
P: 4
T: 4
Rules Text Contains: Flying
When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
Flavor: "No more fear. No more failure. No more death. No more!"
Rarity: U
#: 18
Creature Type or Sub Type: Creature — Angel Ally
P: 4
T: 4
Rules Text Contains: Flying
When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
Flavor: "No more fear. No more failure. No more death. No more!"
Magic
Angel of the Dawn | 6 | Commander Legends
$1.00
$1.00
Set: Commander Legends
Rarity: C
#: 6
Creature Type or Sub Type: Creature — Angel
P: 3
T: 3
Rules Text Contains: Flying
When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Flavor: She sings for all those who have been silenced.
Rarity: C
#: 6
Creature Type or Sub Type: Creature — Angel
P: 3
T: 3
Rules Text Contains: Flying
When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Flavor: She sings for all those who have been silenced.
Magic
Angel of the Dawn | 7 | Core Set 2019
$1.00
$1.00
Set: Core Set 2019
Rarity: C
#: 7
Creature Type or Sub Type: Creature — Angel
P: 3
T: 3
Rules Text Contains: Flying
When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn’t cause them to tap.)
Flavor: She sings for all those who have been silenced.
Rarity: C
#: 7
Creature Type or Sub Type: Creature — Angel
P: 3
T: 3
Rules Text Contains: Flying
When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn’t cause them to tap.)
Flavor: She sings for all those who have been silenced.
Magic
Angel of the God-Pharaoh | 4 | Hour of Devastation
$1.00
$1.00
Set: Hour of Devastation
Rarity: U
#: 4
Creature Type or Sub Type: Creature — Angel
P: 4
T: 4
Rules Text Contains: Flying
Cycling 2 (2, Discard this card: Draw a card.)
Flavor: The angels did not deceive. From the start, they were clear their allegiance was to the God-Pharaoh and to him alone.
Rarity: U
#: 4
Creature Type or Sub Type: Creature — Angel
P: 4
T: 4
Rules Text Contains: Flying
Cycling 2 (2, Discard this card: Draw a card.)
Flavor: The angels did not deceive. From the start, they were clear their allegiance was to the God-Pharaoh and to him alone.
Magic
Angelheart Protector | 3 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 3
Creature Type or Sub Type: Creature — Human Cleric
P: 3
T: 2
Rules Text Contains: When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)
Flavor: “We shall persevere.”
Rarity: C
#: 3
Creature Type or Sub Type: Creature — Human Cleric
P: 3
T: 2
Rules Text Contains: When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)
Flavor: “We shall persevere.”
Magic
Angelic Curator | 262 | Modern Horizons 2
$1.00
$1.00
Set: Modern Horizons 2
Rarity: U
#: 262
Creature Type or Sub Type: Creature — Angel Spirit
P: 1
T: 1
Rules Text Contains: Flying, protection from artifacts
Flavor: "Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die."
—Urza, to Radiant
Rarity: U
#: 262
Creature Type or Sub Type: Creature — Angel Spirit
P: 1
T: 1
Rules Text Contains: Flying, protection from artifacts
Flavor: "Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die."
—Urza, to Radiant
Magic
Angelic Exaltation | 2 | Ravnica Allegiance
$1.00
$1.00
Set: Ravnica Allegiance
Rarity: U
#: 2
Creature Type or Sub Type: Enchantment
Rules Text Contains: Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Flavor: “If we cannot have peace, we will have justice.”
—Aurelia
Rarity: U
#: 2
Creature Type or Sub Type: Enchantment
Rules Text Contains: Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Flavor: “If we cannot have peace, we will have justice.”
—Aurelia
Magic
Angelic Gift | 19 | Battle for Zendikar
$1.00
$1.00
Set: Battle for Zendikar
Rarity: C
#: 19
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Flavor: "Zendikar will triumph this day, and our armies will fly with angels."
Rarity: C
#: 19
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Flavor: "Zendikar will triumph this day, and our armies will fly with angels."
Magic
Angelic Gift | 5 | Core Set 2020
$1.00
$1.00
Set: Core Set 2020
Rarity: C
#: 5
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Rarity: C
#: 5
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Magic
Angelic Gift | 7 | Commander Legends
$1.00
$1.00
Set: Commander Legends
Rarity: C
#: 7
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Flavor: "Zendikar will triumph this day, and our armies will fly with angels."
Rarity: C
#: 7
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Flavor: "Zendikar will triumph this day, and our armies will fly with angels."
Magic
Angelic Gift | 88 | Battlebond
$1.00
$1.00
Set: Battlebond
Rarity: C
#: 88
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Rarity: C
#: 88
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Magic
Angelic Observer | 1 | Streets of New Capenna
$1.00
$1.00
Set: Streets of New Capenna
Rarity: U
#: 1
Creature Type or Sub Type: Creature — Angel Advisor
P: 3
T: 3
Rules Text Contains: This spell costs 1 less to cast for each Citizen you control.
Flying
Flavor: Still and solemn as the statues of her kind that decorated the Park Heights rooftops, she gazed in sorrow on the city below.
Rarity: U
#: 1
Creature Type or Sub Type: Creature — Angel Advisor
P: 3
T: 3
Rules Text Contains: This spell costs 1 less to cast for each Citizen you control.
Flying
Flavor: Still and solemn as the statues of her kind that decorated the Park Heights rooftops, she gazed in sorrow on the city below.
Magic
Angelic Purge | 3 | Shadows over Innistrad
$1.00
$1.00
Set: Shadows over Innistrad
Rarity: C
#: 3
Creature Type or Sub Type: Sorcery
Rules Text Contains: As an additional cost to cast Angelic Purge, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
Flavor: "We must save you from ourselves."
Rarity: C
#: 3
Creature Type or Sub Type: Sorcery
Rules Text Contains: As an additional cost to cast Angelic Purge, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
Flavor: "We must save you from ourselves."
Magic
Angler Drake | 41 | Amonkhet
$1.00
$1.00
Set: Amonkhet
Rarity: U
#: 41
Creature Type or Sub Type: Creature — Drake
P: 4
T: 4
Rules Text Contains: Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
Flavor: From the time they are hatchlings, river drakes are taught to pull the largest prey from the Luxa.
Rarity: U
#: 41
Creature Type or Sub Type: Creature — Drake
P: 4
T: 4
Rules Text Contains: Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
Flavor: From the time they are hatchlings, river drakes are taught to pull the largest prey from the Luxa.
Magic
Angrath's Rampage | 185 | War of the Spark
$1.00
$1.00
Set: War of the Spark
Rarity: U
#: 185
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose one —
• Target player sacrifices an artifact.
• Target player sacrifices a creature.
• Target player sacrifices a planeswalker.
Flavor: "Grand city? No. This is nothing but another squalid cage."
Rarity: U
#: 185
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose one —
• Target player sacrifices an artifact.
• Target player sacrifices a creature.
• Target player sacrifices a planeswalker.
Flavor: "Grand city? No. This is nothing but another squalid cage."
Magic
Animating Faerie | 38 | Throne of Eldraine
$1.00
$1.00
Set: Throne of Eldraine
Rarity: U
#: 38
Creature Type or Sub Type: Creature — Faerie
P: 2
T: 2
Rules Text Contains: Flying
Bring to Life 2U
Sorcery — Adventure
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.
Flavor: A true puppet master has no need for strings.
Rarity: U
#: 38
Creature Type or Sub Type: Creature — Faerie
P: 2
T: 2
Rules Text Contains: Flying
Bring to Life 2U
Sorcery — Adventure
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.
Flavor: A true puppet master has no need for strings.
Magic
Animus of Predation | 60 | Conspiracy: Take the Crown
$1.00
$1.00
Set: Conspiracy: Take the Crown
Rarity: U
#: 60
Creature Type or Sub Type: Creature — Avatar
P: 4
T: 4
Rules Text Contains: Draft Animus of Predation face up.
As you draft a card, you may remove it from the draft face up. (Those cards aren't in your card pool.)
If you removed a creature with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
Rarity: U
#: 60
Creature Type or Sub Type: Creature — Avatar
P: 4
T: 4
Rules Text Contains: Draft Animus of Predation face up.
As you draft a card, you may remove it from the draft face up. (Those cards aren't in your card pool.)
If you removed a creature with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
Magic
Annoyed Altisaur | 216 | Commander Legends
$1.00
$1.00
Set: Commander Legends
Rarity: C
#: 216
Creature Type or Sub Type: Creature — Dinosaur
P: 6
T: 5
Rules Text Contains: Reach, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Flavor: It pairs a long neck with a short temper.
Rarity: C
#: 216
Creature Type or Sub Type: Creature — Dinosaur
P: 6
T: 5
Rules Text Contains: Reach, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Flavor: It pairs a long neck with a short temper.
Magic
Anodet Lurker | 101 | Fifth Dawn
$1.00
$1.00
Set: Fifth Dawn
Rarity: C
#: 101
Creature Type or Sub Type: Artifact Creature
P: 3
T: 3
Rules Text Contains: When Anodet Lurker is put into a graveyard from play, you gain 3 life.
Flavor: These machines build fearsome visages out of scrap metal to scare off predators who would otherwise be eager to consume them.
Rarity: C
#: 101
Creature Type or Sub Type: Artifact Creature
P: 3
T: 3
Rules Text Contains: When Anodet Lurker is put into a graveyard from play, you gain 3 life.
Flavor: These machines build fearsome visages out of scrap metal to scare off predators who would otherwise be eager to consume them.
Magic
Anointed Chorister | 4 | Core Set 2021
$1.00
$1.00
Set: Core Set 2021
Rarity: C
#: 4
Creature Type or Sub Type: Creature — Human Cleric
P: 1
T: 1
Rules Text Contains: Lifelink (Damage dealt by this creature also causes you to gain that much life.)
4W: Anointed Chorister gets +3/+3 until end of turn.
Flavor: "I sing of benevolence and mercy, of golden wings bringing comfort to the meek and downtrodden."
Rarity: C
#: 4
Creature Type or Sub Type: Creature — Human Cleric
P: 1
T: 1
Rules Text Contains: Lifelink (Damage dealt by this creature also causes you to gain that much life.)
4W: Anointed Chorister gets +3/+3 until end of turn.
Flavor: "I sing of benevolence and mercy, of golden wings bringing comfort to the meek and downtrodden."
Magic
Anointed Deacon | 89 | Ixalan
$1.00
$1.00
Set: Ixalan
Rarity: C
#: 89
Creature Type or Sub Type: Creature — Vampire Cleric
P: 3
T: 3
Rules Text Contains: At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Flavor: Inspiration is red as rubies, flowing like honeyed wine.
Rarity: C
#: 89
Creature Type or Sub Type: Creature — Vampire Cleric
P: 3
T: 3
Rules Text Contains: At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Flavor: Inspiration is red as rubies, flowing like honeyed wine.
Magic
Anointer of Champions | 3 | Magic Origins
$1.00
$1.00
Set: Magic Origins
Rarity: U
#: 3
Creature Type or Sub Type: Creature — Human Cleric
P: 1
T: 1
Rules Text Contains: T: Target attacking creature gets +1/+1 until end of turn.
Flavor: "Arise. You have been anointed by the light. Go forth and fight without fear, for you shall be victorious."
Rarity: U
#: 3
Creature Type or Sub Type: Creature — Human Cleric
P: 1
T: 1
Rules Text Contains: T: Target attacking creature gets +1/+1 until end of turn.
Flavor: "Arise. You have been anointed by the light. Go forth and fight without fear, for you shall be victorious."
Magic
Anointer of Valor | 8 | Commander Legends
$1.00
$1.00
Set: Commander Legends
Rarity: C
#: 8
Creature Type or Sub Type: Creature — Angel
P: 3
T: 5
Rules Text Contains: Flying
Whenever a creature attacks, you may pay 3. When you do, put a +1/+1 counter on that creature.
Flavor: Light streaked down from the heavens, and a voice whispered in the soldier's ear: "You shall not fall today."
Rarity: C
#: 8
Creature Type or Sub Type: Creature — Angel
P: 3
T: 5
Rules Text Contains: Flying
Whenever a creature attacks, you may pay 3. When you do, put a +1/+1 counter on that creature.
Flavor: Light streaked down from the heavens, and a voice whispered in the soldier's ear: "You shall not fall today."
Magic
Anointer Priest | 3 | Amonkhet
$1.00
$1.00
Set: Amonkhet
Rarity: C
#: 3
Creature Type or Sub Type: Creature — Human Cleric
P: 1
T: 3
Rules Text Contains: Whenever a creature token enters the battlefield under your control, you gain 1 life.
Embalm 3W (3W, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
Rarity: C
#: 3
Creature Type or Sub Type: Creature — Human Cleric
P: 1
T: 3
Rules Text Contains: Whenever a creature token enters the battlefield under your control, you gain 1 life.
Embalm 3W (3W, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
Magic
Answered Prayers | 2 | Modern Horizons
$1.00
$1.00
Set: Modern Horizons
Rarity: C
#: 2
Creature Type or Sub Type: Enchantment
Rules Text Contains: Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.
Flavor: Angels cannot ignore pious pleas.
Rarity: C
#: 2
Creature Type or Sub Type: Enchantment
Rules Text Contains: Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.
Flavor: Angels cannot ignore pious pleas.
Magic
Antagonize | 100 | Streets of New Capenna
$1.00
$1.00
Set: Streets of New Capenna
Rarity: C
#: 100
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets +4/+3 until end of turn.
Flavor: "The little guy had guts at least. You can see 'em right there between those cobbles."
—Glunk, freelance crusher
Rarity: C
#: 100
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets +4/+3 until end of turn.
Flavor: "The little guy had guts at least. You can see 'em right there between those cobbles."
—Glunk, freelance crusher
Magic
Anticipate | 40 | Ikoria: Lair of Behemoths
$1.00
$1.00
Set: Ikoria: Lair of Behemoths
Rarity: C
#: 40
Creature Type or Sub Type: Instant
Rules Text Contains: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flavor: Bonder and bonded move in unison, intuiting each other's next move.
Rarity: C
#: 40
Creature Type or Sub Type: Instant
Rules Text Contains: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flavor: Bonder and bonded move in unison, intuiting each other's next move.
Magic
Anticipate | 44 | Core Set 2019
$1.00
$1.00
Set: Core Set 2019
Rarity: C
#: 44
Creature Type or Sub Type: Instant
Rules Text Contains: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flavor: Divining the future is easy when you hold the power to sway it.
Rarity: C
#: 44
Creature Type or Sub Type: Instant
Rules Text Contains: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flavor: Divining the future is easy when you hold the power to sway it.
Magic
Anticipate | 45 | Core Set 2020
$1.00
$1.00
Set: Core Set 2020
Rarity: C
#: 45
Creature Type or Sub Type: Instant
Rules Text Contains: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flavor: Divining the future is easy when you hold the power to sway it.
Rarity: C
#: 45
Creature Type or Sub Type: Instant
Rules Text Contains: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flavor: Divining the future is easy when you hold the power to sway it.
Magic
Anticipate | 69 | Battle for Zendikar
$1.00
$1.00
Set: Battle for Zendikar
Rarity: C
#: 69
Creature Type or Sub Type: Instant
Rules Text Contains: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flavor: Divining the future is easy when you hold the power to sway it.
Rarity: C
#: 69
Creature Type or Sub Type: Instant
Rules Text Contains: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flavor: Divining the future is easy when you hold the power to sway it.
Magic
Anticognition | 45 | Zendikar Rising
$1.00
$1.00
Set: Zendikar Rising
Rarity: C
#: 45
Creature Type or Sub Type: Instant
Rules Text Contains: Counter target creature or planeswalker spell unless its controller pays 2. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
Flavor: “I think not.”
—Flekon the Mindcensor
Rarity: C
#: 45
Creature Type or Sub Type: Instant
Rules Text Contains: Counter target creature or planeswalker spell unless its controller pays 2. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
Flavor: “I think not.”
—Flekon the Mindcensor
Magic
Anvilwrought Raptor | 221 | Core Set 2020
$1.00
$1.00
Set: Core Set 2020
Rarity: C
#: 221
Creature Type or Sub Type: Artifact Creature — Bird
P: 2
T: 1
Rules Text Contains: Flying
First strike (This creature deals combat damage before creatures without first strike.)
Flavor: "I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike."
—Brigone, soldier of Meletis
Rarity: C
#: 221
Creature Type or Sub Type: Artifact Creature — Bird
P: 2
T: 1
Rules Text Contains: Flying
First strike (This creature deals combat damage before creatures without first strike.)
Flavor: "I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike."
—Brigone, soldier of Meletis
Magic
Apex Hawks | 67 | Conspiracy
$1.00
$1.00
Set: Conspiracy
Rarity: C
#: 67
Creature Type or Sub Type: Creature — Bird
P: 2
T: 2
Rules Text Contains: Multikicker 1W (You may pay an additional 1W any number of times as you cast this spell.)
Flying
Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Rarity: C
#: 67
Creature Type or Sub Type: Creature — Bird
P: 2
T: 2
Rules Text Contains: Multikicker 1W (You may pay an additional 1W any number of times as you cast this spell.)
Flying
Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.
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