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Magic
Grasp of Darkness | 102 | Core Set 2021
$1.00
$1.00
Set: Core Set 2021
Rarity: C
#: 102
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets -4/-4 until end of turn.
Flavor: "I welcome the use of even the foulest magic if it will rid us of the monstrosities that plague our world." – Munda, ambush leader
Rarity: C
#: 102
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets -4/-4 until end of turn.
Flavor: "I welcome the use of even the foulest magic if it will rid us of the monstrosities that plague our world." – Munda, ambush leader
Magic
Grasp of Darkness | 65 | Scars of Mirrodin
$1.00
$1.00
Set: Scars of Mirrodin
Rarity: C
#: 65
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets -4/-4 until end of turn.
Flavor: On a world with five suns, night is compelled to become an aggressive force.
Rarity: C
#: 65
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets -4/-4 until end of turn.
Flavor: On a world with five suns, night is compelled to become an aggressive force.
Magic
Grasp of Phantoms | 41 | Modern Masters 2017
$1.00
$1.00
Set: Modern Masters 2017
Rarity: C
#: 41
Creature Type or Sub Type: Sorcery
Rules Text Contains: Put target creature on top of its owner's library.
Flashback 7U (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Rarity: C
#: 41
Creature Type or Sub Type: Sorcery
Rules Text Contains: Put target creature on top of its owner's library.
Flashback 7U (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Magic
Grasp of the Hieromancer | 15 | Magic Origins
$1.00
$1.00
Set: Magic Origins
Rarity: C
#: 15
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
Flavor: "There is power in abandon, but far more in control."
—Warden Hixus, to Kytheon
Rarity: C
#: 15
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
Flavor: "There is power in abandon, but far more in control."
—Warden Hixus, to Kytheon
Magic
Grasping Scoundrel | 312 | Core Set 2019
$1.00
$1.00
Set: Core Set 2019
Rarity: C
#: 312
Creature Type or Sub Type: Creature — Human Pirate
P: 1
T: 1
Rules Text Contains: Grasping Scoundrel gets +1/+0 as long as it's attacking.
Flavor: "I can hear the plunder calling. It asks for me by name."
Rarity: C
#: 312
Creature Type or Sub Type: Creature — Human Pirate
P: 1
T: 1
Rules Text Contains: Grasping Scoundrel gets +1/+0 as long as it's attacking.
Flavor: "I can hear the plunder calling. It asks for me by name."
Magic
Grasping Scoundrel | 74 | Rivals of Ixalan
$1.00
$1.00
Set: Rivals of Ixalan
Rarity: C
#: 74
Creature Type or Sub Type: Creature — Human Pirate
P: 1
T: 1
Rules Text Contains: Graspling Scoundrel gets +1/+0 as long as it's attacking.
Flavor: "I can hear the plunder calling. It asks for me by name."
Rarity: C
#: 74
Creature Type or Sub Type: Creature — Human Pirate
P: 1
T: 1
Rules Text Contains: Graspling Scoundrel gets +1/+0 as long as it's attacking.
Flavor: "I can hear the plunder calling. It asks for me by name."
Magic
Grasping Thrull | 177 | Ravnica Allegiance
$1.00
$1.00
Set: Ravnica Allegiance
Rarity: C
#: 177
Creature Type or Sub Type: Creature — Thrull
P: 3
T: 3
Rules Text Contains: Flying
When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.
Flavor: “Debt due! Debt due!” The thrull’s screeching makes children flinch and debtors quail. “Debt due!”
Rarity: C
#: 177
Creature Type or Sub Type: Creature — Thrull
P: 3
T: 3
Rules Text Contains: Flying
When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.
Flavor: “Debt due! Debt due!” The thrull’s screeching makes children flinch and debtors quail. “Debt due!”
Magic
Grave Birthing | 93 | Battle for Zendikar
$1.00
$1.00
Set: Battle for Zendikar
Rarity: C
#: 93
Creature Type or Sub Type: Instant
Rules Text Contains: Devoid (This card has no color.)
Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool."
Draw a card.
Rarity: C
#: 93
Creature Type or Sub Type: Instant
Rules Text Contains: Devoid (This card has no color.)
Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool."
Draw a card.
Magic
Grave Exchange | 105 | Avacyn Restored
$1.00
$1.00
Set: Avacyn Restored
Rarity: C
#: 105
Creature Type or Sub Type: Sorcery
Rules Text Contains: Return target creature card from your graveyard to your hand. Target player sacrifices a creature.
Flavor: "It's a cold, dark journey either way."
—Eruth of Lambholt
Rarity: C
#: 105
Creature Type or Sub Type: Sorcery
Rules Text Contains: Return target creature card from your graveyard to your hand. Target player sacrifices a creature.
Flavor: "It's a cold, dark journey either way."
—Eruth of Lambholt
Magic
Grave Peril | 67 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 67
Creature Type or Sub Type: Enchantment
Rules Text Contains: When a nonblack creature comes into play, sacrifice Grave Peril. If you do, destroy that creature.
Flavor: "Sometimes the grave does not wait for death before relishing its feast of flesh and bones."
—Ezrith, druid of the Dark Hours
Rarity: C
#: 67
Creature Type or Sub Type: Enchantment
Rules Text Contains: When a nonblack creature comes into play, sacrifice Grave Peril. If you do, destroy that creature.
Flavor: "Sometimes the grave does not wait for death before relishing its feast of flesh and bones."
—Ezrith, druid of the Dark Hours
Magic
Grave Scrabbler | 117 | Commander 2019
$1.00
$1.00
Set: Commander 2019
Rarity: C
#: 117
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: Madness 1B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or pit into your graveyard.)
When Grave Scrabbler comes into play, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
Rarity: C
#: 117
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: Madness 1B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or pit into your graveyard.)
When Grave Scrabbler comes into play, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
Magic
Grave Scrabbler | 118 | Time Spiral: Remastered
$1.00
$1.00
Set: Time Spiral: Remastered
Rarity: C
#: 118
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: Madness 1B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
Rarity: C
#: 118
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: Madness 1B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
Magic
Grave Scrabbler | 86 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 86
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: Madness 1B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
When Grave Scrabbler comes into play, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand.
Rarity: C
#: 86
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: Madness 1B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
When Grave Scrabbler comes into play, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand.
Magic
Gravedigger | 97 | Magic 2010 (M10)
$1.00
$1.00
Set: Magic 2010 (M10)
Rarity: C
#: 97
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Flavor: Oddly, no one questioned the Cabal’s wisdom in hiring a zombie to work at the cemetery.
Rarity: C
#: 97
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Flavor: Oddly, no one questioned the Cabal’s wisdom in hiring a zombie to work at the cemetery.
Magic
Gravel-Hide Goblin | 105 | Ravnica Allegiance
$1.00
$1.00
Set: Ravnica Allegiance
Rarity: C
#: 105
Creature Type or Sub Type: Creature — Goblin Shaman
P: 2
T: 1
Rules Text Contains: 3G: Gravel-Hide Goblin gets +2/+2 until end of turn.
Flavor: "No peace accord will save Ravnica. You don't build on rot. You burn it down and start again." —Domri Rade
Rarity: C
#: 105
Creature Type or Sub Type: Creature — Goblin Shaman
P: 2
T: 1
Rules Text Contains: 3G: Gravel-Hide Goblin gets +2/+2 until end of turn.
Flavor: "No peace accord will save Ravnica. You don't build on rot. You burn it down and start again." —Domri Rade
Magic
Graven Abomination | 162 | Hour of Devastation
$1.00
$1.00
Set: Hour of Devastation
Rarity: C
#: 162
Creature Type or Sub Type: Artifact Creature — Horror
P: 3
T: 1
Rules Text Contains: Whenever Graven Abomination attacks, exile target card from defending player's graveyard.
Flavor: Ironically, the statues had been constructed as a warning.
Rarity: C
#: 162
Creature Type or Sub Type: Artifact Creature — Horror
P: 3
T: 1
Rules Text Contains: Whenever Graven Abomination attacks, exile target card from defending player's graveyard.
Flavor: Ironically, the statues had been constructed as a warning.
Magic
Gravitic Punch | 105 | Guilds of Ravnica
$1.00
$1.00
Set: Guilds of Ravnica
Rarity: C
#: 105
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target creature you control deals damage equal to its power to target player.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Rarity: C
#: 105
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target creature you control deals damage equal to its power to target player.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Magic
Gravity Negator | 45 | Oath of the Gatewatch
$1.00
$1.00
Set: Oath of the Gatewatch
Rarity: C
#: 45
Creature Type or Sub Type: Creature — Eldrazi Drone
P: 2
T: 3
Rules Text Contains: Devoid (This card has no color.)
Flying
Whenever Gravity Negator attacks, you may pay C. If you do, another target creature gains flying until end of turn. (C represents colorless mana.)
Rarity: C
#: 45
Creature Type or Sub Type: Creature — Eldrazi Drone
P: 2
T: 3
Rules Text Contains: Devoid (This card has no color.)
Flying
Whenever Gravity Negator attacks, you may pay C. If you do, another target creature gains flying until end of turn. (C represents colorless mana.)
Magic
Grayscaled Gharial | 52 | Ravnica: City of Guilds
$1.00
$1.00
Set: Ravnica: City of Guilds
Rarity: C
#: 52
Creature Type or Sub Type: Creature — Crocodile
P: 1
T: 1
Rules Text Contains: Islandwalk
Flavor: Each tooth carries enough bacteria to kill a person in a day or two. But then, gharials do have 138 teeth.
Rarity: C
#: 52
Creature Type or Sub Type: Creature — Crocodile
P: 1
T: 1
Rules Text Contains: Islandwalk
Flavor: Each tooth carries enough bacteria to kill a person in a day or two. But then, gharials do have 138 teeth.
Magic
Grazing Gladehart | 163 | Zendikar
$1.00
$1.00
Set: Zendikar
Rarity: C
#: 163
Creature Type or Sub Type: Creature — Antelope
P: 2
T: 2
Rules Text Contains: Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.
Flavor: "Don't be fooled. If it were as docile as it looks, it would've died off long ago."
—Yon Basrel, Oran-Rief survivalist
Rarity: C
#: 163
Creature Type or Sub Type: Creature — Antelope
P: 2
T: 2
Rules Text Contains: Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.
Flavor: "Don't be fooled. If it were as docile as it looks, it would've died off long ago."
—Yon Basrel, Oran-Rief survivalist
Magic
Grazing Whiptail | 190 | Ixalan
$1.00
$1.00
Set: Ixalan
Rarity: C
#: 190
Creature Type or Sub Type: Creature — Dinosaur
P: 3
T: 4
Rules Text Contains: Reach
Flavor: Often found browsing on the upper canopies of Ixalan's jungles, whiptails are known to absently bat away anything foolish enough to interrupt their meal.
Rarity: C
#: 190
Creature Type or Sub Type: Creature — Dinosaur
P: 3
T: 4
Rules Text Contains: Reach
Flavor: Often found browsing on the upper canopies of Ixalan's jungles, whiptails are known to absently bat away anything foolish enough to interrupt their meal.
Magic
Grazing Whiptail | 48 | Magic Game Night 2019
$1.00
$1.00
Set: Magic Game Night 2019
Rarity: C
#: 48
Creature Type or Sub Type: Creature — Dinosaur
P: 3
T: 4
Rules Text Contains: Reach
Flavor: Often found browsing on the upper canopies of Ixalan's jungles, whiptails are known to absently bat away anything foolish enough to interrupt their meal.
Rarity: C
#: 48
Creature Type or Sub Type: Creature — Dinosaur
P: 3
T: 4
Rules Text Contains: Reach
Flavor: Often found browsing on the upper canopies of Ixalan's jungles, whiptails are known to absently bat away anything foolish enough to interrupt their meal.
Magic
Greataxe | 245 | Adventures in the Forgotten Realms
$1.00
$1.00
Set: Adventures in the Forgotten Realms
Rarity: C
#: 245
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Equipped creature gets +4/+0.
Equip 5 (5: Attach to target creature you control. Equip only as a sorcery.)
Flavor: "If you're so mighty, scaled one, then why are you dead?"
Rarity: C
#: 245
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Equipped creature gets +4/+0.
Equip 5 (5: Attach to target creature you control. Equip only as a sorcery.)
Flavor: "If you're so mighty, scaled one, then why are you dead?"
Magic
Greater Mossdog | 169 | Ravnica: City of Guilds
$1.00
$1.00
Set: Ravnica: City of Guilds
Rarity: C
#: 169
Creature Type or Sub Type: Creature — Hound
P: 3
T: 3
Rules Text Contains: Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Flavor: Man's best fungus.
Rarity: C
#: 169
Creature Type or Sub Type: Creature — Hound
P: 3
T: 3
Rules Text Contains: Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Flavor: Man's best fungus.
Magic
Greater Sandwurm | 157 | Ikoria: Lair of Behemoths
$1.00
$1.00
Set: Ikoria: Lair of Behemoths
Rarity: C
#: 157
Creature Type or Sub Type: Creature — Wurm
P: 7
T: 7
Rules Text Contains: Greater Sandwurm can't be blocked by creatures with power 2 or less.
Cycling 2 (2, Discard this card: Draw a card.)
Flavor: On Ikoria, sandwurms never lie dormant for too long. In some regions, "no activity" is the greatest sign of danger.
Rarity: C
#: 157
Creature Type or Sub Type: Creature — Wurm
P: 7
T: 7
Rules Text Contains: Greater Sandwurm can't be blocked by creatures with power 2 or less.
Cycling 2 (2, Discard this card: Draw a card.)
Flavor: On Ikoria, sandwurms never lie dormant for too long. In some regions, "no activity" is the greatest sign of danger.
Magic
Greater Sandwurm | 168 | Amonkhet
$1.00
$1.00
Set: Amonkhet
Rarity: C
#: 168
Creature Type or Sub Type: Creature — Wurm
P: 7
T: 7
Rules Text Contains: Greater Sandwurm can't be blocked by creatures with power 2 or less.
Cycling 2 (2, Discard this card: Draw a card.)
Flavor: A sandwurm can lie in wait beneath the sands for years until the slightest tremor alerts it to the presence of prey.
Rarity: C
#: 168
Creature Type or Sub Type: Creature — Wurm
P: 7
T: 7
Rules Text Contains: Greater Sandwurm can't be blocked by creatures with power 2 or less.
Cycling 2 (2, Discard this card: Draw a card.)
Flavor: A sandwurm can lie in wait beneath the sands for years until the slightest tremor alerts it to the presence of prey.
Magic
Greater Tanuki | 189 | Kamigawa: Neon Dynasty
$1.00
$1.00
Set: Kamigawa: Neon Dynasty
Rarity: C
#: 189
Creature Type or Sub Type: Enchantment Creature — Dog
P: 6
T: 5
Rules Text Contains: Trample
Channel — 2G, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flavor: The kami permit few mortals to dwell in Jukai Forest, but the clever, playful tanuki are welcomed as friends and guardians.
Rarity: C
#: 189
Creature Type or Sub Type: Enchantment Creature — Dog
P: 6
T: 5
Rules Text Contains: Trample
Channel — 2G, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flavor: The kami permit few mortals to dwell in Jukai Forest, but the clever, playful tanuki are welcomed as friends and guardians.
Magic
Greenseeker | 198 | Time Spiral
$1.00
$1.00
Set: Time Spiral
Rarity: C
#: 198
Creature Type or Sub Type: Creature — Elf Spellshaper
P: 1
T: 1
Rules Text Contains: G, T, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
Flavor: "A rumor passes among the snakes, whispered by the rushes, inspiring the seekers: the goddess Freyalise is alive in Skyshroud."
Rarity: C
#: 198
Creature Type or Sub Type: Creature — Elf Spellshaper
P: 1
T: 1
Rules Text Contains: G, T, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
Flavor: "A rumor passes among the snakes, whispered by the rushes, inspiring the seekers: the goddess Freyalise is alive in Skyshroud."
Magic
Greenseeker | 207 | Time Spiral: Remastered
$1.00
$1.00
Set: Time Spiral: Remastered
Rarity: C
#: 207
Creature Type or Sub Type: Creature — Elf Spellshaper
P: 1
T: 1
Rules Text Contains: G, T, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Flavor: “A rumor passes among the snakes, whispered by the rushes, inspiring the seekers: the goddess Freyalise is alive in Skyshroud.”
Rarity: C
#: 207
Creature Type or Sub Type: Creature — Elf Spellshaper
P: 1
T: 1
Rules Text Contains: G, T, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Flavor: “A rumor passes among the snakes, whispered by the rushes, inspiring the seekers: the goddess Freyalise is alive in Skyshroud.”
Magic
Greenwood Sentinel | 174 | Core Set 2020
$1.00
$1.00
Set: Core Set 2020
Rarity: C
#: 174
Creature Type or Sub Type: Creature — Elf Scout
P: 2
T: 2
Rules Text Contains: Vigilance (Attacking doesn't cause this creature to tap.)
Flavor: Within a mile of the woodland, you will feel her eyes upon you. Within its borders, you will feel her blade.
Rarity: C
#: 174
Creature Type or Sub Type: Creature — Elf Scout
P: 2
T: 2
Rules Text Contains: Vigilance (Attacking doesn't cause this creature to tap.)
Flavor: Within a mile of the woodland, you will feel her eyes upon you. Within its borders, you will feel her blade.
Magic
Greenwood Sentinel | 187 | Core Set 2019
$1.00
$1.00
Set: Core Set 2019
Rarity: C
#: 187
Creature Type or Sub Type: Creature — Elf Scout
P: 2
T: 2
Rules Text Contains: Vigilance (Attacking doesn’t cause this creature to tap.)
Flavor: Within a mile of the woodland, you will feel her eyes upon you. Within its borders, you will feel her blade.
Rarity: C
#: 187
Creature Type or Sub Type: Creature — Elf Scout
P: 2
T: 2
Rules Text Contains: Vigilance (Attacking doesn’t cause this creature to tap.)
Flavor: Within a mile of the woodland, you will feel her eyes upon you. Within its borders, you will feel her blade.
Magic
Gremlin Mine | 136 | New Phyrexia
$1.00
$1.00
Set: New Phyrexia
Rarity: C
#: 136
Creature Type or Sub Type: Artifact
Rules Text Contains: 1, T, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature.
1, T, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.
Rarity: C
#: 136
Creature Type or Sub Type: Artifact
Rules Text Contains: 1, T, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature.
1, T, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.
Magic
Griffin Dreamfinder | 16 | Born of the Gods
$1.00
$1.00
Set: Born of the Gods
Rarity: C
#: 16
Creature Type or Sub Type: Creature — Griffin
P: 1
T: 4
Rules Text Contains: Flying
When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.
Flavor: Some griffins are able to pluck mystic auras from the Æther that are hidden from other mortals.
Rarity: C
#: 16
Creature Type or Sub Type: Creature — Griffin
P: 1
T: 4
Rules Text Contains: Flying
When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.
Flavor: Some griffins are able to pluck mystic auras from the Æther that are hidden from other mortals.
Magic
Griffin Protector | 17 | Masters 25
$1.00
$1.00
Set: Masters 25
Rarity: C
#: 17
Creature Type or Sub Type: Creature — Griffin
P: 2
T: 3
Rules Text Contains: Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
Flavor: The drums of war stir the hearts of all who fight for righteousness.
Rarity: C
#: 17
Creature Type or Sub Type: Creature — Griffin
P: 2
T: 3
Rules Text Contains: Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
Flavor: The drums of war stir the hearts of all who fight for righteousness.
Magic
Griffin Protector | 18 | Dominaria United
$1.00
$1.00
Set: Dominaria United
Rarity: C
#: 18
Creature Type or Sub Type: Creature — Griffin
P: 2
T: 3
Rules Text Contains: Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
Flavor: Griffin flocks still patrol the skies above the Zhalfarin void, as though they are waiting for their old home to reappear.
Rarity: C
#: 18
Creature Type or Sub Type: Creature — Griffin
P: 2
T: 3
Rules Text Contains: Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
Flavor: Griffin flocks still patrol the skies above the Zhalfarin void, as though they are waiting for their old home to reappear.
Magic
Griffin Protector | 20 | Core Set 2020
$1.00
$1.00
Set: Core Set 2020
Rarity: C
#: 20
Creature Type or Sub Type: Creature — Griffin
P: 2
T: 3
Rules Text Contains: Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
Flavor: "Here is a companion who will never falter, no matter how desperate the battle!"—Ajani Goldmane
Rarity: C
#: 20
Creature Type or Sub Type: Creature — Griffin
P: 2
T: 3
Rules Text Contains: Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
Flavor: "Here is a companion who will never falter, no matter how desperate the battle!"—Ajani Goldmane
Magic
Griffin Rider | 20 | Magic 2012 (M12)
$1.00
$1.00
Set: Magic 2012 (M12)
Rarity: C
#: 20
Creature Type or Sub Type: Creature — Human Knight
P: 1
T: 1
Rules Text Contains: As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.
Flavor: After fighting alongside the griffin riders, older knights of Thune learned to admire a mount that could rip an enemy to shreds in seconds.
Rarity: C
#: 20
Creature Type or Sub Type: Creature — Human Knight
P: 1
T: 1
Rules Text Contains: As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.
Flavor: After fighting alongside the griffin riders, older knights of Thune learned to admire a mount that could rip an enemy to shreds in seconds.
Magic
Griffin Sentinel | 12 | Magic 2010 (M10)
$1.00
$1.00
Set: Magic 2010 (M10)
Rarity: C
#: 12
Creature Type or Sub Type: Creature — Griffin
P: 1
T: 3
Rules Text Contains: Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Rarity: C
#: 12
Creature Type or Sub Type: Creature — Griffin
P: 1
T: 3
Rules Text Contains: Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Magic
Griffin Sentinel | 20 | Magic 2014 (M14)
$1.00
$1.00
Set: Magic 2014 (M14)
Rarity: C
#: 20
Creature Type or Sub Type: Creature — Griffin
P: 1
T: 3
Rules Text Contains: Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Flavor: Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post.
Rarity: C
#: 20
Creature Type or Sub Type: Creature — Griffin
P: 1
T: 3
Rules Text Contains: Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Flavor: Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post.
Magic
Griffin Sentinel | 21 | Core Set 2020
$1.00
$1.00
Set: Core Set 2020
Rarity: C
#: 21
Creature Type or Sub Type: Creature — Griffin
P: 1
T: 3
Rules Text Contains: Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Flavor: Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post.
Rarity: C
#: 21
Creature Type or Sub Type: Creature — Griffin
P: 1
T: 3
Rules Text Contains: Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Flavor: Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post.
Magic
Grim Affliction | 84 | Modern Masters 2015
$1.00
$1.00
Set: Modern Masters 2015
Rarity: C
#: 84
Creature Type or Sub Type: Instant
Rules Text Contains: Put a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
Flavor: Even the small wounds let hope bleed out.
Rarity: C
#: 84
Creature Type or Sub Type: Instant
Rules Text Contains: Put a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
Flavor: Even the small wounds let hope bleed out.
Magic
Grim Contest | 153 | Fate Reforged
$1.00
$1.00
Set: Fate Reforged
Rarity: C
#: 153
Creature Type or Sub Type: Instant
Rules Text Contains: Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.
Flavor: The invader hoped he could survive the beast's jaws and emerge through its rotting skin.
Rarity: C
#: 153
Creature Type or Sub Type: Instant
Rules Text Contains: Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.
Flavor: The invader hoped he could survive the beast's jaws and emerge through its rotting skin.
Magic
Grim Discovery | 51 | Duel Decks: Nissa vs. Ob Nixilis
$1.00
$1.00
Set: Duel Decks: Nissa vs. Ob Nixilis
Rarity: C
#: 51
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target land card from your graveyard to your hand.
Flavor: Few among the living understand just how much of their world is shaped by the ruins of the dead.
Rarity: C
#: 51
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target land card from your graveyard to your hand.
Flavor: Few among the living understand just how much of their world is shaped by the ruins of the dead.
Magic
Grim Draugr | 96 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 96
Creature Type or Sub Type: Snow Creature — Zombie Berserker
P: 3
T: 2
Rules Text Contains: 1S: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. S can be paid with one mana from a snow source.)
Flavor: She was a ragged shadow of her living form, but she had lost none of her deadly prowess.
Rarity: C
#: 96
Creature Type or Sub Type: Snow Creature — Zombie Berserker
P: 3
T: 2
Rules Text Contains: 1S: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. S can be paid with one mana from a snow source.)
Flavor: She was a ragged shadow of her living form, but she had lost none of her deadly prowess.
Magic
Grim Harvest | 58 | Coldsnap
$1.00
$1.00
Set: Coldsnap
Rarity: C
#: 58
Creature Type or Sub Type: Instant
Rules Text Contains: Return target creature card from your graveyard to your hand.
Recover 2B (When a creature is put into your graveyard from play, you may pay 2B. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.)
Rarity: C
#: 58
Creature Type or Sub Type: Instant
Rules Text Contains: Return target creature card from your graveyard to your hand.
Recover 2B (When a creature is put into your graveyard from play, you may pay 2B. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.)
Magic
Grim Initiate | 130 | War of the Spark
$1.00
$1.00
Set: War of the Spark
Rarity: C
#: 130
Creature Type or Sub Type: Creature — Zombie Warrior
P: 1
T: 1
Rules Text Contains: First strike
When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Flavor: Beneath each gleaming mineral shell rots a once-proud warrior of Amonkhet.
Rarity: C
#: 130
Creature Type or Sub Type: Creature — Zombie Warrior
P: 1
T: 1
Rules Text Contains: First strike
When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Flavor: Beneath each gleaming mineral shell rots a once-proud warrior of Amonkhet.
Magic
Grim Physician | 100 | Theros Beyond Death
$1.00
$1.00
Set: Theros Beyond Death
Rarity: C
#: 100
Creature Type or Sub Type: Creature — Zombie
P: 1
T: 1
Rules Text Contains: When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
Flavor: The Returned retain no memory of their identities, but sometimes they mindlessly attempt familiar tasks.
Rarity: C
#: 100
Creature Type or Sub Type: Creature — Zombie
P: 1
T: 1
Rules Text Contains: When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
Flavor: The Returned retain no memory of their identities, but sometimes they mindlessly attempt familiar tasks.
Magic
Grim Roustabout | 68 | Return to Ravnica
$1.00
$1.00
Set: Return to Ravnica
Rarity: C
#: 68
Creature Type or Sub Type: Creature — Skeleton Warrior
P: 1
T: 1
Rules Text Contains: Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
1B: Regenerate Grim Roustabout.
Flavor: He'll point you to your death row seats.
Rarity: C
#: 68
Creature Type or Sub Type: Creature — Skeleton Warrior
P: 1
T: 1
Rules Text Contains: Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
1B: Regenerate Grim Roustabout.
Flavor: He'll point you to your death row seats.
Magic
Grimclaw Bats | 45 | Darksteel
$1.00
$1.00
Set: Darksteel
Rarity: C
#: 45
Creature Type or Sub Type: Creature — Bat
P: 1
T: 1
Rules Text Contains: Flying
B, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.
Flavor: Even on a world of metal, there are those who thirst for blood.
Rarity: C
#: 45
Creature Type or Sub Type: Creature — Bat
P: 1
T: 1
Rules Text Contains: Flying
B, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.
Flavor: Even on a world of metal, there are those who thirst for blood.
Magic
Grinning Ignus | 116 | Future Sight
$1.00
$1.00
Set: Future Sight
Rarity: C
#: 116
Creature Type or Sub Type: Creature — Elemental
P: 2
T: 2
Rules Text Contains: R, Return Grinning Ignus to its owner's hand: Add 2R to your mana pool. Play this ability only any time you could play a sorcery.
Flavor: "Take care what you offer the ignus. Food, perhaps. Coins. But nothing flammable!"
—Stovic, village eccentric
Rarity: C
#: 116
Creature Type or Sub Type: Creature — Elemental
P: 2
T: 2
Rules Text Contains: R, Return Grinning Ignus to its owner's hand: Add 2R to your mana pool. Play this ability only any time you could play a sorcery.
Flavor: "Take care what you offer the ignus. Food, perhaps. Coins. But nothing flammable!"
—Stovic, village eccentric
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