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Magic
Frenzied Raider | 137 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 137
Creature Type or Sub Type: Creature — Demon Berserker
P: 2
T: 2
Rules Text Contains: Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider.
Flavor: “Arrogant maggot. You won’t be so proud when I rip out your tongue and drink from your skull!”
Rarity: U
#: 137
Creature Type or Sub Type: Creature — Demon Berserker
P: 2
T: 2
Rules Text Contains: Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider.
Flavor: “Arrogant maggot. You won’t be so proud when I rip out your tongue and drink from your skull!”
Magic
Firja, Judge of Valor | 209 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 209
Creature Type or Sub Type: Legendary Creature — Angel Cleric
P: 2
T: 4
Rules Text Contains: Flying, lifelink
Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Flavor: She is both shepherd and reaper, and her judgement is final.
Rarity: U
#: 209
Creature Type or Sub Type: Legendary Creature — Angel Cleric
P: 2
T: 4
Rules Text Contains: Flying, lifelink
Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Flavor: She is both shepherd and reaper, and her judgement is final.
Magic
Fearless Liberator | 135 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 135
Creature Type or Sub Type: Creature — Dwarf Berserker
P: 2
T: 1
Rules Text Contains: Boast — 2R: Create a 2/1 red Dwarf Berserker creature token. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: “No one else had the spine for it, so I ran right between the giant’s legs and hauled poor Valdir back to Axgard!”
Rarity: U
#: 135
Creature Type or Sub Type: Creature — Dwarf Berserker
P: 2
T: 1
Rules Text Contains: Boast — 2R: Create a 2/1 red Dwarf Berserker creature token. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: “No one else had the spine for it, so I ran right between the giant’s legs and hauled poor Valdir back to Axgard!”
Magic
Fearless Pup | 136 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 136
Creature Type or Sub Type: Creature — Wolf
P: 1
T: 1
Rules Text Contains: First strike
Boast — 2R: Fearless Pup gets +2/+0 until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: “Awooo!”
Rarity: C
#: 136
Creature Type or Sub Type: Creature — Wolf
P: 1
T: 1
Rules Text Contains: First strike
Boast — 2R: Fearless Pup gets +2/+0 until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: “Awooo!”
Magic
Feed the Serpent | 95 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 95
Creature Type or Sub Type: Instant
Rules Text Contains: Exile target creature or planeswalker.
Flavor: He spent the final moments of his existence tumbling down the length of the serpent's jaws, driven mad by the magnitude of the Cosmos.
Rarity: C
#: 95
Creature Type or Sub Type: Instant
Rules Text Contains: Exile target creature or planeswalker.
Flavor: He spent the final moments of his existence tumbling down the length of the serpent's jaws, driven mad by the magnitude of the Cosmos.
Magic
Elven Bow | 166 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 166
Creature Type or Sub Type: Artifact—Equipment
Rules Text Contains: When Elven Bow enters the battlefield, you may pay 2. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.
Equipped creature gets +1/+2 and has reach.
Equip 3
Rarity: U
#: 166
Creature Type or Sub Type: Artifact—Equipment
Rules Text Contains: When Elven Bow enters the battlefield, you may pay 2. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.
Equipped creature gets +1/+2 and has reach.
Equip 3
Magic
Elderfang Ritualist | 385 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 385
Creature Type or Sub Type: Creature — Elf Cleric
P: 3
T: 1
Rules Text Contains: When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand.
Flavor: Her fingers stiffened as the shrouded corpse stirred. Her final, ragged breathe was one of triumph. “Return, my chosen, grant our people victory!”
Rarity: U
#: 385
Creature Type or Sub Type: Creature — Elf Cleric
P: 3
T: 1
Rules Text Contains: When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand.
Flavor: Her fingers stiffened as the shrouded corpse stirred. Her final, ragged breathe was one of triumph. “Return, my chosen, grant our people victory!”
Magic
Elderfang Disciple | 93 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 93
Creature Type or Sub Type: Creature — Elf Cleric
P: 1
T: 1
Rules Text Contains: When Elderfang Disciple enters the battlefield, each opponent discards a card.
Flavor: "One day, the great serpent will rejoin us on Skemfar, and those who've wronged us will taste our venom."
Rarity: C
#: 93
Creature Type or Sub Type: Creature — Elf Cleric
P: 1
T: 1
Rules Text Contains: When Elderfang Disciple enters the battlefield, each opponent discards a card.
Flavor: "One day, the great serpent will rejoin us on Skemfar, and those who've wronged us will taste our venom."
Magic
Elderleaf Mentor | 165 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 165
Creature Type or Sub Type: Creature — Elf Warrior
P: 3
T: 2
Rules Text Contains: When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.
Flavor: "Our ancestors grew complacent in their divinity, allowing their lessers to topple them. Never again."
Rarity: C
#: 165
Creature Type or Sub Type: Creature — Elf Warrior
P: 3
T: 2
Rules Text Contains: When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.
Flavor: "Our ancestors grew complacent in their divinity, allowing their lessers to topple them. Never again."
Magic
Dwarven Reinforcements | 134 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 134
Creature Type or Sub Type: Sorcery
Rules Text Contains: Create two 2/1 red Dwarf Berserker creature tokens.
Foretell 1R (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor: “Orders? We don’t wait for orders!”
Rarity: C
#: 134
Creature Type or Sub Type: Sorcery
Rules Text Contains: Create two 2/1 red Dwarf Berserker creature tokens.
Foretell 1R (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor: “Orders? We don’t wait for orders!”
Magic
Duskwielder | 91 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 91
Creature Type or Sub Type: Creature — Elf Berserker
P: 1
T: 2
Rules Text Contains: Boast – 1: Target opponent loses 1 life and you gain 1 life. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: "My shadow alone will slay you."
Rarity: C
#: 91
Creature Type or Sub Type: Creature — Elf Berserker
P: 1
T: 2
Rules Text Contains: Boast – 1: Target opponent loses 1 life and you gain 1 life. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: "My shadow alone will slay you."
Magic
Dwarven Hammer | 133 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 133
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Dwarven Hammer enters the battlefield, you may pay 2. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.
Equipped creature gets +3/+0 and has trample.
Equip 3
Rarity: U
#: 133
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Dwarven Hammer enters the battlefield, you may pay 2. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.
Equipped creature gets +3/+0 and has trample.
Equip 3
Magic
Dual Strike | 132 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 132
Creature Type or Sub Type: Instant
Rules Text Contains: When you cast your next instant or sorcery spell with converted mana cost 4 or less this turn, copy that spell. You may choose new targets for the copy.
Foretell R (During your turn, you may pay 2 and exile this card from your hand face-down. Cast it on a later turn for its foretell cost.)
Rarity: U
#: 132
Creature Type or Sub Type: Instant
Rules Text Contains: When you cast your next instant or sorcery spell with converted mana cost 4 or less this turn, copy that spell. You may choose new targets for the copy.
Foretell R (During your turn, you may pay 2 and exile this card from your hand face-down. Cast it on a later turn for its foretell cost.)
Magic
Draugr's Helm | 88 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 88
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Draugr's Helm enters the battlefield, you may pay 2B. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it.
Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
Equip 4
Rarity: U
#: 88
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Draugr's Helm enters the battlefield, you may pay 2B. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it.
Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
Equip 4
Magic
Dread Rider | 89 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 89
Creature Type or Sub Type: Creature — Spirit Knight
P: 3
T: 7
Rules Text Contains: 1B, T, Exile a creature card from your graveyard: Target opponent loses 3 life.
Flavor: "What kind of monstrous grave robber leaves the treasures, but takes the bodies?" –Fjall, Beskir elder
Rarity: C
#: 89
Creature Type or Sub Type: Creature — Spirit Knight
P: 3
T: 7
Rules Text Contains: 1B, T, Exile a creature card from your graveyard: Target opponent loses 3 life.
Flavor: "What kind of monstrous grave robber leaves the treasures, but takes the bodies?" –Fjall, Beskir elder
Magic
Draugr Thought-Thief | 55 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 55
Creature Type or Sub Type: Creature — Zombie Rogue
P: 3
T: 2
Rules Text Contains: When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.
Flavor: The worst part is that you won't even remember how much he's taken from you.
Rarity: C
#: 55
Creature Type or Sub Type: Creature — Zombie Rogue
P: 3
T: 2
Rules Text Contains: When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.
Flavor: The worst part is that you won't even remember how much he's taken from you.
Magic
Draugr Recruiter | 87 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 87
Creature Type or Sub Type: Creature — Zombie Cleric
P: 3
T: 3
Rules Text Contains: Boast — 3B: Return target creature card from your graveyard to your hand. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: "You cannot stand against us, but when you fall, you will stand with us!"
Rarity: C
#: 87
Creature Type or Sub Type: Creature — Zombie Cleric
P: 3
T: 3
Rules Text Contains: Boast — 3B: Return target creature card from your graveyard to your hand. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: "You cannot stand against us, but when you fall, you will stand with us!"
Magic
Doomskar Titan | 130 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 130
Creature Type or Sub Type: Creature — Giant Berserker
P: 4
T: 4
Rules Text Contains: When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.
Foretell 4R (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Rarity: U
#: 130
Creature Type or Sub Type: Creature — Giant Berserker
P: 4
T: 4
Rules Text Contains: When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.
Foretell 4R (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Magic
Doomskar Oracle | 10 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 10
Creature Type or Sub Type: Creature — Human Cleric
P: 3
T: 2
Rules Text Contains: Whenever you cast your second spell each turn, you gain 2 life.
Foretell W (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor: “Giants and monsters loom on the horizon, and the elves plan to murder our gods!”
Rarity: C
#: 10
Creature Type or Sub Type: Creature — Human Cleric
P: 3
T: 2
Rules Text Contains: Whenever you cast your second spell each turn, you gain 2 life.
Foretell W (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor: “Giants and monsters loom on the horizon, and the elves plan to murder our gods!”
Magic
Dogged Pursuit | 85 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 85
Creature Type or Sub Type: Enchantment
Rules Text Contains: At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
Flavor: Kaya had stalked countless horrific foes, but never one that killed with such callous precision and twisted creativity.
Rarity: C
#: 85
Creature Type or Sub Type: Enchantment
Rules Text Contains: At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
Flavor: Kaya had stalked countless horrific foes, but never one that killed with such callous precision and twisted creativity.
Magic
Divine Gambit | 8 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 8
Creature Type or Sub Type: Sorcery
Rules Text Contains: Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Flavor: There are rules, and then there are gods.
Rarity: U
#: 8
Creature Type or Sub Type: Sorcery
Rules Text Contains: Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Flavor: There are rules, and then there are gods.
Magic
Depart the Realm | 53 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 53
Creature Type or Sub Type: Instant
Rules Text Contains: Return target nonland permanent to its owner's hand.
Foretell U (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor: "My home calls to me. I must go."
Rarity: C
#: 53
Creature Type or Sub Type: Instant
Rules Text Contains: Return target nonland permanent to its owner's hand.
Foretell U (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor: "My home calls to me. I must go."
Magic
Demon Bolt | 129 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 129
Creature Type or Sub Type: Instant
Rules Text Contains: Demon Bolt deals 4 damage to target creature or planeswalker.
Foretell R (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.
Flavor: "Burn them from the sky." –Varragoth
Rarity: C
#: 129
Creature Type or Sub Type: Instant
Rules Text Contains: Demon Bolt deals 4 damage to target creature or planeswalker.
Foretell R (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.
Flavor: "Burn them from the sky." –Varragoth
Magic
Demonic Gifts | 84 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 84
Creature Type or Sub Type: Instant
Rules Text Contains: Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
Flavor: It began as a flavor on the tongue, like a bloody morsel of roast boar–but soon the power was a conflagration in her veins.
Rarity: C
#: 84
Creature Type or Sub Type: Instant
Rules Text Contains: Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
Flavor: It began as a flavor on the tongue, like a bloody morsel of roast boar–but soon the power was a conflagration in her veins.
Magic
Deathknell Berserker | 83 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 83
Creature Type or Sub Type: Creature — Elf Beserker
P: 2
T: 2
Rules Text Contains: When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.
Flavor: "Sven felled the elf with an arrow through the chest, but moments later, the corpse rose with a sneer to fight again." –Longbeard Saga
Rarity: C
#: 83
Creature Type or Sub Type: Creature — Elf Beserker
P: 2
T: 2
Rules Text Contains: When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.
Flavor: "Sven felled the elf with an arrow through the chest, but moments later, the corpse rose with a sneer to fight again." –Longbeard Saga
Magic
Crush the Weak | 128 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 128
Creature Type or Sub Type: Sorcery
Rules Text Contains: Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Foretell R (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Rarity: U
#: 128
Creature Type or Sub Type: Sorcery
Rules Text Contains: Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Foretell R (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Magic
Craven Hulk | 127 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 127
Creature Type or Sub Type: Creature — Giant Coward
P: 4
T: 4
Rules Text Contains: Craven Hulk can't block alone.
Flavor: Abandoned at birth, the giant was raised by goats. Ironically, it grew up to be the most cautious member of the herd.
Rarity: C
#: 127
Creature Type or Sub Type: Creature — Giant Coward
P: 4
T: 4
Rules Text Contains: Craven Hulk can't block alone.
Flavor: Abandoned at birth, the giant was raised by goats. Ironically, it grew up to be the most cautious member of the herd.
Magic
Colossal Plow | 236 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 236
Creature Type or Sub Type: Artifact — Vehicle
P: 6
T: 3
Rules Text Contains: Whenever Colossal Plow attacks, add WWW and you gain 3 life. Until end of turn, you don't lose mana as steps and phases end.
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Rarity: U
#: 236
Creature Type or Sub Type: Artifact — Vehicle
P: 6
T: 3
Rules Text Contains: Whenever Colossal Plow attacks, add WWW and you gain 3 life. Until end of turn, you don't lose mana as steps and phases end.
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Magic
Codespell Cleric | 7 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 7
Creature Type or Sub Type: Creature — Human Cleric
P: 1
T: 1
Rules Text Contains: Vigilance
When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.
Flavor: "Today we are Beskir or Tuskeri. We must fight as one clan, shoulder to shoulder, to defend our rightful home!"
Rarity: C
#: 7
Creature Type or Sub Type: Creature — Human Cleric
P: 1
T: 1
Rules Text Contains: Vigilance
When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.
Flavor: "Today we are Beskir or Tuskeri. We must fight as one clan, shoulder to shoulder, to defend our rightful home!"
Magic
Cinderheart Giant | 126 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 126
Creature Type or Sub Type: Creature — Giant Berserker
P: 7
T: 6
Rules Text Contains: Trample
When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random.
Flavor: What fire giants lack in arcane prowess they make up for with reckless, explosive rage.
Rarity: C
#: 126
Creature Type or Sub Type: Creature — Giant Berserker
P: 7
T: 6
Rules Text Contains: Trample
When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random.
Flavor: What fire giants lack in arcane prowess they make up for with reckless, explosive rage.
Magic
Broken Wings | 164 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 164
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target artifact, enchantment, or creature with flying.
Flavor: "Fynn climbed the highest peak and waited, still and silent, until the falling snow had hidden him entirely. When the great eagle flew past, the hunter's aim was true." –Saga of the Wisdom Seeker
Rarity: C
#: 164
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target artifact, enchantment, or creature with flying.
Flavor: "Fynn climbed the highest peak and waited, still and silent, until the falling snow had hidden him entirely. When the great eagle flew past, the hunter's aim was true." –Saga of the Wisdom Seeker
Magic
Brinebarrow Intruder | 49 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 49
Creature Type or Sub Type: Creature — Human Rogue
P: 1
T: 2
Rules Text Contains: Flash
When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Flavor: Locked in the ice of Karfell, the treasures of ancient nobles await in ruins guarded by the dead.
Rarity: C
#: 49
Creature Type or Sub Type: Creature — Human Rogue
P: 1
T: 2
Rules Text Contains: Flash
When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Flavor: Locked in the ice of Karfell, the treasures of ancient nobles await in ruins guarded by the dead.
Magic
Breakneck Berserker | 124 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 124
Creature Type or Sub Type: Creature — Dwarf Berserker
P: 3
T: 2
Rules Text Contains: Haste
Flavor: "Go for the knees! The last giant who tried to get past us got rolled back down the mountain in a dozen pieces."
Rarity: C
#: 124
Creature Type or Sub Type: Creature — Dwarf Berserker
P: 3
T: 2
Rules Text Contains: Haste
Flavor: "Go for the knees! The last giant who tried to get past us got rolled back down the mountain in a dozen pieces."
Magic
Bretagard Stronghold | 253 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 253
Creature Type or Sub Type: Land
Rules Text Contains: Bretagard Stronghold enters the battlefield tapped.
T: Add G.
GWW, T, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate this ability only any time you could cast a sorcery.
Rarity: U
#: 253
Creature Type or Sub Type: Land
Rules Text Contains: Bretagard Stronghold enters the battlefield tapped.
T: Add G.
GWW, T, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate this ability only any time you could cast a sorcery.
Magic
Bound in Gold | 5 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 5
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant permanent
Enchanted permanent can’t attack, block, or crew Vehicles, and its activated abilities can’t be activated unless they’re mana abilities.
Flavor: “Trespassers will be smelted.” —Axgard inscription
Rarity: C
#: 5
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant permanent
Enchanted permanent can’t attack, block, or crew Vehicles, and its activated abilities can’t be activated unless they’re mana abilities.
Flavor: “Trespassers will be smelted.” —Axgard inscription
Magic
Boreal Outrider | 163 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 163
Creature Type or Sub Type: Snow Creature — Elf Warrior
P: 3
T: 2
Rules Text Contains: Whenever you cast a creature spell, if S of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. (S is mana from a snow source.)
Rarity: U
#: 163
Creature Type or Sub Type: Snow Creature — Elf Warrior
P: 3
T: 2
Rules Text Contains: Whenever you cast a creature spell, if S of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. (S is mana from a snow source.)
Magic
Bloodsky Berserker | 80 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 80
Creature Type or Sub Type: Creature — Human Berserker
P: 1
T: 1
Rules Text Contains: Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Flavor: "Who's next?!"
Rarity: U
#: 80
Creature Type or Sub Type: Creature — Human Berserker
P: 1
T: 1
Rules Text Contains: Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Flavor: "Who's next?!"
Magic
Bind the Monster | 48 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 48
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power.
Enchanted creature doesn't untap during its controller's untap step.
Flavor: Sarulf's snarl of rage shook the World Tree.
Rarity: C
#: 48
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power.
Enchanted creature doesn't untap during its controller's untap step.
Flavor: Sarulf's snarl of rage shook the World Tree.
Magic
Berg Strider | 47 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 47
Creature Type or Sub Type: Snow Creature — Giant Wizard
P: 4
T: 4
Rules Text Contains: When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If S was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. (S is mana from a snow source.)
Rarity: C
#: 47
Creature Type or Sub Type: Snow Creature — Giant Wizard
P: 4
T: 4
Rules Text Contains: When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If S was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. (S is mana from a snow source.)
Magic
Beskir Shieldmate | 4 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 4
Creature Type or Sub Type: Creature — Human Warrior
P: 2
T: 1
Rules Text Contains: When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature.
Flavor: "If we fall today, let us fall with honor, defending our realm from the horrors that would defile it. Forward, shieldmates! To Starnheim!"
Rarity: C
#: 4
Creature Type or Sub Type: Creature — Human Warrior
P: 2
T: 1
Rules Text Contains: When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature.
Flavor: "If we fall today, let us fall with honor, defending our realm from the horrors that would defile it. Forward, shieldmates! To Starnheim!"
Magic
Battlefield Raptor | 3 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 3
Creature Type or Sub Type: Creature — Bird
P: 1
T: 2
Rules Text Contains: Flying, first strike
Flavor: It wheeled upward, away from the shrieks and thunder. It reached the point where sky met smoke, and, with but a glance at the horizon, aimed itself and dove.
Rarity: C
#: 3
Creature Type or Sub Type: Creature — Bird
P: 1
T: 2
Rules Text Contains: Flying, first strike
Flavor: It wheeled upward, away from the shrieks and thunder. It reached the point where sky met smoke, and, with but a glance at the horizon, aimed itself and dove.
Magic
Battershield Warrior | 2 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 2
Creature Type or Sub Type: Creature — Human Warrior
P: 2
T: 2
Rules Text Contains: Boast — 1W: Creatures you control get +1/+1 until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: “I need no axe to best these weaklings."
Rarity: U
#: 2
Creature Type or Sub Type: Creature — Human Warrior
P: 2
T: 2
Rules Text Contains: Boast — 1W: Creatures you control get +1/+1 until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: “I need no axe to best these weaklings."
Magic
Axgard Cavalry | 121 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 121
Creature Type or Sub Type: Creature — Dwarf Berserker
P: 2
T: 2
Rules Text Contains: T: Target creature gains haste until end of turn.
Flavor: Riding the goat
—Dwarven expression meaning "a foolhardy act of bravery"
Rarity: C
#: 121
Creature Type or Sub Type: Creature — Dwarf Berserker
P: 2
T: 2
Rules Text Contains: T: Target creature gains haste until end of turn.
Flavor: Riding the goat
—Dwarven expression meaning "a foolhardy act of bravery"
Magic
Axgard Braggart | 1 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 1
Creature Type or Sub Type: Creature — Dwarf Warrior
P: 3
T: 3
Rules Text Contains: Boast — 1W: Untap Axgard Braggart. Put a +1/+1 counter on it. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: “Heavy? Ha! The Trollking of Mossrun was heavy, and I tossed him five miles!”
Rarity: C
#: 1
Creature Type or Sub Type: Creature — Dwarf Warrior
P: 3
T: 3
Rules Text Contains: Boast — 1W: Untap Axgard Braggart. Put a +1/+1 counter on it. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: “Heavy? Ha! The Trollking of Mossrun was heavy, and I tossed him five miles!”
Magic
Avalanche Caller | 45 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 45
Creature Type or Sub Type: Snow Creature — Human Wizard
P: 1
T: 3
Rules Text Contains: 2: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Rarity: U
#: 45
Creature Type or Sub Type: Snow Creature — Human Wizard
P: 1
T: 3
Rules Text Contains: 2: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Magic
Augury Raven | 44 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 44
Creature Type or Sub Type: Creature — Bird
P: 3
T: 3
Rules Text Contains: Flying
Foretell 1U (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor: Some ravens collect shiny baubles; others hoard omens and secrets.
Rarity: C
#: 44
Creature Type or Sub Type: Creature — Bird
P: 3
T: 3
Rules Text Contains: Flying
Foretell 1U (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor: Some ravens collect shiny baubles; others hoard omens and secrets.
Magic
Ascent of the Worthy | 202 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 202
Creature Type or Sub Type: Enchantment — Saga
Rules Text Contains: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.
III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
Rarity: U
#: 202
Creature Type or Sub Type: Enchantment — Saga
Rules Text Contains: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.
III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
Magic
Arni Slays the Troll | 201 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 201
Creature Type or Sub Type: Enchantment — Saga
Rules Text Contains: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control fights up to one target creature you don’t control.
II — Add R. Put two +1/+1 counters on up to one target creature you control.
III — You gain life equal to the greatest power among creatures you control.
Rarity: U
#: 201
Creature Type or Sub Type: Enchantment — Saga
Rules Text Contains: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control fights up to one target creature you don’t control.
II — Add R. Put two +1/+1 counters on up to one target creature you control.
III — You gain life equal to the greatest power among creatures you control.
Magic
Arachnoform | 159 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: C
#: 159
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature.
Enchanted creature gets +2/+2, has reach, and is every creature type.
Flavor: Deep within the endless webs of clinging silk, the weaver waits.
Rarity: C
#: 159
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature.
Enchanted creature gets +2/+2, has reach, and is every creature type.
Flavor: Deep within the endless webs of clinging silk, the weaver waits.
Magic
Aegar, the Freezing Flame | 200 | Kaldheim
$1.00
$1.00
Set: Kaldheim
Rarity: U
#: 200
Creature Type or Sub Type: Legendary Creature — Giant Wizard
P: 3
T: 3
Rules Text Contains: Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
Rarity: U
#: 200
Creature Type or Sub Type: Legendary Creature — Giant Wizard
P: 3
T: 3
Rules Text Contains: Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
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