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Magic
Apothecary Geist | 4 | Shadows over Innistrad
$0.19
$0.32
Set: Shadows over Innistrad
Rarity: C
#: 4
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 3
Rules Text Contains: Flying
When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.
Flavor: For some customers, the old apothecary shop still opens its doors.
Rarity: C
#: 4
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 3
Rules Text Contains: Flying
When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.
Flavor: For some customers, the old apothecary shop still opens its doors.
Magic
Appetite for the Unnatural | 141 | Kaladesh
$0.19
$0.32
Set: Kaladesh
Rarity: C
#: 141
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target artifact or enchantment. You gain 2 life.
Flavor: "I'd just let the monkey have it if I were you. You can make another, but the same can't be said of your fingers."
—Turni, Greenwheel groundskeeper
Rarity: C
#: 141
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target artifact or enchantment. You gain 2 life.
Flavor: "I'd just let the monkey have it if I were you. You can make another, but the same can't be said of your fingers."
—Turni, Greenwheel groundskeeper
Magic
Applied Biomancy | 153 | Ravnica Allegiance
$0.19
$0.32
Set: Ravnica Allegiance
Rarity: C
#: 153
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Return target creature to its owner's hand.
Rarity: C
#: 153
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Return target creature to its owner's hand.
Magic
Aquamorph Entity | 33 | Planar Chaos
$0.19
$0.32
Set: Planar Chaos
Rarity: C
#: 33
Creature Type or Sub Type: Creature — Shapeshifter
P: *
T: *
Rules Text Contains: As Aquamorph Entity comes into play or is turned face up, it becomes your choice of 5/1 or 1/5.
Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Rarity: C
#: 33
Creature Type or Sub Type: Creature — Shapeshifter
P: *
T: *
Rules Text Contains: As Aquamorph Entity comes into play or is turned face up, it becomes your choice of 5/1 or 1/5.
Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Magic
Aquamorph Entity | 54 | Duel Decks: Speed vs. Cunning
$0.19
$0.32
Set: Duel Decks: Speed vs. Cunning
Rarity: C
#: 54
Creature Type or Sub Type: Creature — Shapeshifter
P: *
T: *
Rules Text Contains: As Aquamorph Entity comes into play or is turned face up, it becomes your choice of 5/1 or 1/5.
Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Rarity: C
#: 54
Creature Type or Sub Type: Creature — Shapeshifter
P: *
T: *
Rules Text Contains: As Aquamorph Entity comes into play or is turned face up, it becomes your choice of 5/1 or 1/5.
Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Magic
Aquastrand Spider | 140 | Modern Masters 2015
$0.19
$0.32
Set: Modern Masters 2015
Rarity: C
#: 140
Creature Type or Sub Type: Creature — Spider Mutant
P: 0
T: 0
Rules Text Contains: Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
G: Target creature with a +1/+1 counter on it gains reach until the end of turn. (It can block creatures with flying.)
Rarity: C
#: 140
Creature Type or Sub Type: Creature — Spider Mutant
P: 0
T: 0
Rules Text Contains: Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
G: Target creature with a +1/+1 counter on it gains reach until the end of turn. (It can block creatures with flying.)
Magic
Arachnoform | 159 | Kaldheim
$0.19
$0.32
Set: Kaldheim
Rarity: C
#: 159
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature.
Enchanted creature gets +2/+2, has reach, and is every creature type.
Flavor: Deep within the endless webs of clinging silk, the weaver waits.
Rarity: C
#: 159
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature.
Enchanted creature gets +2/+2, has reach, and is every creature type.
Flavor: Deep within the endless webs of clinging silk, the weaver waits.
Magic
Arachnus Web | 118 | Modern Masters 2017
$0.19
$0.32
Set: Modern Masters 2017
Rarity: C
#: 118
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
Rarity: C
#: 118
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
Magic
Aradara Express | 195 | Kaladesh
$0.19
$0.32
Set: Kaladesh
Rarity: C
#: 195
Creature Type or Sub Type: Artifact — Vehicle
P: 8
T: 6
Rules Text Contains: Menace
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Flavor: It glides around the city, a sublime combination of elegance and utility.
Rarity: C
#: 195
Creature Type or Sub Type: Artifact — Vehicle
P: 8
T: 6
Rules Text Contains: Menace
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Flavor: It glides around the city, a sublime combination of elegance and utility.
Magic
Arashin Cleric | 5 | Fate Reforged
$0.19
$0.32
Set: Fate Reforged
Rarity: C
#: 5
Creature Type or Sub Type: Creature — Human Cleric
P: 1
T: 3
Rules Text Contains: When Arashin Cleric enters the battlefield, you gain 3 life.
Flavor: "We'll have time to put out the fires when those trapped within the ruins are safe."
Rarity: C
#: 5
Creature Type or Sub Type: Creature — Human Cleric
P: 1
T: 3
Rules Text Contains: When Arashin Cleric enters the battlefield, you gain 3 life.
Flavor: "We'll have time to put out the fires when those trapped within the ruins are safe."
Magic
Arbor Armament | 155 | Dominaria
$0.19
$0.32
Set: Dominaria
Rarity: C
#: 155
Creature Type or Sub Type: Instant
Rules Text Contains: Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Flavor: "Llanowar's boughs are ever ready
To unleash an autumn of steel leaves."
—"Song of Freyalise"
Rarity: C
#: 155
Creature Type or Sub Type: Instant
Rules Text Contains: Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Flavor: "Llanowar's boughs are ever ready
To unleash an autumn of steel leaves."
—"Song of Freyalise"
Magic
Arc Runner | 123 | Magic 2011 (M11)
$0.19
$0.32
Set: Magic 2011 (M11)
Rarity: C
#: 123
Creature Type or Sub Type: Creature — Elemental Ox
P: 5
T: 1
Rules Text Contains: Haste (This creature can attack and T as soon as it comes under your control.)
At the beginning of the end step, sacrifice Arc Runner.
Flavor: The storms of the wastelands form quickly and hit hard. Few have anything to do with rain.
Rarity: C
#: 123
Creature Type or Sub Type: Creature — Elemental Ox
P: 5
T: 1
Rules Text Contains: Haste (This creature can attack and T as soon as it comes under your control.)
At the beginning of the end step, sacrifice Arc Runner.
Flavor: The storms of the wastelands form quickly and hit hard. Few have anything to do with rain.
Magic
Arcane Flight | 43 | Dominaria
$0.19
$0.32
Set: Dominaria
Rarity: C
#: 43
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature gets +1/+1 and has flying.
Flavor: The Tolarian Academies are known for their magical research, powerful sorcerers, and accidental destruction of ecosystems.
Rarity: C
#: 43
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature gets +1/+1 and has flying.
Flavor: The Tolarian Academies are known for their magical research, powerful sorcerers, and accidental destruction of ecosystems.
Magic
Arcane Investigator | 46 | Adventures in the Forgotten Realms
$0.19
$0.32
Set: Adventures in the Forgotten Realms
Rarity: C
#: 46
Creature Type or Sub Type: Creature — Elf Wizard
P: 2
T: 1
Rules Text Contains: Search the Room — 5U: Roll a d20.
1-9 | Draw a card.
10-20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom or your library in any order.
Rarity: C
#: 46
Creature Type or Sub Type: Creature — Elf Wizard
P: 2
T: 1
Rules Text Contains: Search the Room — 5U: Roll a d20.
1-9 | Draw a card.
10-20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom or your library in any order.
Magic
Arcane Spyglass | 93 | Darksteel
$0.19
$0.32
Set: Darksteel
Rarity: C
#: 93
Creature Type or Sub Type: Artifact
Rules Text Contains: 2, T, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card.
Flavor: It breaches not physical distances but temporal ones.
Rarity: C
#: 93
Creature Type or Sub Type: Artifact
Rules Text Contains: 2, T, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card.
Flavor: It breaches not physical distances but temporal ones.
Magic
Arcane Subtraction | 36 | Strixhaven: School of Mages
$0.19
$0.32
Set: Strixhaven: School of Mages
Rarity: C
#: 36
Rules Text Contains: Target creature gets -4/-0 until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Flavor: The Class Learned little that day.
Rarity: C
#: 36
Rules Text Contains: Target creature gets -4/-0 until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Flavor: The Class Learned little that day.
Magic
Arcbound Bruiser | 94 | Darksteel
$0.19
$0.32
Set: Darksteel
Rarity: C
#: 94
Creature Type or Sub Type: Artifact Creature
P: 0
T: 0
Rules Text Contains: Modular 3 (This comes into play with three +1/+1 counters on it. When it’s put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
Flavor: Break in case of emergency.
Rarity: C
#: 94
Creature Type or Sub Type: Artifact Creature
P: 0
T: 0
Rules Text Contains: Modular 3 (This comes into play with three +1/+1 counters on it. When it’s put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
Flavor: Break in case of emergency.
Magic
Arcbound Hybrid | 97 | Darksteel
$0.19
$0.32
Set: Darksteel
Rarity: C
#: 97
Creature Type or Sub Type: Artifact Creature
P: 0
T: 0
Rules Text Contains: Haste
Modular 2 (This comes into play with two +1/+1 counters on it. When it’s put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
Rarity: C
#: 97
Creature Type or Sub Type: Artifact Creature
P: 0
T: 0
Rules Text Contains: Haste
Modular 2 (This comes into play with two +1/+1 counters on it. When it’s put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
Magic
Arcbound Mouser | 3 | Modern Horizons 2
$0.19
$0.32
Set: Modern Horizons 2
Rarity: C
#: 3
Creature Type or Sub Type: Artifact Creature — Cat
P: 0
T: 0
Rules Text Contains: Lifelink
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Flavor: It doesn't purr. It hums.
Rarity: C
#: 3
Creature Type or Sub Type: Artifact Creature — Cat
P: 0
T: 0
Rules Text Contains: Lifelink
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Flavor: It doesn't purr. It hums.
Magic
Arcbound Slasher | 111 | Modern Horizons 2
$0.19
$0.32
Set: Modern Horizons 2
Rarity: C
#: 111
Creature Type or Sub Type: Artifact Creature — Cat
P: 0
T: 0
Rules Text Contains: Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.)
Rarity: C
#: 111
Creature Type or Sub Type: Artifact Creature — Cat
P: 0
T: 0
Rules Text Contains: Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.)
Magic
Arcbound Stinger | 199 | Modern Masters
$0.25
$0.40
Set: Modern Masters
Rarity: C
#: 199
Creature Type or Sub Type: Artifact Creature — Insect
P: 0
T: 0
Rules Text Contains: Flying
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Rarity: C
#: 199
Creature Type or Sub Type: Artifact Creature — Insect
P: 0
T: 0
Rules Text Contains: Flying
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Magic
Arcbound Tracker | 112 | Modern Horizons 2
$0.19
$0.32
Set: Modern Horizons 2
Rarity: C
#: 112
Creature Type or Sub Type: Artifact Creature — Dog
P: 0
T: 0
Rules Text Contains: Menace
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.
Rarity: C
#: 112
Creature Type or Sub Type: Artifact Creature — Dog
P: 0
T: 0
Rules Text Contains: Menace
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.
Magic
Archaeomancer | 45 | Ultimate Masters
$0.23
$0.37
Set: Ultimate Masters
Rarity: C
#: 45
Creature Type or Sub Type: Creature — Human Wizard
P: 1
T: 2
Rules Text Contains: When Archaeomancer enters the battlefield, return target instant or sorcery card form your graveyard to your hand.
Flavor: "Words of power never disappear. They sleep, awaiting those with the will to rouse them."
Rarity: C
#: 45
Creature Type or Sub Type: Creature — Human Wizard
P: 1
T: 2
Rules Text Contains: When Archaeomancer enters the battlefield, return target instant or sorcery card form your graveyard to your hand.
Flavor: "Words of power never disappear. They sleep, awaiting those with the will to rouse them."
Magic
Archaeomender | 9 | Jumpstart
$0.19
$0.32
Set: Jumpstart
Rarity: C
#: 9
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 3
Rules Text Contains: When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.
Flavor: “Just as a broken relic can be mended, a shattered history can be made whole.”
Rarity: C
#: 9
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 3
Rules Text Contains: When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.
Flavor: “Just as a broken relic can be mended, a shattered history can be made whole.”
Magic
Archers' Parapet | 128 | Khans of Tarkir
$0.19
$0.32
Set: Khans of Tarkir
Rarity: C
#: 128
Creature Type or Sub Type: Creature — Wall
P: 0
T: 5
Rules Text Contains: Defender
1B, T: Each opponent loses 1 life.
Flavor: Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true.
Rarity: C
#: 128
Creature Type or Sub Type: Creature — Wall
P: 0
T: 5
Rules Text Contains: Defender
1B, T: Each opponent loses 1 life.
Flavor: Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true.
Magic
Ardent Electromancer | 135 | Zendikar Rising
$0.19
$0.32
Set: Zendikar Rising
Rarity: C
#: 135
Creature Type or Sub Type: Creature — Human Wizard
P: 3
T: 2
Rules Text Contains: When Ardent Electromancer enters the battlefield, add R for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Flavor: “Trust me, we won't need torches.”
Rarity: C
#: 135
Creature Type or Sub Type: Creature — Human Wizard
P: 3
T: 2
Rules Text Contains: When Ardent Electromancer enters the battlefield, add R for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Flavor: “Trust me, we won't need torches.”
Magic
Ardenvale Paladin | 4 | Throne of Eldraine
$0.19
$0.32
Set: Throne of Eldraine
Rarity: C
#: 4
Creature Type or Sub Type: Creature — Human Knight
P: 2
T: 5
Rules Text Contains: Adamant — If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.
Flavor: "Even when hope is but a small flame fighting the night, I will serve the absent king."
Rarity: C
#: 4
Creature Type or Sub Type: Creature — Human Knight
P: 2
T: 5
Rules Text Contains: Adamant — If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.
Flavor: "Even when hope is but a small flame fighting the night, I will serve the absent king."
Magic
Ardenvale Tactician | 5 | Throne of Eldraine
$0.19
$0.32
Set: Throne of Eldraine
Rarity: C
#: 5
Creature Type or Sub Type: Creature — Human Knight // Instant — Adventure
P: 2
T: 3
Rules Text Contains: Flying
Dizzying Swoop 1W
Sorcery — Adventure
Tap up to two target creatures. Then exile this card. You may cast the creature later from exile.
Flavor: In a castle that prizes loyalty above all, the bond between knight and griffin is unmatched.
Rarity: C
#: 5
Creature Type or Sub Type: Creature — Human Knight // Instant — Adventure
P: 2
T: 3
Rules Text Contains: Flying
Dizzying Swoop 1W
Sorcery — Adventure
Tap up to two target creatures. Then exile this card. You may cast the creature later from exile.
Flavor: In a castle that prizes loyalty above all, the bond between knight and griffin is unmatched.
Magic
Arena Athlete | 123 | Ultimate Masters
$0.19
$0.32
Set: Ultimate Masters
Rarity: C
#: 123
Creature Type or Sub Type: Creature — Human
P: 2
T: 1
Rules Text Contains: Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.
Flavor: The Iroan Games award no medals. Athletes vie for a visit from Iroas, god of victory.
Rarity: C
#: 123
Creature Type or Sub Type: Creature — Human
P: 2
T: 1
Rules Text Contains: Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.
Flavor: The Iroan Games award no medals. Athletes vie for a visit from Iroas, god of victory.
Magic
Arena Trickster | 126 | Theros Beyond Death
$0.19
$0.32
Set: Theros Beyond Death
Rarity: C
#: 126
Creature Type or Sub Type: Creature — Human Shaman
P: 3
T: 3
Rules Text Contains: Whenever you cast your first spell during each opponent’s turn, put a +1/+1 counter on Arena Trickster.
Flavor: “It’s not enough to surprise your opponent. You have to delight the crowd as well.”
Rarity: C
#: 126
Creature Type or Sub Type: Creature — Human Shaman
P: 3
T: 3
Rules Text Contains: Whenever you cast your first spell during each opponent’s turn, put a +1/+1 counter on Arena Trickster.
Flavor: “It’s not enough to surprise your opponent. You have to delight the crowd as well.”
Magic
Argivian Cavalier | 4 | Dominaria United
$0.19
$0.32
Set: Dominaria United
Rarity: C
#: 4
P: 2
T: 2
Rules Text Contains: Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token.
Rarity: C
#: 4
P: 2
T: 2
Rules Text Contains: Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token.
Magic
Argivian Phalanx | 5 | Dominaria United
$0.19
$0.32
Set: Dominaria United
Rarity: C
#: 5
Creature Type or Sub Type: Creature — Human Kor Soldier
P: 4
T: 4
Rules Text Contains: This spell costs 1 less to cast for each creature you control.
Vigilance
Flavor: New Argive welcomed the kor people when they were displaced by the Rathi overlay. The kor repay that kindness with fierce loyalty.
Rarity: C
#: 5
Creature Type or Sub Type: Creature — Human Kor Soldier
P: 4
T: 4
Rules Text Contains: This spell costs 1 less to cast for each creature you control.
Vigilance
Flavor: New Argive welcomed the kor people when they were displaced by the Rathi overlay. The kor repay that kindness with fierce loyalty.
Magic
Argothian Swine | 235 | Urza's Saga
$0.19
$0.32
Set: Urza's Saga
Rarity: C
#: 235
Creature Type or Sub Type: Summon Boars
P: 3
T: 3
Rules Text Contains: Trample
Flavor: In Argoth, the shortest path between two points is the one the swine make.
Rarity: C
#: 235
Creature Type or Sub Type: Summon Boars
P: 3
T: 3
Rules Text Contains: Trample
Flavor: In Argoth, the shortest path between two points is the one the swine make.
Magic
Arlinn's Wolf | 151 | War of the Spark
$0.19
$0.32
Set: War of the Spark
Rarity: C
#: 151
Creature Type or Sub Type: Creature — Wolf
P: 3
T: 2
Rules Text Contains: Arlinn’s Wolf can’t be blocked by creatures with power 2 or less.
Flavor: “If you don’t speak wolf, allow me to translate: ‘One step closer and I’ll rip out your throat.’”
—Arlinn Kord
Rarity: C
#: 151
Creature Type or Sub Type: Creature — Wolf
P: 3
T: 2
Rules Text Contains: Arlinn’s Wolf can’t be blocked by creatures with power 2 or less.
Flavor: “If you don’t speak wolf, allow me to translate: ‘One step closer and I’ll rip out your throat.’”
—Arlinn Kord
Magic
Armament of Nyx | 4 | Journey Into Nyx
$0.19
$0.32
Set: Journey Into Nyx
Rarity: C
#: 4
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)
Rarity: C
#: 4
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)
Magic
Armed Response | 2 | Fifth Dawn
$0.19
$0.32
Set: Fifth Dawn
Rarity: C
#: 2
Creature Type or Sub Type: Instant
Rules Text Contains: Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
Flavor: Raksha watched as the goblins continued to pour onto the Razor Fields. "They just don't know when to stop, do they?"
Rarity: C
#: 2
Creature Type or Sub Type: Instant
Rules Text Contains: Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
Flavor: Raksha watched as the goblins continued to pour onto the Razor Fields. "They just don't know when to stop, do they?"
Magic
Armguard Familiar | 46 | Kamigawa: Neon Dynasty
$0.19
$0.32
Set: Kamigawa: Neon Dynasty
Rarity: C
#: 46
Creature Type or Sub Type: Artifact Creature — Equipment Beast
P: 2
T: 1
Rules Text Contains: Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)
Equipped creature gets +2/+1 and has ward 2.
Reconfigure 4 (4: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn’t a creature.)
Rarity: C
#: 46
Creature Type or Sub Type: Artifact Creature — Equipment Beast
P: 2
T: 1
Rules Text Contains: Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)
Equipped creature gets +2/+1 and has ward 2.
Reconfigure 4 (4: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn’t a creature.)
Magic
Armillary Sphere | 209 | Commander 2019
$0.20
$0.34
Set: Commander 2019
Rarity: C
#: 209
Creature Type or Sub Type: Artifact
Rules Text Contains: 2, T, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.
Flavor: The mysterious purpose of two of the rings had eluded Esper mages—until now.
Rarity: C
#: 209
Creature Type or Sub Type: Artifact
Rules Text Contains: 2, T, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.
Flavor: The mysterious purpose of two of the rings had eluded Esper mages—until now.
Magic
Armillary Sphere | 298 | Commander Legends
$0.19
$0.32
Set: Commander Legends
Rarity: C
#: 298
Creature Type or Sub Type: Artifact
Rules Text Contains: 2, T, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.
Flavor: The mysterious purpose of two of the rings had eluded Esper mages—until now.
Rarity: C
#: 298
Creature Type or Sub Type: Artifact
Rules Text Contains: 2, T, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.
Flavor: The mysterious purpose of two of the rings had eluded Esper mages—until now.
Magic
Armored Cancrix | 44 | Magic 2014 (M14)
$0.19
$0.32
Set: Magic 2014 (M14)
Rarity: C
#: 44
Creature Type or Sub Type: Creature — Crab
P: 2
T: 5
Flavor: Creatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria.
Rarity: C
#: 44
Creature Type or Sub Type: Creature — Crab
P: 2
T: 5
Flavor: Creatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria.
Magic
Armored Skaab | 43 | Innistrad
$0.19
$0.32
Set: Innistrad
Rarity: C
#: 43
Creature Type or Sub Type: Creature — Zombie Warrior
P: 1
T: 4
Rules Text Contains: When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.
Flavor: Literally made for battle.
Rarity: C
#: 43
Creature Type or Sub Type: Creature — Zombie Warrior
P: 1
T: 4
Rules Text Contains: When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.
Flavor: Literally made for battle.
Magic
Armored Whirl Turtle | 7 | Global Series Jiang Yanggu & Mu Yanling
$0.19
$0.32
Set: Global Series Jiang Yanggu & Mu Yanling
Rarity: C
#: 7
Creature Type or Sub Type: Creature — Turtle
P: 0
T: 5
Flavor: Not all enormous beasts are quick to anger.
Rarity: C
#: 7
Creature Type or Sub Type: Creature — Turtle
P: 0
T: 5
Flavor: Not all enormous beasts are quick to anger.
Magic
Armory Guard | 12 | Duel Decks: Heroes vs. Monsters
$0.19
$0.32
Set: Duel Decks: Heroes vs. Monsters
Rarity: C
#: 12
Creature Type or Sub Type: Creature — Giant Soldier
P: 2
T: 5
Rules Text Contains: Armory Guard has vigilance as long as you control a Gate.
Flavor: The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."
Rarity: C
#: 12
Creature Type or Sub Type: Creature — Giant Soldier
P: 2
T: 5
Rules Text Contains: Armory Guard has vigilance as long as you control a Gate.
Flavor: The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."
Magic
Armory Guard | 2 | Return to Ravnica
$0.19
$0.32
Set: Return to Ravnica
Rarity: C
#: 2
Creature Type or Sub Type: Creature — Giant Soldier
P: 2
T: 5
Rules Text Contains: Armory Guard has vigilance as long as you control a Gate.
Flavor: The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."
Rarity: C
#: 2
Creature Type or Sub Type: Creature — Giant Soldier
P: 2
T: 5
Rules Text Contains: Armory Guard has vigilance as long as you control a Gate.
Flavor: The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."
Magic
Armory of Iroas | 299 | Commander Legends
$0.19
$0.32
Set: Commander Legends
Rarity: C
#: 299
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Whenever equipped creature attacks, put a +1/+1 counter on it.
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Flavor: Each weapon is as unique as the champion who carried it to battle.
Rarity: C
#: 299
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Whenever equipped creature attacks, put a +1/+1 counter on it.
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Flavor: Each weapon is as unique as the champion who carried it to battle.
Magic
Armory Veteran | 130 | Adventures in the Forgotten Realms
$0.19
$0.32
Set: Adventures in the Forgotten Realms
Rarity: C
#: 130
Creature Type or Sub Type: Creature — Orc Warrior
P: 2
T: 2
Rules Text Contains: As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)
Flavor: "This one is for goblins, this one is for owlbears, this one is for toast, this one is for . . ."
Rarity: C
#: 130
Creature Type or Sub Type: Creature — Orc Warrior
P: 2
T: 2
Rules Text Contains: As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)
Flavor: "This one is for goblins, this one is for owlbears, this one is for toast, this one is for . . ."
Magic
Arrest | 2 | Mirrodin
$0.19
$0.32
Set: Mirrodin
Rarity: C
#: 2
Creature Type or Sub Type: Enchant Creature
Rules Text Contains: Enchanted creature can't attack or block, and its activated abilities can't be played.
Flavor: “Unfortunately, it doesn’t restrain the beast’s smell.”
—Glissa Sunseeker
Rarity: C
#: 2
Creature Type or Sub Type: Enchant Creature
Rules Text Contains: Enchanted creature can't attack or block, and its activated abilities can't be played.
Flavor: “Unfortunately, it doesn’t restrain the beast’s smell.”
—Glissa Sunseeker
Magic
Arrest | 9 | Modern Masters 2015
$0.19
$0.32
Set: Modern Masters 2015
Rarity: C
#: 9
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Flavor: Bladehold houses a rogues' gallery filled with the living "statues" of the worst enemies of the Auriok.
Rarity: C
#: 9
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Flavor: Bladehold houses a rogues' gallery filled with the living "statues" of the worst enemies of the Auriok.
Magic
Arrester's Admonition | 31 | Ravnica Allegiance
$0.19
$0.32
Set: Ravnica Allegiance
Rarity: C
#: 31
Creature Type or Sub Type: Instant
Rules Text Contains: Return target creature to its owner's hand.
Addendum — If you cast this spell during your main phase, draw a card.
Flavor: Law is the voice of reason.
Rarity: C
#: 31
Creature Type or Sub Type: Instant
Rules Text Contains: Return target creature to its owner's hand.
Addendum — If you cast this spell during your main phase, draw a card.
Flavor: Law is the voice of reason.
Magic
Arrester's Zeal | 4 | Ravnica Allegiance
$0.19
$0.32
Set: Ravnica Allegiance
Rarity: C
#: 4
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Flavor: Law is the light of civilization."
Rarity: C
#: 4
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Flavor: Law is the light of civilization."
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