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Magic
Amrou Scout | 1 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 1
Creature Type or Sub Type: Creature — Kithkin Rebel Scout
P: 2
T: 1
Rules Text Contains: 4, T: Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library.
Flavor: The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."
Rarity: C
#: 1
Creature Type or Sub Type: Creature — Kithkin Rebel Scout
P: 2
T: 1
Rules Text Contains: 4, T: Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library.
Flavor: The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."
Magic
Think Twice | 86 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 86
Creature Type or Sub Type: Instant
Rules Text Contains: Draw a card.
Flashback 2U (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Flavor: "Great books are meant to be read, then read again backwards or upside down!"
—Ettovard, Tolarian archivist
Rarity: C
#: 86
Creature Type or Sub Type: Instant
Rules Text Contains: Draw a card.
Flashback 2U (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Flavor: "Great books are meant to be read, then read again backwards or upside down!"
—Ettovard, Tolarian archivist
Magic
Crookclaw Transmuter | 55 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 55
Creature Type or Sub Type: Creature — Bird Wizard
P: 3
T: 1
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
Flying
When Crookclaw Transmuter comes into play, switch target creature's power and toughness until end of turn.
Rarity: C
#: 55
Creature Type or Sub Type: Creature — Bird Wizard
P: 3
T: 1
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
Flying
When Crookclaw Transmuter comes into play, switch target creature's power and toughness until end of turn.
Magic
Phthisis | 122 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: U
#: 122
Creature Type or Sub Type: Sorcery
Rules Text Contains: Destroy target creature. Its controller loses life equal to its power plus its toughness.
Suspend 5—1B (Rather than play this card from your hand, you may pay 1B and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Rarity: U
#: 122
Creature Type or Sub Type: Sorcery
Rules Text Contains: Destroy target creature. Its controller loses life equal to its power plus its toughness.
Suspend 5—1B (Rather than play this card from your hand, you may pay 1B and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Magic
Coral Trickster | 54 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 54
Creature Type or Sub Type: Creature — Merfolk Rogue
P: 2
T: 1
Rules Text Contains: Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Coral Trickster is turned face up, you may tap or untap target permanent.
Rarity: C
#: 54
Creature Type or Sub Type: Creature — Merfolk Rogue
P: 2
T: 1
Rules Text Contains: Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Coral Trickster is turned face up, you may tap or untap target permanent.
Magic
Durkwood Baloth | 193 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 193
Creature Type or Sub Type: Creature — Beast
P: 5
T: 5
Rules Text Contains: Suspend 5—G (Rather than play this card from your hand, you may pay G and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Rarity: C
#: 193
Creature Type or Sub Type: Creature — Beast
P: 5
T: 5
Rules Text Contains: Suspend 5—G (Rather than play this card from your hand, you may pay G and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Magic
Assassinate | 95 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 95
Creature Type or Sub Type: Sorcery
Rules Text Contains: Destroy target tapped creature.
Flavor: The rulers of old Dominaria kept assassins on retainer. However, the true loyalty of these master killers was always to their peers. This elite brotherhood survived the fall of the old royal order.
Rarity: C
#: 95
Creature Type or Sub Type: Sorcery
Rules Text Contains: Destroy target tapped creature.
Flavor: The rulers of old Dominaria kept assassins on retainer. However, the true loyalty of these master killers was always to their peers. This elite brotherhood survived the fall of the old royal order.
Magic
Stormcloud Djinn | 82 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: U
#: 82
Creature Type or Sub Type: Creature — Djinn
P: 3
T: 3
Rules Text Contains: Flying
Stormcloud Djinn can block only creatures with flying.
RR: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.
Flavor: As fickle as lightning, as slippery as an eel.
Rarity: U
#: 82
Creature Type or Sub Type: Creature — Djinn
P: 3
T: 3
Rules Text Contains: Flying
Stormcloud Djinn can block only creatures with flying.
RR: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.
Flavor: As fickle as lightning, as slippery as an eel.
Magic
Looter il-Kor | 66 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 66
Creature Type or Sub Type: Creature — Kor Rogue
P: 1
T: 1
Rules Text Contains: Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
Flavor: Unable to touch items of value, he goes forth to steal secrets instead.
Rarity: C
#: 66
Creature Type or Sub Type: Creature — Kor Rogue
P: 1
T: 1
Rules Text Contains: Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
Flavor: Unable to touch items of value, he goes forth to steal secrets instead.
Magic
Greenseeker | 198 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 198
Creature Type or Sub Type: Creature — Elf Spellshaper
P: 1
T: 1
Rules Text Contains: G, T, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
Flavor: "A rumor passes among the snakes, whispered by the rushes, inspiring the seekers: the goddess Freyalise is alive in Skyshroud."
Rarity: C
#: 198
Creature Type or Sub Type: Creature — Elf Spellshaper
P: 1
T: 1
Rules Text Contains: G, T, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
Flavor: "A rumor passes among the snakes, whispered by the rushes, inspiring the seekers: the goddess Freyalise is alive in Skyshroud."
Magic
Brine Elemental | 50 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: U
#: 50
Creature Type or Sub Type: Creature — Elemental
P: 5
T: 4
Rules Text Contains: Morph 5UU (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Brine Elemental is turned face up, each opponent skips his or her next untap step.
Flavor: Water calls to water, and the world is left exhausted and withered in its wake.
Rarity: U
#: 50
Creature Type or Sub Type: Creature — Elemental
P: 5
T: 4
Rules Text Contains: Morph 5UU (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Brine Elemental is turned face up, each opponent skips his or her next untap step.
Flavor: Water calls to water, and the world is left exhausted and withered in its wake.
Magic
Jedit's Dragoons | 25 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 25
Creature Type or Sub Type: Creature — Cat Soldier
P: 2
T: 5
Rules Text Contains: Vigilance
When Jedit's Dragoons comes into play, you gain 4 life.
Flavor: After Efrava was destroyed, the cat warriors scattered across Dominaria. Those who followed Jedit's example were strong enough to survive the ravages of apocalypse.
Rarity: C
#: 25
Creature Type or Sub Type: Creature — Cat Soldier
P: 2
T: 5
Rules Text Contains: Vigilance
When Jedit's Dragoons comes into play, you gain 4 life.
Flavor: After Efrava was destroyed, the cat warriors scattered across Dominaria. Those who followed Jedit's example were strong enough to survive the ravages of apocalypse.
Magic
Thrill of the Hunt | 229 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 229
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets +1/+2 until end of turn.
Flashback W (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Rarity: C
#: 229
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets +1/+2 until end of turn.
Flashback W (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Magic
Eternity Snare | 61 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 61
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Eternity Snare comes into play, draw a card.
Enchanted creature doesn't untap during its controller's untap step.
Rarity: C
#: 61
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Eternity Snare comes into play, draw a card.
Enchanted creature doesn't untap during its controller's untap step.
Magic
Trespasser il-Vec | 138 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 138
Creature Type or Sub Type: Creature — Human Rogue
P: 3
T: 1
Rules Text Contains: Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Flavor: At the epicenter of the Rathi overlay, the City of Traitors did not align with Dominaria. Many of its inhabitants were caught between the two worlds.
Rarity: C
#: 138
Creature Type or Sub Type: Creature — Human Rogue
P: 3
T: 1
Rules Text Contains: Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Flavor: At the epicenter of the Rathi overlay, the City of Traitors did not align with Dominaria. Many of its inhabitants were caught between the two worlds.
Magic
Pit Keeper | 123 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 123
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 1
Rules Text Contains: When Pit Keeper comes into play, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Flavor: "The undead are not 'awakened.' They are evicted when there is no room left in the pit for more bodies."
Rarity: C
#: 123
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 1
Rules Text Contains: When Pit Keeper comes into play, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Flavor: "The undead are not 'awakened.' They are evicted when there is no room left in the pit for more bodies."
Magic
Icatian Crier | 23 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 23
Creature Type or Sub Type: Creature — Human Spellshaper
P: 1
T: 1
Rules Text Contains: 1W, T, Discard a card: Put two 1/1 white Citizen creature tokens into play.
Flavor: A thousand years removed from her home, her news of war had lost its context, but not its relevance.
Rarity: C
#: 23
Creature Type or Sub Type: Creature — Human Spellshaper
P: 1
T: 1
Rules Text Contains: 1W, T, Discard a card: Put two 1/1 white Citizen creature tokens into play.
Flavor: A thousand years removed from her home, her news of war had lost its context, but not its relevance.
Magic
Ivory Giant | 24 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 24
Creature Type or Sub Type: Creature — Giant
P: 3
T: 4
Rules Text Contains: When Ivory Giant comes into play, tap all nonwhite creatures.
Suspend 5—W (Rather than play this card from your hand, you may pay W and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Rarity: C
#: 24
Creature Type or Sub Type: Creature — Giant
P: 3
T: 4
Rules Text Contains: When Ivory Giant comes into play, tap all nonwhite creatures.
Suspend 5—W (Rather than play this card from your hand, you may pay W and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Magic
Nightshade Assassin | 121 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: U
#: 121
Creature Type or Sub Type: Creature — Human Assassin
P: 2
T: 1
Rules Text Contains: First strike
When Nightshade Assassin comes into play, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness 1B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Rarity: U
#: 121
Creature Type or Sub Type: Creature — Human Assassin
P: 2
T: 1
Rules Text Contains: First strike
When Nightshade Assassin comes into play, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness 1B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Magic
Sangrophage | 127 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 127
Creature Type or Sub Type: Creature — Zombie
P: 3
T: 3
Rules Text Contains: At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
Flavor: The living is all it eats.
Rarity: C
#: 127
Creature Type or Sub Type: Creature — Zombie
P: 3
T: 3
Rules Text Contains: At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
Flavor: The living is all it eats.
Magic
Zealot il-Vec | 47 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 47
Creature Type or Sub Type: Creature — Human Rebel
P: 1
T: 1
Rules Text Contains: Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.
Rarity: C
#: 47
Creature Type or Sub Type: Creature — Human Rebel
P: 1
T: 1
Rules Text Contains: Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.
Magic
Watcher Sliver | 45 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 45
Creature Type or Sub Type: Creature — Sliver
P: 2
T: 2
Rules Text Contains: All Slivers get +0/+2.
Flavor: "I have spied them, wandering and watching—but for what? I fear they watch for us."
—Yonat of Amrou
Rarity: C
#: 45
Creature Type or Sub Type: Creature — Sliver
P: 2
T: 2
Rules Text Contains: All Slivers get +0/+2.
Flavor: "I have spied them, wandering and watching—but for what? I fear they watch for us."
—Yonat of Amrou
Magic
Viscerid Deepwalker | 91 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 91
Creature Type or Sub Type: Creature — Homarid Warrior
P: 2
T: 3
Rules Text Contains: U: Viscerid Deepwalker gets +1/+0 until end of turn.
Suspend 4—U (Rather than play this card from your hand, you may pay U and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Rarity: C
#: 91
Creature Type or Sub Type: Creature — Homarid Warrior
P: 2
T: 3
Rules Text Contains: U: Viscerid Deepwalker gets +1/+0 until end of turn.
Suspend 4—U (Rather than play this card from your hand, you may pay U and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Magic
Tolarian Sentinel | 87 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 87
Creature Type or Sub Type: Creature — Human Spellshaper
P: 1
T: 3
Rules Text Contains: Flying
U, T, Discard a card: Return target permanent you control to its owner's hand.
Flavor: "It is not just our people I try to rescue. It is our culture, and our hope that we can return to greatness."
Rarity: C
#: 87
Creature Type or Sub Type: Creature — Human Spellshaper
P: 1
T: 3
Rules Text Contains: Flying
U, T, Discard a card: Return target permanent you control to its owner's hand.
Flavor: "It is not just our people I try to rescue. It is our culture, and our hope that we can return to greatness."
Magic
Thallid Germinator | 225 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 225
Creature Type or Sub Type: Creature — Fungus
P: 2
T: 2
Rules Text Contains: At the beginning of your upkeep, put a spore counter on Thallid Germinator.
Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token into play.
Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
Rarity: C
#: 225
Creature Type or Sub Type: Creature — Fungus
P: 2
T: 2
Rules Text Contains: At the beginning of your upkeep, put a spore counter on Thallid Germinator.
Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token into play.
Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
Magic
Slipstream Serpent | 77 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 77
Creature Type or Sub Type: Creature — Serpent
P: 6
T: 6
Rules Text Contains: Slipstream Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Slipstream Serpent.
Morph 5U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Rarity: C
#: 77
Creature Type or Sub Type: Creature — Serpent
P: 6
T: 6
Rules Text Contains: Slipstream Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Slipstream Serpent.
Morph 5U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Magic
Skittering Monstrosity | 129 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: U
#: 129
Creature Type or Sub Type: Creature — Horror
P: 5
T: 5
Rules Text Contains: When you play a creature spell, sacrifice Skittering Monstrosity.
Flavor: Most living things were weakened and stunted in the ruinous aftermath of the Phyrexian invasion, but a few grew more horrid than ever.
Rarity: U
#: 129
Creature Type or Sub Type: Creature — Horror
P: 5
T: 5
Rules Text Contains: When you play a creature spell, sacrifice Skittering Monstrosity.
Flavor: Most living things were weakened and stunted in the ruinous aftermath of the Phyrexian invasion, but a few grew more horrid than ever.
Magic
Psychotic Episode | 126 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 126
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library.
Madness 1B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Rarity: C
#: 126
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library.
Madness 1B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Magic
Momentary Blink | 29 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 29
Creature Type or Sub Type: Instant
Rules Text Contains: Remove target creature you control from the game, then return it to play under its owner's control.
Flashback 3U (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Rarity: C
#: 29
Creature Type or Sub Type: Instant
Rules Text Contains: Remove target creature you control from the game, then return it to play under its owner's control.
Flashback 3U (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Magic
Mindstab | 119 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 119
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target player discards three cards.
Suspend 4—B (Rather than play this card from your hand, you may pay B and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Rarity: C
#: 119
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target player discards three cards.
Suspend 4—B (Rather than play this card from your hand, you may pay B and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Magic
Gaze of Justice | 20 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 20
Creature Type or Sub Type: Sorcery
Rules Text Contains: As an additional cost to play Gaze of Justice, tap three untapped white creatures you control.
Remove target creature from the game.
Flashback 5W (You may play this card from your graveyard for its flashback cost and any additional costs. Then remove it from the game.)
Rarity: C
#: 20
Creature Type or Sub Type: Sorcery
Rules Text Contains: As an additional cost to play Gaze of Justice, tap three untapped white creatures you control.
Remove target creature from the game.
Flashback 5W (You may play this card from your graveyard for its flashback cost and any additional costs. Then remove it from the game.)
Magic
Fortify | 19 | Time Spiral
$0.19
$0.32
Set: Time Spiral
Rarity: C
#: 19
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one — Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.
Flavor: "Where metal is tainted and wood is scarce, we are best armed by faith."
—Tavalus, acolyte of Korlis
Rarity: C
#: 19
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one — Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.
Flavor: "Where metal is tainted and wood is scarce, we are best armed by faith."
—Tavalus, acolyte of Korlis
Magic
Foriysian Interceptor | 18 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 18
Creature Type or Sub Type: Creature — Human Soldier
P: 0
T: 5
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
Defender
Foriysian Interceptor can block an additional creature.
Flavor: A focal point for time rifts, Foriys contends simultaneously with foes both new and old.
Rarity: C
#: 18
Creature Type or Sub Type: Creature — Human Soldier
P: 0
T: 5
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
Defender
Foriysian Interceptor can block an additional creature.
Flavor: A focal point for time rifts, Foriys contends simultaneously with foes both new and old.
Magic
Flickering Spirit | 17 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 17
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 2
Rules Text Contains: Flying
3W: Remove Flickering Spirit from the game, then return it to play under its owner's control.
Rarity: C
#: 17
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 2
Rules Text Contains: Flying
3W: Remove Flickering Spirit from the game, then return it to play under its owner's control.
Magic
Flamecore Elemental | 154 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 154
Creature Type or Sub Type: Creature — Elemental
P: 5
T: 4
Rules Text Contains: Echo 2RR (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Flavor: To a fire elemental, fools and fuels are one and the same.
Rarity: C
#: 154
Creature Type or Sub Type: Creature — Elemental
P: 5
T: 4
Rules Text Contains: Echo 2RR (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Flavor: To a fire elemental, fools and fuels are one and the same.
Magic
Feebleness | 110 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 110
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature gets -2/-1.
Flavor: Just a small touch of magic can harness the debilitating power of Urborg's poisonous winds.
Rarity: C
#: 110
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature gets -2/-1.
Flavor: Just a small touch of magic can harness the debilitating power of Urborg's poisonous winds.
Magic
Faceless Devourer | 108 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: U
#: 108
Creature Type or Sub Type: Creature — Nightmare Horror
P: 2
T: 1
Rules Text Contains: Shadow (This creature can block or be blocked by only creatures with shadow.)
When Faceless Devourer comes into play, remove another target creature with shadow from the game.
When Faceless Devourer leaves play, return the removed card to play under its owner's control.
Rarity: U
#: 108
Creature Type or Sub Type: Creature — Nightmare Horror
P: 2
T: 1
Rules Text Contains: Shadow (This creature can block or be blocked by only creatures with shadow.)
When Faceless Devourer comes into play, remove another target creature with shadow from the game.
When Faceless Devourer leaves play, return the removed card to play under its owner's control.
Magic
Errant Ephemeron | 60 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 60
Creature Type or Sub Type: Creature — Illusion
P: 4
T: 4
Rules Text Contains: Flying
Suspend 4—1U (Rather than play this card from your hand, you may pay 1U and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Rarity: C
#: 60
Creature Type or Sub Type: Creature — Illusion
P: 4
T: 4
Rules Text Contains: Flying
Suspend 4—1U (Rather than play this card from your hand, you may pay 1U and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Magic
Errant Doomsayers | 15 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 15
Creature Type or Sub Type: Creature — Human Rebel
P: 1
T: 1
Rules Text Contains: T: Tap target creature with toughness 2 or less.
Flavor: "Heed my words, traveler. Plagues, war, desolation . . . all mere hints of what is yet to come from Dominaria's vault of horrors."
Rarity: C
#: 15
Creature Type or Sub Type: Creature — Human Rebel
P: 1
T: 1
Rules Text Contains: T: Tap target creature with toughness 2 or less.
Flavor: "Heed my words, traveler. Plagues, war, desolation . . . all mere hints of what is yet to come from Dominaria's vault of horrors."
Magic
Duskrider Peregrine | 14 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: U
#: 14
Creature Type or Sub Type: Creature — Bird
P: 3
T: 3
Rules Text Contains: Flying, protection from black
Suspend 3—1W (Rather than play this card from your hand, you may pay 1W and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Rarity: U
#: 14
Creature Type or Sub Type: Creature — Bird
P: 3
T: 3
Rules Text Contains: Flying, protection from black
Suspend 3—1W (Rather than play this card from your hand, you may pay 1W and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Magic
Drudge Reavers | 105 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 105
Creature Type or Sub Type: Creature — Skeleton
P: 2
T: 1
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
B: Regenerate Drudge Reavers.
Flavor: "The surface of the land is blanched with salt, but the soil beneath is reddened with death—a fertile ground for necromancy."
—Lim-Dûl the Necromancer
Rarity: C
#: 105
Creature Type or Sub Type: Creature — Skeleton
P: 2
T: 1
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
B: Regenerate Drudge Reavers.
Flavor: "The surface of the land is blanched with salt, but the soil beneath is reddened with death—a fertile ground for necromancy."
—Lim-Dûl the Necromancer
Magic
Drifter il-Dal | 59 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 59
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 1
Rules Text Contains: Shadow (This creature can block or be blocked by only creatures with shadow.)
At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay U.
Flavor: They study the deeds of their traitorous ancestors, hoping the stories may reveal a way back to the physical world.
Rarity: C
#: 59
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 1
Rules Text Contains: Shadow (This creature can block or be blocked by only creatures with shadow.)
At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay U.
Flavor: They study the deeds of their traitorous ancestors, hoping the stories may reveal a way back to the physical world.
Magic
Divine Congregation | 13 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 13
Creature Type or Sub Type: Sorcery
Rules Text Contains: You gain 2 life for each creature target player controls.
Suspend 5—1W (Rather than play this card from your hand, you may pay 1W and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Rarity: C
#: 13
Creature Type or Sub Type: Sorcery
Rules Text Contains: You gain 2 life for each creature target player controls.
Suspend 5—1W (Rather than play this card from your hand, you may pay 1W and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Magic
D'Avenant Healer | 11 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 11
Creature Type or Sub Type: Creature — Human Cleric Archer
P: 1
T: 2
Rules Text Contains: T: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
T: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Flavor: "One arrow keenly fired might prevent more battlefield wounds than I could treat."
Rarity: C
#: 11
Creature Type or Sub Type: Creature — Human Cleric Archer
P: 1
T: 2
Rules Text Contains: T: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
T: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Flavor: "One arrow keenly fired might prevent more battlefield wounds than I could treat."
Magic
Cyclopean Giant | 100 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 100
Creature Type or Sub Type: Creature — Zombie Giant
P: 4
T: 2
Rules Text Contains: When Cyclopean Giant is put into a graveyard from play, target land becomes a Swamp. Remove Cyclopean Giant from the game.
Flavor: A tomb-eye may remain shut for centuries. It opens when it sees a world as twisted and hollow as the wretch beneath its lid.
Rarity: C
#: 100
Creature Type or Sub Type: Creature — Zombie Giant
P: 4
T: 2
Rules Text Contains: When Cyclopean Giant is put into a graveyard from play, target land becomes a Swamp. Remove Cyclopean Giant from the game.
Flavor: A tomb-eye may remain shut for centuries. It opens when it sees a world as twisted and hollow as the wretch beneath its lid.
Magic
Corpulent Corpse | 98 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 98
Creature Type or Sub Type: Creature — Zombie
P: 3
T: 3
Rules Text Contains: Fear
Suspend 5—B (Rather than play this card from your hand, you may pay B and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Rarity: C
#: 98
Creature Type or Sub Type: Creature — Zombie
P: 3
T: 3
Rules Text Contains: Fear
Suspend 5—B (Rather than play this card from your hand, you may pay B and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
Magic
Chameleon Blur | 192 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 192
Creature Type or Sub Type: Instant
Rules Text Contains: Prevent all damage that creatures would deal to players this turn.
Flavor: "Sometimes the best plan is neither fighting nor running."
—Freyalise
Rarity: C
#: 192
Creature Type or Sub Type: Instant
Rules Text Contains: Prevent all damage that creatures would deal to players this turn.
Flavor: "Sometimes the best plan is neither fighting nor running."
—Freyalise
Magic
Cavalry Master | 6 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: U
#: 6
Creature Type or Sub Type: Creature — Human Knight
P: 3
T: 3
Rules Text Contains: Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
Rarity: U
#: 6
Creature Type or Sub Type: Creature — Human Knight
P: 3
T: 3
Rules Text Contains: Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
Magic
Castle Raptors | 5 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 5
Creature Type or Sub Type: Creature — Bird Soldier
P: 3
T: 3
Rules Text Contains: Flying
As long as Castle Raptors is untapped, it gets +0/+2.
Flavor: "Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."
Rarity: C
#: 5
Creature Type or Sub Type: Creature — Bird Soldier
P: 3
T: 3
Rules Text Contains: Flying
As long as Castle Raptors is untapped, it gets +0/+2.
Flavor: "Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."
Magic
Brass Gnat | 249 | Time Spiral
$0.29
$0.44
Set: Time Spiral
Rarity: C
#: 249
Creature Type or Sub Type: Artifact Creature — Insect
P: 1
T: 1
Rules Text Contains: Flying
Brass Gnat doesn't untap during your untap step.
At the beginning of your upkeep, you may pay 1. If you do, untap Brass Gnat.
Flavor: Its buzzing is the sound of its inner mechanisms, ever winding down.
Rarity: C
#: 249
Creature Type or Sub Type: Artifact Creature — Insect
P: 1
T: 1
Rules Text Contains: Flying
Brass Gnat doesn't untap during your untap step.
At the beginning of your upkeep, you may pay 1. If you do, untap Brass Gnat.
Flavor: Its buzzing is the sound of its inner mechanisms, ever winding down.
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