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Magic
Harvesttide Sentry | 186 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 186
Creature Type or Sub Type: Creature — Human Warrior
P: 3
T: 1
Rules Text Contains: Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.
Flavor: She patrols the darkness so that others can forget their worries for one bright evening.
Rarity: C
#: 186
Creature Type or Sub Type: Creature — Human Warrior
P: 3
T: 1
Rules Text Contains: Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.
Flavor: She patrols the darkness so that others can forget their worries for one bright evening.
Magic
Geistwave | 56 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 56
Creature Type or Sub Type: Instant
Rules Text Contains: Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Flavor: Necro-alchemists gained popular support during the Travails, when geist-fueled weapons helped defend towns against mad cultists and Eldrazi monstrosities.
Rarity: C
#: 56
Creature Type or Sub Type: Instant
Rules Text Contains: Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Flavor: Necro-alchemists gained popular support during the Travails, when geist-fueled weapons helped defend towns against mad cultists and Eldrazi monstrosities.
Magic
Gavony Trapper | 22 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 22
Creature Type or Sub Type: Creature — Human Soldier
P: 0
T: 2
Rules Text Contains: 2, T: Tap target creature.
Flavor: The elite cathars of the Parish-Blades train in all manner of techniques designed to delay and frustrate the beasts that hunt the crossways.
Rarity: C
#: 22
Creature Type or Sub Type: Creature — Human Soldier
P: 0
T: 2
Rules Text Contains: 2, T: Tap target creature.
Flavor: The elite cathars of the Parish-Blades train in all manner of techniques designed to delay and frustrate the beasts that hunt the crossways.
Magic
Gavony Dawnguard | 20 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: U
#: 20
Creature Type or Sub Type: Creature — Human Soldier
P: 3
T: 3
Rules Text Contains: Ward 1
If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.
Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Rarity: U
#: 20
Creature Type or Sub Type: Creature — Human Soldier
P: 3
T: 3
Rules Text Contains: Ward 1
If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.
Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Magic
Galedrifter | 55 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 55
Creature Type or Sub Type: Creature — Hippogriff // Creature — Hippogriff Spirit
P: 3/2
T: 2/2
Rules Text Contains: Flying
Disturb 4U (You may cast this card from your graveyard transformed for its disturb cost.)
//
Waildrifter
Flying
If Waildrifter would be put into a graveyard from anywhere, exile it instead.
Flavor: "If you're lost in a storm, follow a gryff. They always know which way calmer waters lie."
—Geor, Havengul fisher
//
"Wait! That's no gryff—at least not anymore."
—Geor, Havengul fisher
Rarity: C
#: 55
Creature Type or Sub Type: Creature — Hippogriff // Creature — Hippogriff Spirit
P: 3/2
T: 2/2
Rules Text Contains: Flying
Disturb 4U (You may cast this card from your graveyard transformed for its disturb cost.)
//
Waildrifter
Flying
If Waildrifter would be put into a graveyard from anywhere, exile it instead.
Flavor: "If you're lost in a storm, follow a gryff. They always know which way calmer waters lie."
—Geor, Havengul fisher
//
"Wait! That's no gryff—at least not anymore."
—Geor, Havengul fisher
Magic
Flare of Faith | 19 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 19
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.
Flavor: "I fell to my knees. I called out to Sigarda. And then I saw my tormentors blaze with blessed sunlight."
Rarity: C
#: 19
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.
Flavor: "I fell to my knees. I called out to Sigarda. And then I saw my tormentors blaze with blessed sunlight."
Magic
Firmament Sage | 53 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: U
#: 53
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 3
Rules Text Contains: If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.
Whenever day becomes night or night becomes day, draw a card.
Flavor: The cause remained unclear, but the fact was undeniable: nights were lengthening faster than in any autumn past.
Rarity: U
#: 53
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 3
Rules Text Contains: If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.
Whenever day becomes night or night becomes day, draw a card.
Flavor: The cause remained unclear, but the fact was undeniable: nights were lengthening faster than in any autumn past.
Magic
Festival Crasher | 140 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 140
Creature Type or Sub Type: Creature — Devil
P: 1
T: 3
Rules Text Contains: Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.
Flavor: So many candles. So many flammables. So little time.
Rarity: C
#: 140
Creature Type or Sub Type: Creature — Devil
P: 1
T: 3
Rules Text Contains: Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.
Flavor: So many candles. So many flammables. So little time.
Magic
Falkenrath Perforator | 136 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 136
Creature Type or Sub Type: Creature — Vampire
P: 2
T: 1
Rules Text Contains: Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player.
Flavor: “Lady Anje sends her regards. I’ll carve the rest of her message into your skin.”
Rarity: C
#: 136
Creature Type or Sub Type: Creature — Vampire
P: 2
T: 1
Rules Text Contains: Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player.
Flavor: “Lady Anje sends her regards. I’ll carve the rest of her message into your skin.”
Magic
Falcon Abomination | 52 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 52
Creature Type or Sub Type: Creature — Zombie Bird
P: 2
T: 2
Rules Text Contains: Flying
When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Flavor: The foulest of fowl.
Rarity: C
#: 52
Creature Type or Sub Type: Creature — Zombie Bird
P: 2
T: 2
Rules Text Contains: Flying
When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Flavor: The foulest of fowl.
Magic
Electric Revelation | 135 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 135
Creature Type or Sub Type: Instant
Rules Text Contains: As an additional costs to cast this spell, discard a card.
Draw two cards.
Flashback 3R (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Rarity: C
#: 135
Creature Type or Sub Type: Instant
Rules Text Contains: As an additional costs to cast this spell, discard a card.
Draw two cards.
Flashback 3R (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Magic
Ecstatic Awakener | 100 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 100
Creature Type or Sub Type: Creature — Human Wizard // Creature — Demon
P: 1/4
T: 1/4
Rules Text Contains: 2B, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn.
Flavor: "Great Ormendahl, I kneel before you, a fragment of your will, a servant of your tyranny. I beg you, release the strength within me!"
//
Bones cracked, flesh split apart, and the screams of euphoric agony gave way to unholy laughter.
Rarity: C
#: 100
Creature Type or Sub Type: Creature — Human Wizard // Creature — Demon
P: 1/4
T: 1/4
Rules Text Contains: 2B, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn.
Flavor: "Great Ormendahl, I kneel before you, a fragment of your will, a servant of your tyranny. I beg you, release the strength within me!"
//
Bones cracked, flesh split apart, and the screams of euphoric agony gave way to unholy laughter.
Magic
Eaten Alive | 99 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 99
Creature Type or Sub Type: Sorcery
Rules Text Contains: As an additional cost to cast this spell, sacrifice a creature or pay 3B.
Exile target creature or planeswalker.
Flavor: "If you hear a groaning noise in the cellar, don't investigate. Don't split up. Just lock the door and barricade it."
—Emili, guard captain
Rarity: C
#: 99
Creature Type or Sub Type: Sorcery
Rules Text Contains: As an additional cost to cast this spell, sacrifice a creature or pay 3B.
Exile target creature or planeswalker.
Flavor: "If you hear a groaning noise in the cellar, don't investigate. Don't split up. Just lock the door and barricade it."
—Emili, guard captain
Magic
Eccentric Farmer | 185 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 185
Creature Type or Sub Type: Creature — Human Peasant
P: 2
T: 3
Rules Text Contains: When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Flavor: "Careful now, Don't want to get the seeds stuck to your feelers like last time."
Rarity: C
#: 185
Creature Type or Sub Type: Creature — Human Peasant
P: 2
T: 3
Rules Text Contains: When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Flavor: "Careful now, Don't want to get the seeds stuck to your feelers like last time."
Magic
Duel for Dominance | 184 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 184
Creature Type or Sub Type: Instant
Rules Text Contains: Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.)
Rarity: C
#: 184
Creature Type or Sub Type: Instant
Rules Text Contains: Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.)
Magic
Drownyard Amalgam | 50 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 50
Creature Type or Sub Type: Creature — Zombie Horror
P: 3
T: 6
Rules Text Contains: When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.)
2U: Drownyard Amalgam can't be blocked this turn.
Flavor: When human corpses are in short supply, stitchers get creative.
Rarity: C
#: 50
Creature Type or Sub Type: Creature — Zombie Horror
P: 3
T: 6
Rules Text Contains: When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.)
2U: Drownyard Amalgam can't be blocked this turn.
Flavor: When human corpses are in short supply, stitchers get creative.
Magic
Diregraf Rebirth | 220 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: U
#: 220
Creature Type or Sub Type: Sorcery
Rules Text Contains: This spell costs 1 less to cast for each creature that died this turn.
Return target creature card from your graveyard to the battlefield.
Flashback 5BG (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Rarity: U
#: 220
Creature Type or Sub Type: Sorcery
Rules Text Contains: This spell costs 1 less to cast for each creature that died this turn.
Return target creature card from your graveyard to the battlefield.
Flashback 5BG (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Magic
Devious Cover-Up | 48 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 48
Creature Type or Sub Type: Instant
Rules Text Contains: Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
Flavor: Widow Weber's new scarecrow seemed to attract more crows than it scared off.
Rarity: C
#: 48
Creature Type or Sub Type: Instant
Rules Text Contains: Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
Flavor: Widow Weber's new scarecrow seemed to attract more crows than it scared off.
Magic
Defenestrate | 95 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 95
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target creature without flying.
Flavor: The chaplain would perhaps have found some small comfort had he known that the replacement window would be named in his honor.
Rarity: C
#: 95
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target creature without flying.
Flavor: The chaplain would perhaps have found some small comfort had he known that the replacement window would be named in his honor.
Magic
Dawnhart Rejuvenator (Showcase) | 301 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 301
Creature Type or Sub Type: Creature — Human Warlock
P: 2
T: 4
Rules Text Contains: When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.
T: Add one mana of any color
Rarity: C
#: 301
Creature Type or Sub Type: Creature — Human Warlock
P: 2
T: 4
Rules Text Contains: When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.
T: Add one mana of any color
Magic
Dawnhart Wardens | 216 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: U
#: 216
Creature Type or Sub Type: Creature — Human Warlock
P: 3
T: 3
Rules Text Contains: Vigilance
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
Flavor: "The balance of day and night is shattered. We must find the Moonsilver Key."
Rarity: U
#: 216
Creature Type or Sub Type: Creature — Human Warlock
P: 3
T: 3
Rules Text Contains: Vigilance
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
Flavor: "The balance of day and night is shattered. We must find the Moonsilver Key."
Magic
Dawnhart Rejuvenator | 180 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 180
Creature Type or Sub Type: Creature — Human Warlock
P: 2
T: 4
Rules Text Contains: When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.
T: Add one mana of any color
Flavor: "Wherever there is life, there is power for one who knows the old ways"
Rarity: C
#: 180
Creature Type or Sub Type: Creature — Human Warlock
P: 2
T: 4
Rules Text Contains: When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.
T: Add one mana of any color
Flavor: "Wherever there is life, there is power for one who knows the old ways"
Magic
Dawnhart Mentor | 179 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: U
#: 179
Creature Type or Sub Type: Creature — Human Warlock
P: 0
T: 4
Rules Text Contains: When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token.
Coven — 5G: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.
Rarity: U
#: 179
Creature Type or Sub Type: Creature — Human Warlock
P: 0
T: 4
Rules Text Contains: When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token.
Coven — 5G: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.
Magic
Crossroads Candleguide | 253 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 253
Creature Type or Sub Type: Artifact Creature — Scarecrow
P: 3
T: 4
Rules Text Contains: When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard.
2: Add one mana of any color.
Flavor: Do the candleguides' heads turn to follow you as you pass, or is it merely a trick of the flickering light?
Rarity: C
#: 253
Creature Type or Sub Type: Artifact Creature — Scarecrow
P: 3
T: 4
Rules Text Contains: When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard.
2: Add one mana of any color.
Flavor: Do the candleguides' heads turn to follow you as you pass, or is it merely a trick of the flickering light?
Magic
Covetous Castaway | 45 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: U
#: 45
Creature Type or Sub Type: Creature — Human // Creature — Spirit
P: 1/3
T: 3/4
Rules Text Contains: When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Disturb 3UU You may cast this card from your graveyard transformed for its disturb cost.)
//
Ghostly Castigator
Flying
When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library.
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.
Rarity: U
#: 45
Creature Type or Sub Type: Creature — Human // Creature — Spirit
P: 1/3
T: 3/4
Rules Text Contains: When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Disturb 3UU You may cast this card from your graveyard transformed for its disturb cost.)
//
Ghostly Castigator
Flying
When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library.
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.
Magic
Contortionist Troupe | 178 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: U
#: 178
Creature Type or Sub Type: Creature — Human
Rules Text Contains: Contortionist Troupe enters the battlefield with X +1/+1 counters on it.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.
Flavor: "Welcome to the greatest show in Kessig!"
Rarity: U
#: 178
Creature Type or Sub Type: Creature — Human
Rules Text Contains: Contortionist Troupe enters the battlefield with X +1/+1 counters on it.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.
Flavor: "Welcome to the greatest show in Kessig!"
Magic
Clear Shot | 176 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: U
#: 176
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Flavor: As werewolf attacks increased, brutal weapons not seen since the Travails were dusted off and put to work.
Rarity: U
#: 176
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Flavor: As werewolf attacks increased, brutal weapons not seen since the Travails were dusted off and put to work.
Magic
Clarion Cathars | 14 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 14
Creature Type or Sub Type: Creature — Human Knight
P: 3
T: 3
Rules Text Contains: When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token.
Flavor: The sound of the trumpet is both warning and comfort: it tells of approaching danger but also reminds the village folk that someone is there to stand against it.
Rarity: C
#: 14
Creature Type or Sub Type: Creature — Human Knight
P: 3
T: 3
Rules Text Contains: When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token.
Flavor: The sound of the trumpet is both warning and comfort: it tells of approaching danger but also reminds the village folk that someone is there to stand against it.
Magic
Chaplain of Alms | 13 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: U
#: 13
Creature Type or Sub Type: Creature — Human Cleric // Creature — Spirit Cleric
P: 1/2
T: 1/1
Rules Text Contains: First strike
Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
Disturb 3W (You may cast this card from your graveyard transformed for its disturb cost.)
//
Chapel Shieldgeist
Flying, first strike
Each creature you control has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
Rarity: U
#: 13
Creature Type or Sub Type: Creature — Human Cleric // Creature — Spirit Cleric
P: 1/2
T: 1/1
Rules Text Contains: First strike
Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
Disturb 3W (You may cast this card from your graveyard transformed for its disturb cost.)
//
Chapel Shieldgeist
Flying, first strike
Each creature you control has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
Magic
Candlelit Cavalry | 175 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 175
Creature Type or Sub Type: Creature — Human Knight
P: 5
T: 5
Rules Text Contains: Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.
Flavor: "On this night, the dark will fear us."
Rarity: C
#: 175
Creature Type or Sub Type: Creature — Human Knight
P: 5
T: 5
Rules Text Contains: Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.
Flavor: "On this night, the dark will fear us."
Magic
Candletrap | 9 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 9
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature has defender.
Prevent all combat damage that would be dealt by enchanted creature.
Coven — 2W, Sacrifice Candletrap: Exile enchanted creature. Activate only if you control three or more creatures with different powers.
Rarity: C
#: 9
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature has defender.
Prevent all combat damage that would be dealt by enchanted creature.
Coven — 2W, Sacrifice Candletrap: Exile enchanted creature. Activate only if you control three or more creatures with different powers.
Magic
Burn the Accursed | 132 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 132
Creature Type or Sub Type: Instant
Rules Text Contains: Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead.
Flavor: Nothing remained but a few drifting embers and the smell of smoldering hair.
Rarity: C
#: 132
Creature Type or Sub Type: Instant
Rules Text Contains: Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead.
Flavor: Nothing remained but a few drifting embers and the smell of smoldering hair.
Magic
Bramble Armor | 171 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 171
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Bramble Armor enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)
Rarity: C
#: 171
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: When Bramble Armor enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)
Magic
Bloodtithe Collector | 90 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: U
#: 90
Creature Type or Sub Type: Creature — Vampire Noble
P: 3
T: 4
Rules Text Contains: Flying
When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.
Flavor: For the more refined vampire, breaking a victim's will is far more satisfying than simply taking their blood.
Rarity: U
#: 90
Creature Type or Sub Type: Creature — Vampire Noble
P: 3
T: 4
Rules Text Contains: Flying
When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.
Flavor: For the more refined vampire, breaking a victim's will is far more satisfying than simply taking their blood.
Magic
Blessed Defiance | 5 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 5
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
Flavor: "If I'm going, I'm taking you with me!"
Rarity: C
#: 5
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
Flavor: "If I'm going, I'm taking you with me!"
Magic
Bird Admirer | 169 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 169
Creature Type or Sub Type: Creature — Human Archer Werewolf // Creature — Werewolf
P: 1/3
T: 4/5
Rules Text Contains: Reach
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
//
Wing Shredder
Reach
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Flavor: She won’t rest until she’s collected specimens of every bird on Innistrad.
//
Her hunger won’t be sated until she’s tasted every bird on Innistrad.
Rarity: C
#: 169
Creature Type or Sub Type: Creature — Human Archer Werewolf // Creature — Werewolf
P: 1/3
T: 4/5
Rules Text Contains: Reach
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
//
Wing Shredder
Reach
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Flavor: She won’t rest until she’s collected specimens of every bird on Innistrad.
//
Her hunger won’t be sated until she’s tasted every bird on Innistrad.
Magic
Beloved Beggar | 3 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: U
#: 3
Creature Type or Sub Type: Creature — Human Peasant // Creature — Spirit
P: 0/4
T: 4/4
Rules Text Contains: Disturb 4WW (You may cast this card from your graveyard transformed fo its disturb cost)
//
Generous Soul
Flying, vigilance
If Generous Soul would be put into a graveyard from anywhere, exile it instead.
Flavor: Charity is rare on Innistrad, but kindness is always repaid.
//
As long as evil threatens his town, the Blessed Sleep can wait.
Rarity: U
#: 3
Creature Type or Sub Type: Creature — Human Peasant // Creature — Spirit
P: 0/4
T: 4/4
Rules Text Contains: Disturb 4WW (You may cast this card from your graveyard transformed fo its disturb cost)
//
Generous Soul
Flying, vigilance
If Generous Soul would be put into a graveyard from anywhere, exile it instead.
Flavor: Charity is rare on Innistrad, but kindness is always repaid.
//
As long as evil threatens his town, the Blessed Sleep can wait.
Magic
Bat Whisperer | 86 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 86
Creature Type or Sub Type: Creature — Vampire
P: 4
T: 2
Rules Text Contains: When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
Flavor: "My little winged friends tell me which of these townsfolk are worth tasting for myself."
Rarity: C
#: 86
Creature Type or Sub Type: Creature — Vampire
P: 4
T: 2
Rules Text Contains: When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
Flavor: "My little winged friends tell me which of these townsfolk are worth tasting for myself."
Magic
Baithook Angler | 42 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 42
Creature Type or Sub Type: Creature — Human Peasant // Creature — Spirit
P: 2/1
T: 1/2
Rules Text Contains: Disturb 1U (You may cast this card from your graveyard transformed for its disturb cost.)
//
Hook-Haunt Drifter
Flying
If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.
Flavor: Geor was determined to stay out until he got a bite from something big.
//
Even in death, he casts his lines, forever fishing for reasons long forgotten.
Rarity: C
#: 42
Creature Type or Sub Type: Creature — Human Peasant // Creature — Spirit
P: 2/1
T: 1/2
Rules Text Contains: Disturb 1U (You may cast this card from your graveyard transformed for its disturb cost.)
//
Hook-Haunt Drifter
Flying
If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.
Flavor: Geor was determined to stay out until he got a bite from something big.
//
Even in death, he casts his lines, forever fishing for reasons long forgotten.
Magic
Arrogant Outlaw | 84 | Innistrad: Midnight Hunt
$0.19
$0.32
Set: Innistrad: Midnight Hunt
Rarity: C
#: 84
Creature Type or Sub Type: Creature — Vampire Noble
P: 3
T: 2
Rules Text Contains: When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
Flavor: The debased remnants of the Falkenrath bloodline prowl the passes near their ruined castles.
Rarity: C
#: 84
Creature Type or Sub Type: Creature — Vampire Noble
P: 3
T: 2
Rules Text Contains: When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
Flavor: The debased remnants of the Falkenrath bloodline prowl the passes near their ruined castles.
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