Rarity: U
#: 303
Creature Type or Sub Type: Creature — Human Warrior
P: 4
T: 2
Rules Text Contains: Haste
Crew Captain has indestructible as long as it entered the battlefield this turn.
Rarity: U
#: 180
Creature Type or Sub Type: Creature — Human Warrior
P: 4
T: 2
Rules Text Contains: Haste
Crew Captain has indestructible as long as it entered the battlefield this turn.
Flavor: The Riveteers are as good at raising buildings as they are at razing them.
Rarity: C
#: 171
Creature Type or Sub Type: Creature — Ogre Pirate
P: 5
T: 2
Rules Text Contains: Trample
When Crimson Fleet Commodore enters the battlefield, you become the monarch.
Flavor: "Kindly steer your fleet clear of the waters west of Scrub Isle. It would be a shame to incinerate such exquisite maritime craftsmanship."
—Commodore Axurik, to Admiral Yelise
Rarity: C
#: 127
Creature Type or Sub Type: Creature — Human Shaman
P: 2
T: 1
Rules Text Contains: R: Target creature you control gains haste until end of turn.
Flavor: "We wield the fires of rage. War is our blood and destruction our birthright."
—Crimson creed
Number: CBLZ-EN090
Rarity: Common
Attribute: FIRE
Monster Type: Winged Beast
Card Type: Fusion Monster
Attack: 2300
Defense: 1800
Description: "Faith Bird" + "Skull Red Bird"
Number: TLM-EN013
Rarity: Rare
Attribute: EARTH
Monster Type: Rock
Card Type: Normal Monster
Attack: 1200
Defense: 2400
Description: When this card is face up on the field, whenever a monster card is sent from the field to owner''s hand, the owner of that monster must choose one card from his/her hand and discard it.
Rarity: C
#: 85
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature gets -1/-1 and can't block.
Flavor: "Still alive? No matter, I'll leave you as a warning to others who would oppose me."
—Vish Kal, Blood Arbiter
Rarity: C
#: 92
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature gets -1/-1 and can't block.
Flavor: "Still alive? No matter. I'll leave you as a warning to others who would oppose me." —Vish Kal, Blood Arbiter
Rarity: C
#: 34
Creature Type or Sub Type: Instant
Rules Text Contains: Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.
Flavor: One breath of the geist turns veins to rivers of ice and freezes hearts midbeat.
Rarity: C
#: 35
Creature Type or Sub Type: Instant
Rules Text Contains: Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
Flavor: In the silence of the ice, even dreams become still.
Rarity: U
#: 137
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gains double strike until end of turn.
When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)
Flavor: "How do you kill what's already dead? That's how."
Card Number: 109/195
Rarity: Common
Card Type: Darkness
HP: 80
Stage: Basic
Attack 1: [1D] Corkscrew Punch (30)
Weakness: Fx2
Retreat Cost: 2
Rarity: C
#: 116
Creature Type or Sub Type: Creature — Crocodile Frog
P: 1
T: 3
Rules Text Contains: Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Rarity: U
#: 162
Creature Type or Sub Type: Creature — Crocodile
P: 5
T: 4
Rules Text Contains: Haste
When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.
Flavor: "Everything in the trial has teeth. You will overcome them, or you will feed them."
—Rhonas, god of strength
Rarity: U
#: 159
Creature Type or Sub Type: Artifact
Rules Text Contains: 1, T: Exile target card from a graveyard.
1, Exile Crook of Condemnation: Exile all cards from all graveyards.
Flavor: The God-Pharaoh's angels stripped former initiates of their cartouches and the fortifying magic they provided.
Rarity: C
#: 55
Creature Type or Sub Type: Creature — Bird Wizard
P: 3
T: 1
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
Flying
When Crookclaw Transmuter comes into play, switch target creature's power and toughness until end of turn.
Rarity: C
#: 59
Creature Type or Sub Type: Creature — Bird Wizard
P: 3
T: 1
Rules Text Contains: Flash
Flying
When Crookclaw Transmuter enters the battlefield, switch target creature’s power and toughness until end of turn.
Rarity: C
#: 94
Creature Type or Sub Type: Creature — Bird Wizard
P: 3
T: 1
Rules Text Contains: Flash (You may play this spell any time you could play an instant.)
Flying
When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.
Rarity: C
#: 71
Creature Type or Sub Type: Creature — Ogre Rogue
P: 3
T: 2
Rules Text Contains: Crooked Custodian enters the battlefield tapped.
Flavor: "Nothing to see here. Just carrying a carpet. Yes, the carpet wears boots. Stop asking questions."
Number: POTD-EN051
Rarity: Common
Attribute: TRAP
Card Type: Normal Trap
Attack: 0
Defense: 0
Description: Send any number of monsters from your side of the field to the Graveyard to activate this card. Select from your Deck 1 Alien monster whose Level is equal to the total Levels of the sent monsters, and Special Summon it. If you fail to find a monster to Special Summon, you take 2000 damage.
Rarity: U
#: 153
Creature Type or Sub Type: Enchantment
Rules Text Contains: At the beginning of your upkeep, you may put the top car of your library into your graveyard.
Delirium — 2G, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate this ability only if there are four or more card types among cards in your graveyard.
Number: RIRA-EN002
Rarity: Common
Attribute: DARK
Monster Type: Cyberse
Card Type: Effect Monster
Attack: 900
Defense: 600
Description: If you control 2 or more Link Monsters: You can Special Summon this card from your hand. During damage calculation, if your Link Monster battles an opponent's Link Monster (Quick Effect): You can banish this card from your GY, then target 1 Link Monster in your GY; your battling monster cannot be destroyed by that battle, also, until the end of this turn, it gains ATK equal to the target's ATK. You can only use each effect of "Cross Debug" once per turn.
Number: MP23-EN118
Rarity: Common
Attribute: DARK
Monster Type: Warior
Card Type: Effect Monster
Attack: 400
Defense: 400
Description: You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn.
Number: POTE-EN002
Rarity: Common
Attribute: DARK
Monster Type: Warior
Card Type: Effect Monster
Attack: 400
Defense: 400
Description: You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn.
Number: TOCH-EN018
Rarity: Rare
Attribute: SPELL
Card Type: Normal Spell
Description: Target 1 face-up monster your opponent controls and 1 Warrior monster you control; equip that opponent's face-up monster to your monster as an Equip Spell, and if you do, until the end of this turn, your opponent takes no damage from battles involving that monster you control. You can only activate 1 "Cross Over" per turn. While equipped, if the equipped monster would be destroyed by battle or card effect, destroy the monster equipped to it by this effect, instead.
Number: BP03-EN053
Rarity: Rare
Attribute: WIND
Monster Type: Insect
Card Type: Effect Monster
Attack: 1800
Defense: 1200
Description: While you control another Insect-Type monster, during battle between an Insect-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of that Insect-Type moster, inflict the difference as Battle Damage to your opponent.
Rarity: C
#: 16
Creature Type or Sub Type: Creature — Soldier
P: 1
T: 1
Rules Text Contains: T: Crossbow Infantry deals 1 damage to target attacking or blocking creature.
Flavor: The crossbow is the ideal weapon for the lazy Mercadians: just point and shoot.
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This product is a Presale item with an estimated shipping date of 12/5/2024. Please keep in mind card details, including rarity and card name, may change up until release date as information is updated.
Get ready to jump into the action with multiple new and unique themes in Crossover Breakers! This set contains multiple brand-new themes that introduce innovative strategies and will make for exciting Duels! Whether you are looking for something cool, cute, or a really big Dragon, Crossover Breakers has something for every kind of Duelist, and includes cards available as Collector’s Rares and Quarter Century Secret Rares.
Rarity: C
#: 253
Creature Type or Sub Type: Artifact Creature — Scarecrow
P: 3
T: 4
Rules Text Contains: When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard.
2: Add one mana of any color.
Flavor: Do the candleguides' heads turn to follow you as you pass, or is it merely a trick of the flickering light?
Rarity: C
#: 34
Creature Type or Sub Type: Creature — Vedalken
P: 2
T: 1
Rules Text Contains: Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard.
Flavor: Information travels quickly through Ravnica's network of messengers and thought agents.
Rarity: C
#: 135
Creature Type or Sub Type: Creature — Vampire
P: 3
T: 2
Rules Text Contains: When Crossway Vampire enters the battlefield, target creature can't block this turn.
Flavor: "Do not flatter Fate. It did not guide you into my clutches tonight. That was all my doing."
Rarity: C
#: 115
Creature Type or Sub Type: Creature — Zombie Bird
P: 2
T: 1
Rules Text Contains: Flying
When Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
Flavor: "Well, this can't be a good sign."
—Old Rutstein
Rarity: C
#: 28
Creature Type or Sub Type: Creature — Zombie Bird
P: 2
T: 1
Rules Text Contains: Flying
When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.
Rarity: C
#: 90
Creature Type or Sub Type: Creature — Zombie Bird
P: 2
T: 1
Rules Text Contains: Flying
When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.
Number: DIFO-EN094
Rarity: Common
Attribute: EARTH
Monster Type: Zombie
Card Type: Effect Monster
Attack: 1400
Defense: 1200
Description: If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can target 1 Attack Position monster your opponent controls; destroy it. You can only use this effect of "Crow Tengu" once per turn.
Rarity: C
#: 138
Creature Type or Sub Type: Instant
Rules Text Contains: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color)
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Rarity: C
#: 78
Creature Type or Sub Type: Enchant Creature
Rules Text Contains: Enchanted creature has flying.
Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
Flavor: "Wisdom, clear my eyes."
Rarity: C
#: 50
Creature Type or Sub Type: Creature — Ogre Mercenary
P: 4
T: 4
Rules Text Contains: When Crown-Hunter Hireling enters the battlefield, you become the monarch.
Crown-Hunter Hireling can't attack unless defending player is the monarch.
Flavor: While most in Paliano seek fame through favor, he'll settle for infamy through blood.
Number: COTD-EN018
Rarity: Common
Attribute: WATER
Monster Type: Spellcaster
Card Type: Normal Monster
Attack: 0
Defense: 2100
Description: With her magical staff, she can channel the living heart of her world to shield her people from the Mekk-Knights that have overrun it.
Rarity: U
#: 117
Creature Type or Sub Type: Creature — Rhino
P: 4
T: 3
Rules Text Contains: Trample
Each creature with a +1/+1 counter on it has trample.
Flavor: The best way to calm a rampaging ceratok is to wait until it dies of natural causes.
Rarity: C
#: 158
Creature Type or Sub Type: Creature — Rhino
P: 4
T: 3
Rules Text Contains: Trample
Each creature you control with a +1/+1 counter on it has trample.
Flavor: The best way to calm a rampaging ceratok is to wait until it dies of natural causes.
Rarity: C
#: 106
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 1
Rules Text Contains: 1: Look at the top card of your library.
2: Reveal the top card of your library. If it’s a land, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature” until end of turn. Play this ability only once each turn.
Rarity: C
#: 64
Creature Type or Sub Type: Instant
Rules Text Contains: Strive — Cruel Feeding costs 2B more to cast for each target beyond the first.
Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Rarity: C
#: 54
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Flavor: Bitter the bite of a demon's steel, and deep the abyss it opens.
Rarity: U
#: 128
Creature Type or Sub Type: Sorcery
Rules Text Contains: Devoid (This card has no color.)
Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library.
Rarity: U
#: 10
Creature Type or Sub Type: Creature — Human Soldier
P: *
T: *
Rules Text Contains: Crusader of Odric's power and toughness are each equal to the number of creatures you control.
Flavor: “We are Odric’s Sword. We strike without fear, for his mind has divined how our foe will be slain.”
Number: CYHO-EN009
Rarity: Common
Attribute: WIND
Monster Type: Dragon
Card Type: Effect Monster
Attack: 600
Defense: 2000
Description: You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Draco" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 "Crusadia" card in your GY, except “Crusadia Draco”; add it to your hand. You can only use this effect of “Crusadia Draco” once per turn.
Number: MP19-EN209
Rarity: Common
Attribute: TRAP
Card Type: Continuous Trap
Description: Special Summon this card as an Effect Monster (Insect/EARTH/Level 2/ATK 300/DEF 2100). (This card is also still a Trap.) If this card is Special Summoned by this effect to a zone a Link Monster points to: You can add 1 "World Legacy" card from your Deck to your hand.
Number: SOFU-EN074
Rarity: Common
Attribute: TRAP
Card Type: Continuous Trap
Description: Special Summon this card as an Effect Monster (Insect/EARTH/Level 2/ATK 300/DEF 2100). (This card is also still a Trap.) If this card is Special Summoned this way to a zone a Link Monster points to: You can add 1 "World Legacy" card from your Deck to your hand.
Number: MP20-EN078
Rarity: Rare
Attribute: SPELL
Card Type: Quick-Play Spell
Description: Activate 1 of these effects.
• Your opponent cannot activate cards or effects in response to the activation of your "Crusadia" monster effects this turn.
• After damage calculation, if your "Crusadia" Link Monster destroys an opponent's monster by battle: Draw cards equal to your monster's Link Rating.
You can only activate 1 "Crusadia Testament" per turn.